{
  "BWContent": {
    "Authentication": {
      "InvalidToken": "Invalid or expired token. Please log in again.",
      "LoggedInAlready": "You are authenticated until: {date}",
      "LogoutSuccess": "You have successfully logged out.",
      "DiscordHeader": "Discord Authentication",
      "DiscordInstructions": "This will open your default browser where you can authenticate with your Discord account.",
      "DiscordRequirements1": "Connecting to Discord unlocks access to premium content.",
      "DiscordRequirements2": "To use this feature, you must have the appropriate role (TBC) in the",
      "DiscordServer": "Baileywiki Discord server",
      "PatreonHeader": "Patreon Authentication",
      "PatreonInstructions": "This will open your default browser where you can authenticate with your Patreon account.",
      "PatreonRequirements1": "Connecting to Patreon unlocks access to premium content.",
      "PatreonRequirements2": "To use this feature, you must be a Patreon supporter of",
      "GenericHeader": "Premium Content Authentication",
      "GenericInstructions": "This will open your default browser where you can authenticate with your account.",
      "GenericRequirements": "This feature requires a Baileywiki account. Create one and connect your Patreon or subscribe via Stripe here: ",
      "BaileywikiWebsite": "Baileywiki.com",
      "StartAuth": "Begin Authentication"
    },
    "Settings": {
      "Authentication": {
        "Name": "Authentication",
        "Hint": "Launch the authentication window to log in to your account.",
        "Label": "Authenticate"
      },
      "Download": {
        "Path": "Download Path",
        "PathHint": "The directory to download Baileywiki Content to (relative to the Foundry VTT user data path). If you wish to store the files on your S3 bucket, please enter the full https:// style url. Changing this value will only impact new downloads, it will not move existing files."
      }
    },
    "Downloader": {
      "CreatingFolder": "Creating folder: \"{folder}\"",
      "Name": "Baileywiki Content Downloader",
      "StatusComplete": "Completed downloads.",
      "StatusCompleteWithErrors": "Completed downloads. {count} files failed to download. See console (F12) for details.",
      "StatusDownloading": "Downloading {count} files...",
      "StatusLoading": "Loading...",
      "StatusReady": "Ready",
      "Downloading": "Downloading..."
    },
    "ImageBrowsers": {
      "ImagePicker": {
        "Title": "Image Picker",
        "FailedImageDownloadWarning": "Failed to download image \"{file}\""
      },
      "Diorama": {
        "Title": "Select Diorama",
        "NoCategoryWarning": "No category has been selected.",
        "Next": "Next",
        "Previous": "Previous",
        "Random": "Random",
        "ManualSelect": "Manual Select"
      },
      "UnlimitedTerrain": {
        "Title": "Unlimited Terrain Controls",
        "ImagePickerTitle": "Select Unlimited Terrain",
        "MATTDisabled": "Tile interactivity disabled.",
        "Undo": "Undo",
        "SpeedControls": "Speed Controls",
        "DontShow": "Don't Show Again",
        "ResetDefaults": "Reset to Defaults",
        "Randomize": "Randomize All",
        "ChangeImage": "Change Image",
        "ChangeTerrain": "Change Terrain",
        "Select": "Select",
        "Cancel": "Cancel"
      }
    },
    "Errors": {
      "DownloadFailed": "Download failed: {error}",
      "FailedImageDownload": "Failed to download image \"{file}\"",
      "FileExists": "File already exists: \"{file}\"",
      "FileDetailsFailed": "Failed to get file details.",
      "NoFilesToDownload": "No files to download.",
      "UploadFailed": "Failed to upload file: \"{file}\""
    }
  },
  "BW.IMP.ButtonTitle": "Import TurnSheet Artwork",
  "BW.IMP.SettingSource": "Asset source",
  "BW.IMP.SettingSourceHint": "Foundry file source for uploads. Use 'data' for a normal install; change only for S3 / The Forge setups.",
  "BW.IMP.SettingBasePath": "Base import folder (characters)",
  "BW.IMP.SettingBasePathHint": "Per-character folders are created under this path. Leave blank to be prompted with a folder picker on your first import; your choice is saved here.",
  "BW.IMP.SettingTokenPref": "Prototype token source",
  "BW.IMP.SettingTokenPrefHint": "TurnSheet exports two token images. Choose which becomes the actor's prototype token.",
  "BW.IMP.TokenPrefTopDown": "Top-down token (overhead)",
  "BW.IMP.TokenPrefPortrait": "Portrait token (bust)",
  "BW.IMP.NoActor": "No actor to import onto.",
  "BW.IMP.NotOwner": "You don't have ownership of this actor.",
  "BW.IMP.PickBase": "Choose the base folder for imported character art (saved for next time).",
  "BW.IMP.UnzipFailed": "Could not read the ZIP: {error}",
  "BW.IMP.NoAssets": "No importable images were found in that ZIP.",
  "BW.IMP.CollisionTitle": "TurnSheet Import — Folder Exists",
  "BW.IMP.CollisionBody": "A folder named <strong>{name}</strong> already exists under <code>{base}</code>. How do you want to proceed?",
  "BW.IMP.Overwrite": "Overwrite files",
  "BW.IMP.NewFolder": "Create new folder",
  "BW.IMP.Cancel": "Cancel",
  "BW.IMP.UploadFailed": "Upload failed — no files were imported. Check the console (F12).",
  "BW.IMP.Done": "Imported {count} file(s) to {folder}. Portrait {portrait}  Token {token}  3D {model}  -  Token Variant Art folder linked.",
  "BW.MP.MenuImport": "Import from MadProps",
  "BW.MP.SettingScenePath": "Base import folder (scenes)",
  "BW.MP.SettingScenePathHint": "MadProps and BatlGrid scene assets (background + tiles) are uploaded under this path, in a per-scene subfolder. Leave blank to be prompted on first import.",
  "BW.MP.NoScene": "Could not resolve the scene from the menu entry.",
  "BW.MP.NotGM": "Only a GM can import a scene.",
  "BW.MP.PickBase": "Choose the base folder for imported scene assets (saved for next time).",
  "BW.MP.UnzipFailed": "Could not read the ZIP: {error}",
  "BW.MP.NoSceneJson": "No scene.json found in that ZIP — is it a MadProps or BatlGrid export?",
  "BW.MP.BadJson": "scene.json is not valid JSON: {error}",
  "BW.MP.NotMadProps": "That scene.json is not a MadProps export (format != madprops.scene).",
  "BW.MP.NoBackground": "Could not find the background image in the ZIP.",
  "BW.MP.WipeTitle": "Replace Scene Contents?",
  "BW.MP.WipeBody": "<strong>{scene}</strong> already has content. Importing will <strong>delete all existing tiles, tokens, walls, lights, drawings, sounds, notes and regions</strong> on this scene, then rebuild and reconfigure it from the export. This cannot be undone. Continue?",
  "BW.MP.Done": "MadProps import into '{scene}': {tiles} prop(s) [{mode}]; scene reconfigured as a Scenescape.",
  "BW.MP.UpdateFailed": "Scene update failed: {error}  (see console, F12)",
  "BW.MP.BgWarn": "The scene background could not be set. Check the console (F12) and the 'Asset source' setting.",
  "BW.MP.SettingAutoOpen": "Auto-open bag on scene view",
  "BW.MP.SettingAutoOpenHint": "When you view a scene that has an imported MadProps or BatlGrid bag, open the bag automatically (once per scene per session). The bag always opens right after an import regardless of this toggle. Turn this off once you're comfortable using the floating corner button.",
  "BW.MP.OpenSceneProps": "Open Scene Props",
  "BW.BG.MenuImport": "Import from BatlGrid",
  "BW.BG.NotBatlGrid": "That scene.json is not a BatlGrid export (no 'BatlGrid' generator or 'map' field).",
  "BW.BG.Done": "BatlGrid import into '{scene}': {placed} placed, {tiles} in bag [{mode}]; grid {grid} @ {dpi} dpi.",
  "BW.BG.OpenSceneProps": "Open BatlGrid Tiles",
  "BW.Import.Menu": "Import Scene from ZIP (MadProps / BatlGrid)",
  "BW.Import.Unknown": "That ZIP isn't a recognized MadProps or BatlGrid export.",
  "BW.IMP.MenuImport": "Import TurnSheet Artwork",
  "BW.IMP.SettingActorMenu": "Actor right-click: Import TurnSheet",
  "BW.IMP.SettingActorMenuHint": "Add an 'Import TurnSheet Artwork' entry to the right-click menu on sidebar actors. The button on the actor sheet header is always available regardless of this setting.",
  "BW.BG.SettingPlaceTiles": "Place BatlGrid tiles automatically",
  "BW.BG.SettingPlaceTilesHint": "When on, tiles that carry precise placement data are positioned on the scene at their exported location. Off by default while BatlGrid's placement coordinates are being refined — every tile still goes into the bag either way.",
  "BW.MP.PlayerAccessOn": "Players can open this bag — click to make it GM-only",
  "BW.MP.PlayerAccessOff": "GM only — click to let players open this bag",
  "BW.MP.PlayerAccessMTFY": "Players can now open this bag. Moving or rotating the tiles they drop requires the 'Move That For You' module — install it so players can reposition props on the scene.",
  "BW.MP.SettingUseDefaultFolder": "Use a fixed default import folder",
  "BW.MP.SettingUseDefaultFolderHint": "When on (the default), imports go to a saved folder — you're only asked to choose it once. Turn it off to be prompted for the destination on every import.",
  "BW.MP.PickFolderTitle": "Select Import Folder",
  "BW.MP.PickFolderLabel": "Import folder",
  "BW.MP.PickFolderHint": "Pick a folder with Browse, or type/paste a data path (e.g. worlds/my-world/imports). It will be created if it doesn't exist.",
  "BW.MP.PickFolderOk": "Use This Folder"
}
