{
    "FANG": {
        "Name": "Ninjo's FANG",
        "Subtitle": "Character (PC/NPC) Relationships",
        "ButtonOpen": "Ninjo's FANG",
        "ButtonShort": "FANG",
        "KeybindingHint": "Opens the interactive FANG Actor relationship graph.",
        "UI": {
            "TabEditor": "Edit",
            "TabView": "Play",
            "TabAdvanced": "Manage",
            "Export": "Export Graph",
            "Import": "Import Graph",
            "ExportBtn": "Export (JSON)",
            "ImportBtn": "Import (JSON)",
            "CreateConnection": "Build Connections",
            "SelectSource": "Select Source",
            "SelectTarget": "Select Target",
            "LabelPlaceholder": "Label e.g. 'is related to'",
            "Directional": "Directional (Arrow)",
            "Connect": "Connect",
            "QuickConnect": "Quick Connect",
            "QuickConnectHint": "Enable, then tap or click two nodes on the graph.",
            "AddPlaceholder": "Add Placeholder",
            "DeleteElement": "Delete Element",
            "ManageElements": "Manage Elements",
            "ClosePanel": "Close panel",
            "Inspector": "Inspector",
            "SearchTitle": "Search & Filter",
            "SearchPlaceholder": "Search name, role, faction, link...",
            "SearchOnlyMatches": "Show only matches",
            "SearchClear": "Clear Search",
            "SearchToggle": "Search",
            "SearchToggleHint": "Open or close the search overlay (local only).",
            "SearchCloseHint": "Close search and reset filter (local only).",
            "SelectElement": "Select Node / Link",
            "Delete": "Delete",
            "Presentation": "Presentation",
            "GroupPlayers": "Players",
            "GroupMonitor": "Monitor",
            "AdvancedFeatures": "Advanced Functions",
            "AdvancedSettings": "Open Advanced Settings",
            "Quests": "Quests",
            "ShowPlayers": "Show Players",
            "ShowPlayersHint": "Shows the graph to all players in a normal window",
            "ShowMonitor": "Show Monitor",
            "ShowMonitorHint": "Shows the graph in fullscreen only on the monitor",
            "ClosePlayers": "Close for Players",
            "ClosePlayersHint": "Closes the graph for all players",
            "ManageFactions": "Manage Factions",
            "ManageFactionsHint": "Create and manage factions for tokens.",
            "CloseMonitor": "Close Monitor View",
            "CloseMonitorHint": "Closes the graph window on the Monitor/Player display.",
            "CenterGraph": "Center Graph",
            "CenterGraphHint": "Zooms and pans the graph so that all tokens are visible.",
            "GroupByFaction": "Group by Faction",
            "GroupByFactionHint": "Arrange nodes into faction clusters on the canvas.",
            "ResetFactionGrouping": "Reset Grouping",
            "ResetFactionGroupingHint": "Return to the default force layout.",
            "EnablePlayerEdit": "Toggle Player Editing",
            "ToggleCenter": "Center Node",
            "ToggleCenterHint": "Magnetically pins the NPC to the center (e.g. for Boss enemies).",
            "EditNodeHeader": "Node Details",
            "EditLinkHeader": "Link Details",
            "UpdateLink": "Update Link",
            "EditLinkHint": "Modify the selected connection.",
            "SpectatorMode": "Spectator Mode",
            "SyncCamera": "Sync Camera (Broadcast)",
            "SyncCameraHint": "Broadcast your camera position and zoom live to all players and the monitor.",
            "SpectatorActive": "Spectator Mode Active",
            "EditMode": "Edit",
            "ReleaseLock": "Release Lock",
            "ForceRelease": "Force Release",
            "CurrentlyEditing": "is currently being edited by {user}",
            "NoEditor": "Ready for Editing",
            "Background": {
                "Title": "Background Settings",
                "BackgroundConfigTitle": "Customize Background",
                "Hint": "Tailor the atmosphere of your graph. These changes are synchronized live for all players.",
                "PremiumBadge": "PREMIUM ★",
                "PremiumHint": "This feature is currently available for free. In the future, it will be part of the supporter benefits (Patreon).",
                "Mode": "Background Type",
                "ModeNone": "Standard (Parchment)",
                "ModePalette": "Single Color",
                "ModeImage": "Custom Image",
                "ModePreset": "Style Preset",
                "PaletteTitle": "Color Palette",
                "ImageTitle": "Image Settings",
                "PresetTitle": "Style Presets",
                "Blur": "Blur Effect",
                "Opacity": "Opacity",
                "Preset": {
                    "Parchment": "Weathered Parchment",
                    "Dark": "Jungle Canopy",
                    "Starfield": "Starfield (Nebula)",
                    "Ethereal": "Feywild Mist",
                    "Stone": "Dungeon Stone",
                    "Stars": "Starry Night"
                },
                "Palette": {
                    "Parchment": "Parchment",
                    "Linen": "Linen",
                    "WarmParchment": "Warm Parchment",
                    "AntiquePaper": "Antique Paper",
                    "Canvas": "Canvas",
                    "Sand": "Sand",
                    "Leather": "Leather",
                    "AutumnLeaf": "Autumn Leaf",
                    "Sage": "Sage",
                    "SteelBlue": "Steel Blue",
                    "Navy": "Navy Blue",
                    "Purple": "Royal Purple",
                    "Midnight": "Midnight",
                    "Red": "Blood Red",
                    "Grey": "Slate Grey",
                    "Black": "Deep Black",
                    "DeepMahogany": "Deep Mahogany",
                    "Forest": "Forest",
                    "Ocean": "Ocean",
                    "Shadow": "Shadow"
                }
            },
            "Color": "Color",
            "CollaborativeWith": "Collaborative editing — also here: {users}",
            "CollaborativeAlone": "Collaborative editing",
            "GroupByZone": "Group by location",
            "GroupByZoneHint": "Pull characters together by location. Replaces faction grouping.",
            "ResetZoneGrouping": "Reset grouping",
            "ResetZoneGroupingHint": "Restore the layout from before grouping.",
            "RailAffiliation": "Affiliation & location",
            "RailSettings": "Settings",
            "GroupingTitle": "Grouping",
            "GroupingHint": "A temporary view. Positions are locked while it is on and return to normal afterwards.",
            "GroupingNone": "Normal",
            "GroupByFactionShort": "Faction",
            "GroupByZoneShort": "Location",
            "FactionsHint": "Factions are shown as lines between members, and as a coloured ring on the token.",
            "SectionPermissions": "Permissions",
            "ShowFactionLines": "Show faction display",
            "PinnedHint": "Position held. Right-click → Release position.",
            "RailLabel": "FANG tools",
            "Close": "Close"
        },
        "Journal": {
            "FolderName": "FANG - Do Not Delete",
            "ChronicleName": "FANG Chronicle",
            "Title": "About FANG",
            "WarningTitle": "WARNING",
            "WarningText": "DO NOT DELETE THIS JOURNAL!<br>This journal stores all FANG graph relationships and player lore notes. Deleting it will irrevocably destroy your graph and all associated notes.",
            "Header": "Foundry Actor Nexus Graph",
            "Desc1": "This journal saves the graph data in the background.",
            "Desc2": "To open the graph, click the button below or press Shift + G on your keyboard.",
            "OpenBtn": "Open FANG Graph"
        },
        "Messages": {
            "ExportSuccess": "Graph data exported successfully.",
            "ImportSuccess": "Graph data imported successfully.",
            "ImportError": "Failed to import graph: Invalid file format.",
            "ConfirmImport": "Importing a file will OVERWRITE your current graph. Are you sure?",
            "GraphShown": "FANG Graph is now shown to all players!",
            "GraphMonitorShown": "FANG Graph is sent to the monitor in fullscreen!",
            "GraphClosed": "Graph closed for all players.",
            "GraphMonitorClosed": "Graph closed on the monitor.",
            "PlayersCanEdit": "Players can now edit the graph.",
            "PlayersCannotEdit": "Players can no longer edit the graph.",
            "WarnNoGMOnline": "A Game Master must be online to save changes to the graph.",
            "ExtensionTooOld": "The extension \"{id}\" needs a newer FANG. Please update FANG.",
            "FactionGroupingApplied": "Faction grouping applied.",
            "FactionGroupingReset": "Faction grouping reset.",
            "FactionGroupingInsufficient": "Need at least two factions with assigned nodes to group.",
            "JournalInitSuccess": "FANG Graph Journal successfully initialized.",
            "JournalMissing": "No FANG Graph Journal found. A GM must open this tool first.",
            "SaveRefusedUnloaded": "FANG did not save: this window never loaded the graph. Reopen FANG and try again.",
            "SaveNoPermission": "No permission to save the FANG Graph.",
            "WarningSelfLink": "A token cannot be connected to itself!",
            "WarningNoSourceTarget": "Please select source and target.",
            "WarningNoLabel": "Please enter a label for the connection.",
            "WarningNoDeleteSelect": "Please select an element to delete.",
            "WarningNoSelect": "Please select an element.",
            "WarningNodeOnly": "Please select a node (token), not a connection.",
            "DeletedNode": "Node and associated connections deleted.",
            "DeletedLink": "Connection deleted.",
            "CenterEnabled": "is now magnetically pulled to the center.",
            "CenterDisabled": "now floats freely again.",
            "ActorNotFound": "Actor not found.",
            "SpotlightStarted": "Narrative Spotlight started for {actor}.",
            "SpectatorEnabled": "Spectator Mode enabled. Your camera is now synced.",
            "SpectatorDisabled": "Spectator Mode disabled.",
            "LockAcquired": "has acquired the edit lock.",
            "LockReleased": "Edit lock released.",
            "AlreadyEditing": "is currently editing the graph.",
            "SpotlightHiddenBlocked": "Reveal the character first before using Spotlight!",
            "HiddenEditBlocked": "Players cannot edit hidden actors.",
            "MonitorViewClosed": "Monitor view closed.",
            "QuickConnectEnabled": "Quick Connect enabled: choose the source, then the target.",
            "QuickConnectDisabled": "Quick Connect disabled.",
            "QuickConnectSourceSelected": "Source selected: {name}. Choose the target now.",
            "QuickConnectSameNode": "Source and target must be different.",
            "QuickConnectLabelTitle": "Create Quick Connection",
            "QuickConnectLabelContent": "Relationship from {source} to {target}:",
            "QuickConnectLabelPlaceholder": "Label e.g. 'knows'",
            "PlayerLoreMissing": "A GM needs to create the player notes journal first.",
            "PlayerLoreCreateGMOnly": "Only a GM can create the initial player notes journal.",
            "SaveSuccess": "Changes saved.",
            "OtherUser": "another user",
            "LockStompTitle": "Take over edit lock?",
            "LockStompConfirm": "{user} is currently editing. Take over anyway?",
            "GroupingReset": "Grouping reset — previous layout restored.",
            "ZoneGroupingInsufficient": "Assign characters to at least two locations first.",
            "ZoneGroupingApplied": "Grouped by location.",
            "GroupingPositionsLocked": "Grouping view — positions are locked. Reset grouping to move characters.",
            "GroupingIsAView": "This is a view — positions stay locked until you reset it.",
            "NodeUnpinned": "position released."
        },
        "ActorEditor": {
            "Title": "Edit Actor",
            "Profile": "Profile",
            "PlayerView": "Player View",
            "PlayerNotesTitle": "Player Notes",
            "HiddenPlayerEditHint": "This contact is still hidden. You can edit the player-facing name, notes, and visible status markers without revealing GM secrets.",
            "Conditions": "Conditions",
            "Notes": "Notes",
            "PlayerViewGMSettings": "GM Settings"
        },
        "ContextMenu": {
            "Info": "View Info",
            "Edit": "Edit",
            "EditRole": "Role / Organization",
            "EditLore": "Edit Information",
            "OpenJournal": "Open GM Journal",
            "OpenQuest": "Open Quest Log",
            "Spotlight": "Spotlight for Everyone",
            "Identity": "Identity",
            "ReplacePlaceholder": "Replace with Actor",
            "Condition": "Condition",
            "DeleteNode": "Delete Actor from Graph",
            "EditConnection": "Edit",
            "DeleteConnection": "Delete Connection",
            "NeedsEditMode": "edit mode",
            "UnpinNode": "Release position"
        },
        "Dropdowns": {
            "Nodes": "Nodes (Tokens)",
            "Links": "Connections",
            "TokenPrefix": "Token:",
            "Unknown": "Unknown",
            "GroupCanvas": "On Canvas",
            "GroupDirectory": "Other Actors"
        },
        "Dialogs": {
            "FastLinkTitle": "Create Connection",
            "FastLinkContent": "Relationship from {source} to {target}",
            "RoleTitle": "Faction / Role",
            "RoleContent": "Enter a role or faction for {actor} (optional):",
            "RoleInput": "Role",
            "FactionInput": "Faction",
            "FactionPrimary": "Primary faction",
            "FactionPrimaryHint": "Decides where this character sits while grouping is on",
            "FactionMultiHint": "A character can belong to several factions. The starred one decides where they sit while grouping is on.",
            "FactionNamePlaceholder": "Faction name",
            "FactionDescriptionPlaceholder": "Short faction description",
            "FactionVisibleToPlayers": "Visible to players",
            "FactionLegendForPlayers": "Show in legend",
            "FactionLinesForPlayers": "Show faction lines",
            "ChooseFactionIcon": "Choose icon",
            "DeleteFaction": "Delete faction",
            "DeleteFactionConfirm": "Really delete faction {name}? Tokens in this faction will lose their assignment.",
            "NewFaction": "New Faction",
            "ShowFactionLines": "Show Faction Lines",
            "ShowFactionLegend": "Show Faction Legend",
            "EditRoleTitle": "Edit Details",
            "EditRoleContent": "Faction / Role for {actor}:",
            "EditLoreTitle": "Edit Information",
            "EditLoreContent": "Additional details or notes for {actor}:",
            "EditConnectionTitle": "Edit Information",
            "EditConnectionContent": "Additional details for the connection:",
            "InfoInput": "Notes",
            "LabelInput": "Name (Label)",
            "DirectionalInput": "Directional (Arrow)",
            "ReverseDirectionInput": "Reverse direction",
            "BtnConnect": "Connect",
            "BtnAdd": "Add",
            "BtnAddFaction": "Add Faction",
            "BtnSave": "Save",
            "BtnCancel": "Cancel",
            "AssignJournalTitle": "Assign Journal to {actor}",
            "AssignJournalContent": "Select how you want to link the journal <strong>{journal}</strong> to <strong>{actor}</strong>.",
            "DeleteConfirmTitle": "Confirm Deletion",
            "DeleteNodeContent": "Are you sure you want to delete this token from the graph? Your Player Lore notes will be kept safe.",
            "DeleteLinkContent": "Are you sure you want to delete this connection?",
            "ConnectionsReadOnlyHint": "Editing and deleting need edit mode (the lock at the top left).",
            "ConnectionsEmpty": "No connections yet.",
            "ConnectionsTitle": "Connections of {name}",
            "ConnectionsButton": "Connections",
            "IdentityTitle": "Identity",
            "IdentityName": "Displayed Name",
            "IdentityOriginal": "Original: {name}",
            "IdentityHidden": "Hidden for Players",
            "IdentityAlias": "Alias (when hidden)",
            "ConditionTitle": "Set Condition",
            "ConditionContent": "Conditions for {actor}:",
            "ConditionDeceased": "Deceased",
            "ConditionMissing": "Missing",
            "ConditionCaptured": "Captured",
            "ConditionQuestgiver": "Quest Giver",
            "LegacyNotes": "Quick Lore Note:",
            "GMNotesTitle": "GM Private Notes",
            "GMNotesHint": "Drag & Drop a Journal Entry here, or click to open.",
            "QuestLogTitle": "Public Quest Log",
            "QuestLogHint": "Visible to players as a Questgiver mark. Drop Journal here.",
            "DropJournalHere": "Drop Journal Here",
            "BtnOpenPlayerJournal": "Open Player Notes Journal",
            "BtnConvertPlayerJournal": "Convert & Open in Player Journal",
            "BtnConvertPlayerJournalHint": "Converts this simple text note into a dedicated, player-editable Foundry Journal. This gives you and the player full text formatting freedom.",
            "QuestLogAddBtn": "Add quest journal",
            "SelectQuestContent": "Choose a quest journal",
            "QuestHiddenFromPlayers": "Hidden from players",
            "QuestVisibleToPlayers": "Visible to players",
            "QuestMakeVisible": "Reveal",
            "QuestMakeHidden": "Hide",
            "QuestAddHiddenHint": "New quests are hidden from players until you reveal them.",
            "DiploGlassSyncTitle": "Enable DiploGlass Faction Sync?",
            "DiploGlassSyncContent": "DiploGlass was detected. Do you want FANG to automatically sync factions from DiploGlass (one-way)?",
            "DiploGlassSyncEnable": "Enable Sync",
            "DiploGlassSyncSkip": "Not Now",
            "QuestSearchPlaceholder": "Search quest journals...",
            "QuestPickerTitle": "Or choose from journal list",
            "QuestDropTitle": "Drop Journal here",
            "QuestAttachTitle": "Attach another quest journal",
            "QuestLinkedTitle": "Quests",
            "QuestDropHint": "Drop a Journal here to add it as a hidden quest.",
            "HiddenQuestsVisible": "Show quests while hidden",
            "ActorDropVisibilityTitle": "Show Token",
            "ActorDropVisibilityBody": "How should {name} appear to players?",
            "ActorDropAliasHint": "The alias is only used when you add the token hidden.",
            "ActorDropVisible": "Show openly",
            "ActorDropHidden": "Show hidden",
            "BtnYes": "Yes",
            "BtnNo": "No",
            "IdentityGMOnly": "GM only - hide completely",
            "ActorDropGMOnly": "GM only",
            "NoFactionsTitle": "No factions yet",
            "NoFactionsHint": "Create a faction, then assign characters to it via right-click → Edit."
        },
        "History": {
            "Timeline": "Chronicle",
            "JumpToDay": "Jump to game day",
            "NodeChronicle": "Event Chronicle",
            "Events": "Events",
            "Add": "Add Insight",
            "AddEvent": "Add Event",
            "AddForNode": "Add Insight for {name}",
            "AddEventForNode": "Add Event for {name}",
            "EditEvent": "Edit Event",
            "EditEventForNode": "Edit Event for {name}",
            "LinkedTo": "Linked to",
            "GameDate": "Game Date",
            "GameDatePlaceholder": "e.g. 12th of Praios",
            "When": "When did it happen?",
            "WhenToday": "Today",
            "WhenEarlier": "On an earlier day",
            "PickDay": "Game day",
            "CustomDate": "Own date...",
            "KnownDays": "Days in the chronicle",
            "LearnedToday": "We only found out about this today",
            "LearnedTodayHint": "The entry stays on the day it happened; when you found out is noted underneath.",
            "LearnedOn": "Found out on {date}",
            "DeleteConfirmBody": "“{title}” will be removed from the chronicle for good.",
            "RecapOpen": "Open recap",
            "RecapCreate": "Write recap",
            "RecapWhose": "Whose recap?",
            "RecapBy": "Recap by {name}",
            "RecapNote": "The recap itself opens as a journal page once you save - that is where you write.",
            "RecapRequested": "Asking the GM to create the page...",
            "RecapDeleteTitle": "Delete the recap too?",
            "RecapDeleteBody": "This entry has a recap page. Keep it, or delete it with the entry?",
            "RecapKeep": "Keep the page",
            "RecapDeleteBoth": "Delete both",
            "Category": "Category",
            "FilterCategory": "Category Filter",
            "Title": "Title",
            "PlayerText": "Player Text",
            "PlayerTextHint": "Safe text players may see if published.",
            "GMText": "GM Notes",
            "GMTextHint": "Private GM context.",
            "GMTextPrivate": "GM notes stay private - players never see them, released or not.",
            "ReleaseEntry": "Release the whole entry to players",
            "ReleaseEntryHint": "Unticked, the entry stays visible to the GM alone.",
            "VisibleToPlayers": "Visible to players",
            "UnknownDate": "Unscheduled",
            "Untitled": "Untitled insight",
            "Empty": "No chronicle entries yet.",
            "Focus": "Focus",
            "Faction": "Faction",
            "PlayerSubmitted": "Event submitted.",
            "Categories": {
                "All": "All",
                "Encounter": "Encounter",
                "Insight": "Insight",
                "Flashback": "Flashback",
                "Quest": "Quest",
                "Relationship": "Relationship",
                "Faction": "Faction",
                "Note": "Note"
            },
            "Auto": {
                "NodeAppearedTitle": "Appeared",
                "NodeAppearedText": "{name} comes into view.",
                "IdentityRevealedTitle": "Identity Revealed",
                "IdentityRevealedText": "The true identity is revealed: {name}.",
                "RelationshipTitle": "New Connection",
                "RelationshipText": "A connection between {source} and {target} becomes visible.",
                "RelationshipTextWithLabel": "{source} and {target} are connected: {label}.",
                "QuestVisibleTitle": "Quest",
                "QuestVisibleText": "{name} has a quest: {quest}.",
                "FactionAssignedTitle": "Faction",
                "FactionAssignedText": "{name} is associated with {faction}."
            }
        },
        "Settings": {
            "TokenSize": {
                "Name": "Token Size",
                "Hint": "Define the default visual size of tokens in the graph. Labels and spacing will scale automatically. (Default: 40)"
            },
            "CosmicWind": {
                "Name": "Cosmic Wind (Floating Tokens)",
                "Hint": "When enabled, tokens will gently drift and float on the graph once the initial physics simulation has settled. This gives the graph a dynamic, magical, and breathing feel."
            },
            "CosmicWindStrength": {
                "Name": "Cosmic Wind Strength",
                "Hint": "Determines how far the tokens drift across the graph. (1 = Barely visible, 10 = Strong swaying)."
            },
            "CenterNodeColor": {
                "Name": "Center Aura Color (Hex)",
                "Hint": "The color of the magical ring around tokens pinned to the center. Enter a Hex color code (e.g. #d4af37 for Gold, #8b0000 for Dark Red)."
            },
            "AllowPlayerEditing": {
                "Name": "Allow Player Editing",
                "Hint": "If enabled, players can create and delete connections, and drop tokens onto the graph."
            },
            "DefaultHidden": {
                "Name": "Default Hidden Mode",
                "Hint": "If enabled, new tokens dragged onto the graph are automatically hidden for players. You can reveal them later via the context menu."
            },
            "ThemeVariant": {
                "Name": "FANG Theme",
                "Hint": "Choose the visual design used by the FANG window for all users.",
                "Choices": {
                    "Fantasy": "Fantasy (Default)",
                    "Cyberpunk": "Cyberpunk"
                }
            },
            "InPersonGaming": {
                "Name": "In-Person Gaming Mode",
                "Hint": "Enables special monitor controls for tabletop gaming (e.g., second screen monitoring)."
            },
            "MonitorDisplayName": {
                "Name": "Monitor Display Name",
                "Hint": "The name of the user or display (e.g., 'Monitor') used for the public viewing view."
            },
            "DiploGlassOneWaySync": {
                "Name": "DiploGlass One-Way Faction Sync",
                "Hint": "If enabled, FANG automatically imports and updates factions from DiploGlass world settings (one-way only)."
            },
            "CollaborativeEditing": {
                "Name": "Collaborative editing",
                "Hint": "Allow several people to edit the graph at the same time. Saves are merged field by field, so different changes no longer overwrite each other. When off, one person holds an exclusive edit lock."
            },
            "SpotlightSound": {
                "Name": "Spotlight sound",
                "Hint": "Sound played on every client when a spotlight opens (character, connection or quest). Leave empty for silence."
            },
            "SpotlightSoundVolume": {
                "Name": "Spotlight sound volume",
                "Hint": "Volume of the spotlight sound."
            }
        },
        "Physics": {
            "Title": "Physics & Simulation",
            "CosmicWind": "Cosmic Wind (Floating Tokens)",
            "Strength": "Wind Strength",
            "Hint": "Determine how much the tokens drift across the graph."
        },
        "Placeholder": {
            "Tag": "Placeholder",
            "DefaultName": "Unknown Contact",
            "CreateTitle": "Create Placeholder NPC",
            "CreateBtn": "Create",
            "PlayerCreateHint": "Creates a visible placeholder contact. A GM can add role, faction, and secret details later.",
            "Type": "Type",
            "Name": "Display Name",
            "ReplaceTitle": "Replace Placeholder",
            "ReplaceBtn": "Replace",
            "ReplaceHint": "Select an actor to replace <strong>{name}</strong>.",
            "SelectActor": "Actor",
            "KeepAlias": "Keep current display name",
            "KeepRoleFaction": "Keep role and faction",
            "NoActorAvailable": "No actor available for replacement.",
            "DropTitle": "Actor dropped on placeholder",
            "DropContent": "Do you want to replace <strong>{target}</strong> with <strong>{actor}</strong>, or create a relationship?",
            "DropReplace": "Replace placeholder",
            "DropConnect": "Create relationship"
        },
        "Zones": {
            "Title": "Locations",
            "Manage": "Manage locations",
            "Hint": "Create places such as regions, cities, districts or buildings, then group characters by where they are.",
            "Zone": "Location",
            "Add": "Add location",
            "Delete": "Delete location",
            "NewZone": "New location",
            "NamePlaceholder": "Location name",
            "DescriptionPlaceholder": "Short description",
            "VisibleToPlayers": "Visible to players",
            "MemberCount": "{count} characters at this location",
            "EmptyHint": "No characters yet — the location is only drawn in the location view, once you assign some (right-click a character, Edit).",
            "Types": {
                "region": "Region",
                "city": "City",
                "district": "District",
                "building": "Building",
                "realm": "Realm",
                "other": "Other"
            },
            "NoZonesTitle": "No locations yet",
            "NoZonesHint": "Add a location, then assign characters to it via right-click → Edit."
        },
        "RelationshipTypes": {
            "Label": "Relationship type",
            "Default": "Default",
            "Custom": "Custom",
            "Ally": "Ally",
            "Enemy": "Enemy",
            "Family": "Family",
            "Quest": "Quest",
            "Unknown": "Unknown",
            "Hierarchy": "Hierarchy"
        },
        "QuestStatus": {
            "Label": "Quest status",
            "open": "Open",
            "active": "Active",
            "done": "Done",
            "failed": "Failed",
            "rumor": "Rumor"
        },
        "Merge": {
            "ConflictResolved": "{names} was also being edited — your version was kept.",
            "DeletedElsewhere": "{names} was deleted by someone else — your change to it was dropped."
        },
        "Willkommen": {
            "Setting": "Welcome window",
            "Untertitel": "Foundry Actor Nexus Graph",
            "Einleitung": "FANG draws your campaign's web of relationships as an interactive graph — inside Foundry, with no external tool and no second screen full of notes.",
            "Punkt1": "<strong>Relationships</strong> — who owes whom money, who hates whom, which faction pulls the strings. Right-click a connection to rename it, flip the arrow or trigger a dual portrait.",
            "Punkt2": "<strong>Roles and factions</strong> — a second layer of order above the bare connections, plus zones by place or theme and boss nodes that hang magnetically in the centre.",
            "Punkt3": "<strong>Safe for players</strong> — hidden contacts keep your secrets while players may still keep their own aliases and notes.",
            "Start": "To begin: <strong>Shift+G</strong> opens the graph. Drag actors in — it arranges itself.",
            "ForgeZeile": "Every module, its documentation and the German translations in one place — open the module page",
            "Nie": "Don't show again",
            "Spaeter": "Later"
        },
        "Notify": {
            "DropOnNode": "Please drop the journal onto a specific node in the graph.",
            "GmNoteLinked": "GM note linked to {name}.",
            "QuestLogLinked": "Quest log linked to {name}.",
            "LoreAutoLinked": "Linked the existing player lore journal for {name}.",
            "QuestJournalMissing": "Quest journal not found, or the permissions are missing."
        }
    }
}
