{
  "I18N": {
    "LANGUAGE": "Deutsch",
    "MAINTAINERS": "SesuUisu (Sesu#7562), ghost#2000"
  },
  "CONTROLS": {
    "Effects": "Effekt-Steuerung",
    "ParticleEffects": "Partikeleffekte",
    "InvertMask": "Partikeleffektmaske umkehren",
    "Filters": "Filtereffekte",
    "SaveMacro": "Partikel- und Filtereffekte als Makro speichern",
    "ClearFX": "Partikel- und Filtereffekte löschen",
    "ToolsActive": "Werkzeuge aktiv"
  },
  "FXMASTER": {
    "Common": {
      "ParticleEffect": "Partikeleffekt",
      "FilterEffect": "Filtereffekt",
      "ParticleEffectsManagementTitle": "Partikeleffektsteuerung",
      "FilterEffectsManagementTitle": "Filtereffektsteuerung",
      "SaveChanges": "Änderungen speichern",
      "EnableEffects": "Effekte aktivieren",
      "DisableAll": "Effekte für alle deaktivieren",
      "DisableAllHint": "Wenn aktiviert, werden Effekte für alle Nutzer deaktiviert. Dies überschreibt die Aktivierungseinstellung. Als Sicherheitsmaßnahme gedacht, falls Migrationen fehlschlagen. Normalerweise nicht erforderlich. Nach Änderung ist ein manuelles Neuladen nötig.",
      "ClearParticleAndFilterEffectsTitle": "Partikel- und Filtereffekte löschen",
      "ClearParticleAndFilterEffectsContent": "<p>Alle <em>Partikeleffekte</em> und <em>Filtereffekte</em> dauerhaft aus dieser Szene löschen?</p>",
      "ResetEffectDefaults": "Reset to Defaults",
      "ResetEffectDefaultsSuccess": "{effect} parameters reset to defaults",
      "PowerToggleContextHint": "Left-click to toggle. Right-click for reset options.",
      "Yes": "Ja",
      "No": "Nein",
      "Enable": "Aktivieren",
      "ErrorCannotFindEffect": "FXMaster | Effekt-Daten konnten nicht gefunden werden.",
      "Environment": "Umgebung",
      "Interface": "Benutzeroberfläche",
      "Music": "Musik",
      "Splash": "Spritzer",
      "Unknown": "Unknown",
      "ApiEffects": "Manage API Effects",
      "ApiEffectsManagementTitle": "Manage API Effects"
    },
    "Params": {
      "Saturation": "Sättigung",
      "Gamma": "Gamma",
      "Period": "Zeitraum",
      "Duration": "Dauer",
      "Brightness": "Helligkeit",
      "Contrast": "Kontrast",
      "Noise": "Rauschdichte",
      "LineWidth": "Liniendicke",
      "Density": "Dichte",
      "Opacity": "Deckkraft",
      "Tint": "Farbton",
      "Scale": "Skalierung",
      "ScaleHint": "Videoskalierung",
      "Speed": "Geschwindigkeit",
      "Lifetime": "Lebensdauer",
      "Blur": "Weichzeichnen",
      "Bloom": "Bloom",
      "Sepia": "Sepia",
      "Threshold": "Schwellenwert",
      "Direction": "Richtung",
      "Animations": "Animationen",
      "Anchor": "Anker",
      "AnchorHint": "Lokale Koordinaten des Ursprungs zwischen 0,0 und 1,0",
      "Spin": "Drehgeschwindigkeit",
      "Glow": "Leuchten",
      "Parallel": "Parallele Strahlen",
      "Angle": "Emissionspunkt/-winkel",
      "Gain": "Strahlenintensität",
      "Lacunarity": "Strahlenvolumen",
      "BeamLength": "Strahlenlänge",
      "FadePercent": "Rand-Ausblendung %",
      "ScratchSize": "Kratzergröße",
      "ScratchDensity": "Kratzerdichte",
      "NoiseSize": "Rauschgröße",
      "Wobble": "Wackeln",
      "Displacement": "Verschiebung",
      "ThunderAware": "Donner-Erkennung",
      "ThunderChannels": "Donnerkanäle",
      "ThunderBassThreshold": "Bass-Schwellenwert (Donner)",
      "Variants": "Varianten",
      "Variant": {
        "Cute": "Niedlich",
        "Creepy": "Gruselig"
      },
      "Shadow": "Schatten",
      "ShadowRotation": "Schattenposition",
      "ShadowDistance": "Schattenabstand",
      "ShadowBlur": "Schattenweichzeichnung",
      "ShadowOpacity": "Schatten-Deckkraft",
      "BelowTokens": "Unter Tokens",
      "SoundFxEnabled": "Sound FX",
      "BelowTiles": "Below Tiles",
      "DarknessActivationRange": "Darkness Activation Range",
      "DarknessActivationMinimum": "Darkness Minimum",
      "DarknessActivationMaximum": "Darkness Maximum",
      "BelowForeground": "Below Foreground",
      "DarknessActivationMin": "Darkness Activation Min",
      "DarknessActivationMax": "Darkness Activation Max",
      "BlendMode": "Blend Mode",
      "Levels": "Levels",
      "AllLevels": "All Levels",
      "DarknessActivationEnabled": "Darkness Activation"
    },
    "Particles": {
      "Groups": {
        "Other": "Sonstiges",
        "Animals": "Tiere",
        "Weather": "Wetter",
        "Ambient": "Umgebung"
      },
      "Effects": {
        "Bats": "Fledermäuse",
        "Birds": "Vögel",
        "Bubbles": "Blasen",
        "Clouds": "Wolken",
        "Crows": "Krähen",
        "Eagles": "Adler",
        "Embers": "Glut",
        "Fog": "Nebel",
        "AutumnLeaves": "Herbstblätter",
        "Rain": "Regen",
        "RainTop": "Regen von oben",
        "Rats": "Ratten",
        "Snow": "Schnee",
        "Snowstorm": "Schneesturm",
        "Spiders": "Spinnen",
        "Stars": "Sterne",
        "SakuraBlossoms": "Kirschblüten",
        "SakuraBloom": "Kirschblüte",
        "Fireflies": "Leuchtkäfer",
        "MagicCrystals": "Magische Kristalle",
        "Ghosts": "Geister",
        "BatsWeatherEffectsConfig": "Fledermäuse (FXMaster)",
        "BirdsWeatherEffectsConfig": "Vögel (FXMaster)",
        "BubblesWeatherEffectsConfig": "Blasen (FXMaster)",
        "CloudsWeatherEffectsConfig": "Wolken (FXMaster)",
        "CrowsWeatherEffectsConfig": "Krähen (FXMaster)",
        "EaglesWeatherEffectsConfig": "Adler (FXMaster)",
        "EmbersWeatherEffectsConfig": "Glut (FXMaster)",
        "FogWeatherEffectsConfig": "Nebel (FXMaster)",
        "AutumnLeavesWeatherEffectsConfig": "Herbstblätter (FXMaster)",
        "RainWeatherEffectsConfig": "Regen (FXMaster)",
        "RainTopWeatherEffectsConfig": "Regen von oben (FXMaster)",
        "RatsWeatherEffectsConfig": "Ratten (FXMaster)",
        "SnowWeatherEffectsConfig": "Schnee (FXMaster)",
        "SnowstormWeatherEffectsConfig": "Schneesturm (FXMaster)",
        "SpidersWeatherEffectsConfig": "Spinnen (FXMaster)",
        "StarsWeatherEffectsConfig": "Sterne (FXMaster)",
        "SakuraBlossomsWeatherEffectsConfig": "Kirschblüten (FXMaster)",
        "SakuraBloomWeatherEffectsConfig": "Kirschblüte (FXMaster)",
        "FirefliesWeatherEffectsConfig": "Leuchtkäfer (FXMaster)",
        "MagicCrystalsWeatherEffectsConfig": "Magische Kristalle (FXMaster)",
        "GhostsWeatherEffectsConfig": "Geister (FXMaster)"
      },
      "BirdsAnimations": {
        "Glide": "Gleiten",
        "Flap": "Flügelschlagen",
        "Mixed": "Gemischt"
      },
      "TypeErrors": {
        "TypeUnknown": "Partikeleffekt „{id}“ ist vom unbekannten Typ „{type}“ und wird übersprungen.",
        "TypeNotFound": "Kein Partikeleffekt für Typ gefunden: {type}"
      }
    },
    "Filters": {
      "Effects": {
        "Bloom": "Bloom",
        "Color": "Farbe",
        "Fog": "Nebel",
        "Lightning": "Blitz",
        "OldFilm": "Alter Film",
        "Predator": "Predator",
        "Underwater": "Unterwasser",
        "Sunlight": "Sonnenlicht"
      },
      "TypeErrors": {
        "TypeUnknown": "Filtereffekt „{id}“ ist vom unbekannten Typ „{type}“ und wird übersprungen.",
        "TypeNotFound": "Kein Filtereffekt für Typ gefunden: {type}"
      }
    },
    "Regions": {
      "BehaviorNames": {
        "ParticleEffectRegionBehaviorName": "FXMaster: Partikeleffekte",
        "FilterEffectRegionBehaviorName": "FXMaster: Filtereffekte",
        "SuppressSceneFiltersRegionBehaviorName": "FXMaster: Szenenfilter unterdrücken",
        "SuppressSceneParticlesRegionBehaviorName": "FXMaster: Partikel in Szene unterdrücken"
      },
      "ElevationVisibility": {
        "Label": "Höheneinschränkungen",
        "None": "Keine",
        "POV": "Token-Sicht",
        "Targets": "Sicht bestimmter Tokens",
        "TokenTargets": "Token-UUID",
        "AlwaysVisibleForGM": "Für SL immer sichtbar"
      }
    },
    "SoundFX": {
      "ControlTitle": "Sound FX",
      "ManagerTitle": "Sound FX Manager",
      "AddRule": "Add Sound Rule",
      "DeleteRule": "Delete Rule",
      "AddSound": "Add Sound",
      "DeleteSound": "Delete Sound",
      "Effects": "Effects",
      "Mode": "Mode",
      "ModeParallel": "Parallel",
      "ModeSequential": "Sequential",
      "File": "Sound File",
      "Browse": "Browse",
      "Level": "Level",
      "DragPriority": "Drag to reprioritize",
      "NoRules": "No Sound FX rules configured.",
      "NoSounds": "No sounds in this rule.",
      "V13Only": "Sound FX requires Foundry VTT V13+.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "RuleConfigTitle": "Sound Rule",
      "EditRule": "Edit Rule",
      "Save": "Save",
      "Cancel": "Cancel",
      "Sounds": "Sounds",
      "FadeTime": "Fade Time",
      "FadeTimeHint": "Fade in/out time in milliseconds.",
      "EffectsHint": "Select one effect for a single-effect sound rule, or select multiple effects to create a combo rule with higher priority.",
      "NoEffectsSelected": "No effects selected."
    },
    "Layers": {
      "Title": "Manage Layers",
      "Order": "Order",
      "Effect": "Effect",
      "Source": "Source",
      "Owner": "Owner",
      "Actions": "Actions",
      "Action": "Action",
      "MoveUp": "Move up",
      "MoveDown": "Move down",
      "ResetOrder": "Reset order",
      "Empty": "No enabled particle or filter effects were found.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "SourceScene": "Scene",
      "SourceApi": "API",
      "SourceApiPreset": "API - Preset",
      "SourceApiMacro": "API - Macro",
      "SourceRegion": "Region",
      "ScopeRegion": "Region",
      "Level": "Level"
    },
    "ParamTooltips": {
      "BelowTiles": "Renders effects underneath tiles visually.",
      "DarknessActivationRange": "Only render this effect when the current scene darkness level falls within the selected range.",
      "BelowForeground": "Renders effects underneath the active foreground image visually.",
      "DarknessActivationMin": "Minimum scene darkness level required for this effect to render.",
      "DarknessActivationMax": "Maximum scene darkness level allowed for this effect to render.",
      "BlendMode": "How the adjusted color result blends with the sampled scene color.",
      "Levels": "Limit this scene effect to the selected scene levels. Leave it on All Levels to render everywhere.",
      "DarknessActivationEnabled": "Enable scene darkness gating for this effect. When disabled, the effect renders at all darkness levels."
    },
    "RenderOrder": {
      "BelowTiles": "Below Tiles"
    },
    "BlendModes": {
      "Normal": "Normal",
      "Multiply": "Multiply",
      "Screen": "Screen",
      "Overlay": "Overlay",
      "SoftLight": "Soft Light",
      "HardLight": "Hard Light",
      "ColorDodge": "Color Dodge",
      "ColorBurn": "Color Burn",
      "Darken": "Darken",
      "Lighten": "Lighten",
      "Difference": "Difference",
      "Exclusion": "Exclusion"
    },
    "Tile": {
      "RestrictsParticles": "FXMaster: Restricts Particles",
      "RestrictsParticlesHint": "When enabled, this overhead tile hides FXMaster particles beneath it. Restricts Weather affects both Particles and Filters.",
      "RestrictsFilters": "FXMaster: Restricts Filters",
      "RestrictsFiltersHint": "When enabled, this overhead tile hides FXMaster filters beneath it. Restricts Weather affects both Particles and Filters."
    },
    "Settings": {
      "ApplyRegionBehaviorsToOverheadLevels": "Apply Region Behaviors to Overhead Levels",
      "ApplyRegionBehaviorsToOverheadLevelsHint": "When a Region is assigned to multiple Scene Levels, allow overhead Level overlays to display that Region's particle effects, filter effects, and scene suppression. This can have a big impact on performance on multi-level scenes."
    }
  }
}
