{
  "I18N": {
    "LANGUAGE": "日本語",
    "MAINTAINERS": "Brother Sharp#6921, touge"
  },
  "CONTROLS": {
    "Effects": "特殊効果制御",
    "ParticleEffects": "天候効果",
    "InvertMask": "天候マスクを反転",
    "Filters": "フィルター効果",
    "SaveMacro": "天候とフィルターをマクロに保存",
    "ClearFX": "効果とフィルターを初期化",
    "ToolsActive": "ツールが有効"
  },
  "FXMASTER": {
    "Common": {
      "ParticleEffect": "パーティクル効果",
      "FilterEffect": "フィルター効果",
      "ParticleEffectsManagementTitle": "天候効果管理",
      "FilterEffectsManagementTitle": "フィルター効果管理",
      "SaveChanges": "変更を保存",
      "EnableEffects": "特殊効果を有効にする",
      "DisableAll": "すべてのユーザーの効果を無効化",
      "DisableAllHint": "これを有効にすると、すべてのユーザーの効果が無効になります。有効フラグより優先され、主にアップデートや移行に失敗したときの安全装置です。通常は設定する必要はありません。変更後は再読み込みが必要です。",
      "ClearParticleAndFilterEffectsTitle": "効果を初期化",
      "ClearParticleAndFilterEffectsContent": "<p>このシーンのすべての<em>天候効果</em>と<em>フィルター効果</em>を完全に削除しますか？</p>",
      "ResetEffectDefaults": "Reset to Defaults",
      "ResetEffectDefaultsSuccess": "{effect} parameters reset to defaults",
      "PowerToggleContextHint": "Left-click to toggle. Right-click for reset options.",
      "Yes": "はい",
      "No": "いいえ",
      "Enable": "有効化",
      "ErrorCannotFindEffect": "FXMaster | 効果データが見つかりませんでした。",
      "Environment": "環境",
      "Interface": "インターフェース",
      "Music": "音楽",
      "Splash": "スプラッシュ",
      "Unknown": "Unknown",
      "ApiEffects": "Manage API Effects",
      "ApiEffectsManagementTitle": "Manage API Effects"
    },
    "Params": {
      "Saturation": "彩度",
      "Gamma": "ガンマ",
      "Period": "期間",
      "Duration": "持続時間",
      "Brightness": "明るさ",
      "Contrast": "コントラスト",
      "Noise": "ノイズ濃度",
      "LineWidth": "線の太さ",
      "Density": "密度",
      "Opacity": "不透明度",
      "Tint": "色味",
      "Scale": "スケール",
      "ScaleHint": "映像の縮尺を設定します。",
      "Speed": "速度",
      "Lifetime": "寿命",
      "Blur": "ブラー",
      "Bloom": "ブルーム",
      "Sepia": "セピア",
      "Threshold": "閾値",
      "Direction": "方向",
      "Animations": "アニメーション",
      "Anchor": "アンカー",
      "AnchorHint": "原点のローカル座標（0.0～1.0）",
      "Spin": "回転速度",
      "Glow": "発光",
      "Parallel": "平行光線",
      "Angle": "放射角度",
      "Gain": "光強度",
      "Lacunarity": "光量",
      "BeamLength": "光線の長さ",
      "FadePercent": "端のフェード %",
      "ScratchSize": "スクラッチの大きさ",
      "ScratchDensity": "スクラッチの密度",
      "NoiseSize": "ノイズのサイズ",
      "Wobble": "揺らぎ",
      "Displacement": "変位",
      "ThunderAware": "雷検知",
      "ThunderChannels": "雷チャンネル数",
      "ThunderBassThreshold": "雷低音しきい値",
      "Variants": "バリエーション",
      "Variant": {
        "Cute": "かわいい",
        "Creepy": "不気味"
      },
      "Shadow": "影",
      "ShadowRotation": "影の角度",
      "ShadowDistance": "影の距離",
      "ShadowBlur": "影のぼかし",
      "ShadowOpacity": "影の不透明度",
      "BelowTokens": "トークンの下に表示",
      "SoundFxEnabled": "Sound FX",
      "BelowTiles": "Below Tiles",
      "DarknessActivationRange": "Darkness Activation Range",
      "DarknessActivationMinimum": "Darkness Minimum",
      "DarknessActivationMaximum": "Darkness Maximum",
      "BelowForeground": "Below Foreground",
      "DarknessActivationMin": "Darkness Activation Min",
      "DarknessActivationMax": "Darkness Activation Max",
      "BlendMode": "Blend Mode",
      "Levels": "Levels",
      "AllLevels": "All Levels",
      "DarknessActivationEnabled": "Darkness Activation"
    },
    "Particles": {
      "Groups": {
        "Other": "その他",
        "Animals": "動物",
        "Weather": "天候",
        "Ambient": "環境"
      },
      "Effects": {
        "Bats": "コウモリ",
        "Birds": "鳥",
        "Bubbles": "泡",
        "Clouds": "雲",
        "Crows": "カラス",
        "Eagles": "ワシ",
        "Embers": "火の粉",
        "Fog": "霧",
        "AutumnLeaves": "落ち葉",
        "Rain": "雨",
        "RainTop": "上からの雨",
        "Rats": "ネズミ",
        "Snow": "雪",
        "Snowstorm": "吹雪",
        "Spiders": "クモ",
        "Stars": "星",
        "SakuraBlossoms": "桜の花びら",
        "SakuraBloom": "桜の開花",
        "Fireflies": "ホタル",
        "MagicCrystals": "魔法の結晶",
        "Ghosts": "幽霊",
        "BatsWeatherEffectsConfig": "コウモリ (FXMaster)",
        "BirdsWeatherEffectsConfig": "鳥 (FXMaster)",
        "BubblesWeatherEffectsConfig": "泡 (FXMaster)",
        "CloudsWeatherEffectsConfig": "雲 (FXMaster)",
        "CrowsWeatherEffectsConfig": "カラス (FXMaster)",
        "EaglesWeatherEffectsConfig": "ワシ (FXMaster)",
        "EmbersWeatherEffectsConfig": "火の粉 (FXMaster)",
        "FogWeatherEffectsConfig": "霧 (FXMaster)",
        "AutumnLeavesWeatherEffectsConfig": "落ち葉 (FXMaster)",
        "RainWeatherEffectsConfig": "雨 (FXMaster)",
        "RainTopWeatherEffectsConfig": "上からの雨 (FXMaster)",
        "RatsWeatherEffectsConfig": "ネズミ (FXMaster)",
        "SnowWeatherEffectsConfig": "雪 (FXMaster)",
        "SnowstormWeatherEffectsConfig": "吹雪 (FXMaster)",
        "SpidersWeatherEffectsConfig": "クモ (FXMaster)",
        "StarsWeatherEffectsConfig": "星 (FXMaster)",
        "SakuraBlossomsWeatherEffectsConfig": "桜の花びら (FXMaster)",
        "SakuraBloomWeatherEffectsConfig": "桜の開花 (FXMaster)",
        "FirefliesWeatherEffectsConfig": "ホタル (FXMaster)",
        "MagicCrystalsWeatherEffectsConfig": "魔法の結晶 (FXMaster)",
        "GhostsWeatherEffectsConfig": "幽霊 (FXMaster)"
      },
      "BirdsAnimations": {
        "Glide": "滑空",
        "Flap": "羽ばたき",
        "Mixed": "ミックス"
      },
      "TypeErrors": {
        "TypeUnknown": "パーティクル効果「{id}」は未知のタイプ「{type}」です。スキップします。",
        "TypeNotFound": "タイプに一致するパーティクル効果が見つかりません: {type}"
      }
    },
    "Filters": {
      "Effects": {
        "Bloom": "ブルーム",
        "Color": "カラー",
        "Fog": "霧",
        "Lightning": "稲妻",
        "OldFilm": "古いフィルム",
        "Predator": "プレデター",
        "Underwater": "水中",
        "Sunlight": "日光"
      },
      "TypeErrors": {
        "TypeUnknown": "フィルター効果「{id}」は未知のタイプ「{type}」です。スキップします。",
        "TypeNotFound": "タイプに一致するフィルター効果が見つかりません: {type}"
      }
    },
    "Regions": {
      "BehaviorNames": {
        "ParticleEffectRegionBehaviorName": "FXMaster：パーティクル効果",
        "FilterEffectRegionBehaviorName": "FXMaster：フィルター効果",
        "SuppressSceneFiltersRegionBehaviorName": "FXMaster：シーンのフィルターを無効化",
        "SuppressSceneParticlesRegionBehaviorName": "FXMaster：シーンのパーティクルを無効化"
      },
      "ElevationVisibility": {
        "Label": "高度制限",
        "None": "なし",
        "POV": "トークンの視点",
        "Targets": "特定トークンの視点",
        "TokenTargets": "トークンUUID",
        "AlwaysVisibleForGM": "GMには常に表示"
      }
    },
    "SoundFX": {
      "ControlTitle": "Sound FX",
      "ManagerTitle": "Sound FX Manager",
      "AddRule": "Add Sound Rule",
      "DeleteRule": "Delete Rule",
      "AddSound": "Add Sound",
      "DeleteSound": "Delete Sound",
      "Effects": "Effects",
      "Mode": "Mode",
      "ModeParallel": "Parallel",
      "ModeSequential": "Sequential",
      "File": "Sound File",
      "Browse": "Browse",
      "Level": "Level",
      "DragPriority": "Drag to reprioritize",
      "NoRules": "No Sound FX rules configured.",
      "NoSounds": "No sounds in this rule.",
      "V13Only": "Sound FX requires Foundry VTT V13+.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "RuleConfigTitle": "Sound Rule",
      "EditRule": "Edit Rule",
      "Save": "Save",
      "Cancel": "Cancel",
      "Sounds": "Sounds",
      "FadeTime": "Fade Time",
      "FadeTimeHint": "Fade in/out time in milliseconds.",
      "EffectsHint": "Select one effect for a single-effect sound rule, or select multiple effects to create a combo rule with higher priority.",
      "NoEffectsSelected": "No effects selected."
    },
    "Layers": {
      "Title": "Manage Layers",
      "Order": "Order",
      "Effect": "Effect",
      "Source": "Source",
      "Owner": "Owner",
      "Actions": "Actions",
      "Action": "Action",
      "MoveUp": "Move up",
      "MoveDown": "Move down",
      "ResetOrder": "Reset order",
      "Empty": "No enabled particle or filter effects were found.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "SourceScene": "Scene",
      "SourceApi": "API",
      "SourceApiPreset": "API - Preset",
      "SourceApiMacro": "API - Macro",
      "SourceRegion": "Region",
      "ScopeRegion": "Region",
      "Level": "Level"
    },
    "ParamTooltips": {
      "BelowTiles": "Renders effects underneath tiles visually.",
      "DarknessActivationRange": "Only render this effect when the current scene darkness level falls within the selected range.",
      "BelowForeground": "Renders effects underneath the active foreground image visually.",
      "DarknessActivationMin": "Minimum scene darkness level required for this effect to render.",
      "DarknessActivationMax": "Maximum scene darkness level allowed for this effect to render.",
      "BlendMode": "How the adjusted color result blends with the sampled scene color.",
      "Levels": "Limit this scene effect to the selected scene levels. Leave it on All Levels to render everywhere.",
      "DarknessActivationEnabled": "Enable scene darkness gating for this effect. When disabled, the effect renders at all darkness levels."
    },
    "RenderOrder": {
      "BelowTiles": "Below Tiles"
    },
    "BlendModes": {
      "Normal": "Normal",
      "Multiply": "Multiply",
      "Screen": "Screen",
      "Overlay": "Overlay",
      "SoftLight": "Soft Light",
      "HardLight": "Hard Light",
      "ColorDodge": "Color Dodge",
      "ColorBurn": "Color Burn",
      "Darken": "Darken",
      "Lighten": "Lighten",
      "Difference": "Difference",
      "Exclusion": "Exclusion"
    },
    "Tile": {
      "RestrictsParticles": "FXMaster: Restricts Particles",
      "RestrictsParticlesHint": "When enabled, this overhead tile hides FXMaster particles beneath it. Restricts Weather affects both Particles and Filters.",
      "RestrictsFilters": "FXMaster: Restricts Filters",
      "RestrictsFiltersHint": "When enabled, this overhead tile hides FXMaster filters beneath it. Restricts Weather affects both Particles and Filters."
    },
    "Settings": {
      "ApplyRegionBehaviorsToOverheadLevels": "Apply Region Behaviors to Overhead Levels",
      "ApplyRegionBehaviorsToOverheadLevelsHint": "When a Region is assigned to multiple Scene Levels, allow overhead Level overlays to display that Region's particle effects, filter effects, and scene suppression. This can have a big impact on performance on multi-level scenes."
    }
  }
}
