{
  "I18N": {
    "LANGUAGE": "正體中文",
    "MAINTAINERS": "fvtt-cn, zzz#8939"
  },
  "CONTROLS": {
    "Effects": "效果控制元件",
    "ParticleEffects": "粒子效果",
    "InvertMask": "反轉天氣遮罩",
    "Filters": "濾鏡效果",
    "SaveMacro": "將天氣和濾鏡儲存為巨集",
    "ClearFX": "清空天氣與濾鏡"
  },
  "FXMASTER": {
    "Common": {
      "ParticleEffect": "粒子效果",
      "FilterEffect": "濾鏡效果",
      "ParticleEffectsManagementTitle": "粒子效果管理",
      "FilterEffectsManagementTitle": "濾鏡效果管理",
      "SaveChanges": "儲存變更",
      "EnableEffects": "啟用效果",
      "DisableAll": "對所有人禁用效果",
      "DisableAllHint": "開啟此項將禁用所有使用者的效果，並覆寫啟用設定。此為遷移失敗時的安全保護，通常不需手動啟用。變更後需手動重新載入。",
      "ClearParticleAndFilterEffectsTitle": "清除粒子和濾鏡效果",
      "ClearParticleAndFilterEffectsContent": "<p>要從此場景中永久刪除所有<em>粒子效果</em>和<em>濾鏡效果</em>嗎？</p>",
      "ResetEffectDefaults": "Reset to Defaults",
      "ResetEffectDefaultsSuccess": "{effect} parameters reset to defaults",
      "PowerToggleContextHint": "Left-click to toggle. Right-click for reset options.",
      "Yes": "是",
      "No": "否",
      "Enable": "啟用",
      "ErrorCannotFindEffect": "FXMaster | 找不到效果資料。",
      "Environment": "環境",
      "Interface": "介面",
      "Music": "音樂",
      "Splash": "飛濺",
      "Unknown": "Unknown",
      "ApiEffects": "Manage API Effects",
      "ApiEffectsManagementTitle": "Manage API Effects"
    },
    "Params": {
      "Saturation": "飽和度",
      "Gamma": "伽馬",
      "Period": "週期",
      "Duration": "持續時間",
      "Brightness": "亮度",
      "Contrast": "對比度",
      "Noise": "雜訊",
      "LineWidth": "線寬",
      "Density": "密度",
      "Opacity": "不透明度",
      "Tint": "色調",
      "Scale": "縮放",
      "ScaleHint": "影像縮放",
      "Speed": "速度",
      "Lifetime": "生命週期",
      "Blur": "模糊度",
      "Bloom": "泛光度",
      "Sepia": "深褐色",
      "Threshold": "閾值",
      "Direction": "方向",
      "Animations": "動畫",
      "Anchor": "錨點",
      "AnchorHint": "起點的區域性座標（0.0～1.0）",
      "Spin": "旋轉速度",
      "Glow": "發光",
      "Parallel": "平行光束",
      "Angle": "發射點/角度",
      "Gain": "光束強度",
      "Lacunarity": "光束體積",
      "BeamLength": "光束長度",
      "FadePercent": "邊緣淡出 %",
      "ScratchSize": "刮痕大小",
      "ScratchDensity": "刮痕密度",
      "NoiseSize": "雜訊大小",
      "Wobble": "擺動",
      "Displacement": "位移",
      "ThunderAware": "雷鳴感知",
      "ThunderChannels": "雷鳴聲道",
      "ThunderBassThreshold": "雷鳴低頻閾值",
      "Variants": "變體",
      "Variant": {
        "Cute": "可愛",
        "Creepy": "詭異"
      },
      "Shadow": "陰影",
      "ShadowRotation": "陰影位置",
      "ShadowDistance": "陰影距離",
      "ShadowBlur": "陰影模糊",
      "ShadowOpacity": "陰影不透明度",
      "BelowTokens": "顯示於代幣下方",
      "SoundFxEnabled": "Sound FX",
      "BelowTiles": "Below Tiles",
      "DarknessActivationRange": "Darkness Activation Range",
      "DarknessActivationMinimum": "Darkness Minimum",
      "DarknessActivationMaximum": "Darkness Maximum",
      "BelowForeground": "Below Foreground",
      "DarknessActivationMin": "Darkness Activation Min",
      "DarknessActivationMax": "Darkness Activation Max",
      "BlendMode": "Blend Mode",
      "Levels": "Levels",
      "AllLevels": "All Levels",
      "DarknessActivationEnabled": "Darkness Activation"
    },
    "Particles": {
      "Groups": {
        "Other": "其他",
        "Animals": "動物",
        "Weather": "天氣",
        "Ambient": "環境"
      },
      "Effects": {
        "Bats": "蝙蝠",
        "Birds": "鳥兒",
        "Bubbles": "氣泡",
        "Clouds": "雲朵",
        "Crows": "烏鴉",
        "Eagles": "老鷹",
        "Embers": "餘燼",
        "Fog": "霧氣",
        "AutumnLeaves": "秋葉",
        "Rain": "雨",
        "RainTop": "自上而下的雨",
        "Rats": "老鼠",
        "Snow": "雪",
        "Snowstorm": "暴風雪",
        "Spiders": "蜘蛛",
        "Stars": "星星",
        "SakuraBlossoms": "櫻花瓣",
        "SakuraBloom": "櫻花綻放",
        "Fireflies": "螢火蟲",
        "MagicCrystals": "魔法水晶",
        "Ghosts": "幽靈",
        "BatsWeatherEffectsConfig": "蝙蝠（FXMaster）",
        "BirdsWeatherEffectsConfig": "鳥兒（FXMaster）",
        "BubblesWeatherEffectsConfig": "氣泡（FXMaster）",
        "CloudsWeatherEffectsConfig": "雲朵（FXMaster）",
        "CrowsWeatherEffectsConfig": "烏鴉（FXMaster）",
        "EaglesWeatherEffectsConfig": "老鷹（FXMaster）",
        "EmbersWeatherEffectsConfig": "餘燼（FXMaster）",
        "FogWeatherEffectsConfig": "霧氣（FXMaster）",
        "AutumnLeavesWeatherEffectsConfig": "秋葉（FXMaster）",
        "RainWeatherEffectsConfig": "雨（FXMaster）",
        "RainTopWeatherEffectsConfig": "自上而下的雨（FXMaster）",
        "RatsWeatherEffectsConfig": "老鼠（FXMaster）",
        "SnowWeatherEffectsConfig": "雪（FXMaster）",
        "SnowstormWeatherEffectsConfig": "暴風雪（FXMaster）",
        "SpidersWeatherEffectsConfig": "蜘蛛（FXMaster）",
        "StarsWeatherEffectsConfig": "星星（FXMaster）",
        "SakuraBlossomsWeatherEffectsConfig": "櫻花瓣（FXMaster）",
        "SakuraBloomWeatherEffectsConfig": "櫻花綻放（FXMaster）",
        "FirefliesWeatherEffectsConfig": "螢火蟲（FXMaster）",
        "MagicCrystalsWeatherEffectsConfig": "魔法水晶（FXMaster）",
        "GhostsWeatherEffectsConfig": "幽靈（FXMaster）"
      },
      "BirdsAnimations": {
        "Glide": "滑行",
        "Flap": "振翅",
        "Mixed": "混合"
      },
      "TypeErrors": {
        "TypeUnknown": "粒子效果「{id}」的類型「{type}」未知，已略過。",
        "TypeNotFound": "找不到對應類型的粒子效果：{type}"
      }
    },
    "Filters": {
      "Effects": {
        "Bloom": "高光",
        "Color": "顏色",
        "Fog": "霧氣",
        "Lightning": "閃電",
        "OldFilm": "老電影",
        "Predator": "Predator",
        "Underwater": "水下",
        "Sunlight": "日光"
      },
      "TypeErrors": {
        "TypeUnknown": "濾鏡效果「{id}」的類型「{type}」未知，已略過。",
        "TypeNotFound": "找不到對應類型的濾鏡效果：{type}"
      }
    },
    "Regions": {
      "BehaviorNames": {
        "ParticleEffectRegionBehaviorName": "FXMaster：粒子效果",
        "FilterEffectRegionBehaviorName": "FXMaster：濾鏡效果",
        "SuppressSceneFiltersRegionBehaviorName": "FXMaster：抑制場景濾鏡",
        "SuppressSceneParticlesRegionBehaviorName": "FXMaster：抑制場景粒子"
      },
      "ElevationVisibility": {
        "Label": "高度限制",
        "None": "無",
        "POV": "代幣視角",
        "Targets": "特定代幣視角",
        "TokenTargets": "代幣 UUID",
        "AlwaysVisibleForGM": "對 GM 總是可見"
      }
    },
    "Migration": {
      "WorldStart": "正在為 FXMaster 執行世界遷移。請耐心等待，不要關閉你的遊戲或伺服器。",
      "WorldCompletedWithErrors": "FXMaster 世界遷移出現錯誤。詳情請見開發者主控台（F12）。為避免場景崩潰，已啟用「對所有人禁用效果」。僅在確認安全時再啟用；建議先移除受影響場景的天氣與濾鏡效果。",
      "WorldCompletedSuccessfully": "FXMaster 的世界遷移成功。",
      "ClientStart": "為 FXMaster 執行客戶端遷移。請耐心等待，不要關閉遊戲。",
      "ClientCompletedWithErrors": "FXMaster 客戶端遷移完成但出現錯誤。詳情請見開發者主控台（F12）。",
      "ClientCompletedSuccessfully": "FXMaster 客戶端遷移成功。"
    },
    "SoundFX": {
      "ControlTitle": "Sound FX",
      "ManagerTitle": "Sound FX Manager",
      "AddRule": "Add Sound Rule",
      "DeleteRule": "Delete Rule",
      "AddSound": "Add Sound",
      "DeleteSound": "Delete Sound",
      "Effects": "Effects",
      "Mode": "Mode",
      "ModeParallel": "Parallel",
      "ModeSequential": "Sequential",
      "File": "Sound File",
      "Browse": "Browse",
      "Level": "Level",
      "DragPriority": "Drag to reprioritize",
      "NoRules": "No Sound FX rules configured.",
      "NoSounds": "No sounds in this rule.",
      "V13Only": "Sound FX requires Foundry VTT V13+.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "RuleConfigTitle": "Sound Rule",
      "EditRule": "Edit Rule",
      "Save": "Save",
      "Cancel": "Cancel",
      "Sounds": "Sounds",
      "FadeTime": "Fade Time",
      "FadeTimeHint": "Fade in/out time in milliseconds.",
      "EffectsHint": "Select one effect for a single-effect sound rule, or select multiple effects to create a combo rule with higher priority.",
      "NoEffectsSelected": "No effects selected."
    },
    "Layers": {
      "Title": "Manage Layers",
      "Order": "Order",
      "Effect": "Effect",
      "Source": "Source",
      "Owner": "Owner",
      "Actions": "Actions",
      "Action": "Action",
      "MoveUp": "Move up",
      "MoveDown": "Move down",
      "ResetOrder": "Reset order",
      "Empty": "No enabled particle or filter effects were found.",
      "KindParticle": "Particle",
      "KindFilter": "Filter",
      "SourceScene": "Scene",
      "SourceApi": "API",
      "SourceApiPreset": "API - Preset",
      "SourceApiMacro": "API - Macro",
      "SourceRegion": "Region",
      "ScopeRegion": "Region",
      "Level": "Level"
    },
    "ParamTooltips": {
      "BelowTiles": "Renders effects underneath tiles visually.",
      "DarknessActivationRange": "Only render this effect when the current scene darkness level falls within the selected range.",
      "BelowForeground": "Renders effects underneath the active foreground image visually.",
      "DarknessActivationMin": "Minimum scene darkness level required for this effect to render.",
      "DarknessActivationMax": "Maximum scene darkness level allowed for this effect to render.",
      "BlendMode": "How the adjusted color result blends with the sampled scene color.",
      "Levels": "Limit this scene effect to the selected scene levels. Leave it on All Levels to render everywhere.",
      "DarknessActivationEnabled": "Enable scene darkness gating for this effect. When disabled, the effect renders at all darkness levels."
    },
    "RenderOrder": {
      "BelowTiles": "Below Tiles"
    },
    "BlendModes": {
      "Normal": "Normal",
      "Multiply": "Multiply",
      "Screen": "Screen",
      "Overlay": "Overlay",
      "SoftLight": "Soft Light",
      "HardLight": "Hard Light",
      "ColorDodge": "Color Dodge",
      "ColorBurn": "Color Burn",
      "Darken": "Darken",
      "Lighten": "Lighten",
      "Difference": "Difference",
      "Exclusion": "Exclusion"
    },
    "Tile": {
      "RestrictsParticles": "FXMaster: Restricts Particles",
      "RestrictsParticlesHint": "When enabled, this overhead tile hides FXMaster particles beneath it. Restricts Weather affects both Particles and Filters.",
      "RestrictsFilters": "FXMaster: Restricts Filters",
      "RestrictsFiltersHint": "When enabled, this overhead tile hides FXMaster filters beneath it. Restricts Weather affects both Particles and Filters."
    },
    "Settings": {
      "ApplyRegionBehaviorsToOverheadLevels": "Apply Region Behaviors to Overhead Levels",
      "ApplyRegionBehaviorsToOverheadLevelsHint": "When a Region is assigned to multiple Scene Levels, allow overhead Level overlays to display that Region's particle effects, filter effects, and scene suppression. This can have a big impact on performance on multi-level scenes."
    }
  }
}
