export const SYSTEM_EVENTS = {
    HERO_POINT_GAIN: "HERO_POINT_GAIN",
    HERO_POINT_USE: "HERO_POINT_USE",
    DAGGERHEART_HOPE: "DAGGERHEART_HOPE",
    DAGGERHEART_FEAR: "DAGGERHEART_FEAR",
    DAGGERHEART_HOPE_USE: "DAGGERHEART_HOPE_USE",
    DAGGERHEART_FEAR_USE: "DAGGERHEART_FEAR_USE",
    DAGGERHEART_STRESS: "DAGGERHEART_STRESS",
    DAGGERHEART_STRESS_CLEAR: "DAGGERHEART_STRESS_CLEAR",
    DAGGERHEART_ARMOR_USE: "DAGGERHEART_ARMOR_USE",
    DAGGERHEART_ARMOR_REPAIR: "DAGGERHEART_ARMOR_REPAIR",
    DAGGERHEART_CRIT: "ROLL_CRIT",
    DAGGERHEART_SUCCESS: "DAGGERHEART_SUCCESS",
    DAGGERHEART_FAIL: "DAGGERHEART_FAIL",
    DAGGERHEART_SUCCESS_WITH_HOPE: "DAGGERHEART_SUCCESS",
    DAGGERHEART_SUCCESS_WITH_FEAR: "DAGGERHEART_SUCCESS",
    DAGGERHEART_FAIL_WITH_HOPE: "DAGGERHEART_FAIL",
    DAGGERHEART_FAIL_WITH_FEAR: "DAGGERHEART_FAIL",
    DAGGERHEART_ROLL_HOPE: "DAGGERHEART_SUCCESS",
    DAGGERHEART_ROLL_FEAR: "DAGGERHEART_FAIL"
};