{
    "isometric-perspective.title": "Isometric Perspective Module",

    "isometric-perspective._comment": "Game Settings: Configure Settings",
    "isometric-perspective.settings_main_name": "Enable Isometric Perspective",
    "isometric-perspective.settings_main_hint": "Toggle whether the isometric perspective is applied to the canvas.",
    "isometric-perspective.settings_height_name": "Enable Height Adjustment",
    "isometric-perspective.settings_height_hint": "Toggle whether token sprites adjust their position to reflect their elevation.",
    "isometric-perspective.settings_visuals_name": "Enable Token Visuals",
    "isometric-perspective.settings_visuals_hint": "Displays a circular shadow and a vertical red line to indicate token elevation. Requires 'Enable Height Adjustment' to be active.",
    "isometric-perspective.settings_dynamic_tile_name": "Enable Dynamic Tile Occlusion",
    "isometric-perspective.settings_dynamic_tile_hint": "(BETA FEATURE. USE WITH CAUTION) Adjusts the visibility of tiles dynamically with the positioning of tokens. See how this feature works here.",
    "isometric-perspective.settings_token_sort_name": "Enable Automatic Token Sorting",
    "isometric-perspective.settings_token_sort_hint": "(BETA FEATURE. USE WITH CAUTION. V12+ ONLY) Automatically adjusts the tokens sort property value when moving it around the canvas.",
    "isometric-perspective.settings_token_silhouette_name": "Enable Occlusion: Token Silhouette",
    "isometric-perspective.settings_token_silhouette_hint": "(BETA FEATURE WITH PERFORMANCE ISSUES. USE SPARENTLY) Creates a shadow effect on the token when behind a tile. GPU mode isn't working properly, but it is lightning fast. CPU is always heavy in processing, but a higher chunk option is faster trading quality fidelity. 'Chunk Size = 2' is the probably the better mode.",
    "isometric-perspective.settings_welcome_name": "Show Welcome Screen",
    "isometric-perspective.settings_welcome_hint": "Displays a window with module information when starting Foundry VTT.",
    "isometric-perspective.settings_debug_name": "Enable Debug Mode",
    "isometric-perspective.settings_debug_hint": "Enables debug prints and drawings.",

    "isometric-perspective._comment": "Game Settings: Configure Controls",
    "isometric-perspective.keybindings_increase_tile_opacity": "Increase Tile Opacity",
    "isometric-perspective.keybindings_increase_tile_opacity_hint": "Increases the opacity of always visible tiles linked with walls.",
    "isometric-perspective.keybindings_decrease_tile_opacity": "Decrease Tile Opacity",
    "isometric-perspective.keybindings_decrease_tile_opacity_hint": "Decreases the opacity of always visible tiles linked with walls.",

    "isometric-perspective._comment": "Configuration Tab Name",
    "isometric-perspective.tab_isometric_name": "Isometric",

    "isometric-perspective._comment": "Scene Configuration",
    "isometric-perspective.scene_enableIsometric": "Enable Isometric for this Scene",
    "isometric-perspective.scene_transform_name": "Transform Background Image",
    "isometric-perspective.scene_transform_hint": "Apply isometric transformation to the background image.",
    "isometric-perspective.scene_scale_name": "Isometric Scale",
    "isometric-perspective.scene_scale_hint_1": "Adjust scale of art in isometric mode (Range: 0.5x to 3x). The \"Offset Background (Pixels)\" in ",
    "isometric-perspective.scene_scale_hint_2": " Grid tab can be used to shift/move the background.",
    "isometric-perspective.scene_dropdown_name": "Isometric Projection",
    "isometric-perspective.scene_dropdown_hint": "Choose an isometric projection type for this scene.",
    "isometric-perspective.custom_projection_name": "Custom Isometric Values",
    "isometric-perspective.custom_projection_hint": "Enter the values of a custom isometric projection obtained from the app website.",

    "isometric-perspective._comment": "Token Configuration",
    "isometric-perspective.token_enableIsometric_name": "Disable Isometric Token",
    "isometric-perspective.token_enableIsometric_hint": "Disable isometric transformation on this token.",
    "isometric-perspective.token_artOffset_name": "Art Offset",
    "isometric-perspective.token_artOffset_hint": "Offset the token art position in pixels.",
    "isometric-perspective.token_artOffset_mouseover": "Hold and drag to fine-tune X and Y",
    "isometric-perspective.token_isoAnchor_name": "Isometric Anchor",
    "isometric-perspective.token_isoAnchor_hint": "Change the anchor of the token. If 'Save?' is unchecked, doesn't apply the new anchor configuration.",
    "isometric-perspective.token_isoAnchor_save": "Save?",
    "isometric-perspective.token_resetAlignmentButton_name": "Reset Token Alignment Configuration",
    "isometric-perspective.token_resetAlignmentButton_mouseover": "Click to reset the token alignment configuration",
    "isometric-perspective.token_scale_name": "Isometric Scale",
    "isometric-perspective.token_scale_hint": "Adjust scale of token art when in isometric perspective (0.01x to 3x).",
    "isometric-perspective.token_disableScale_name": "Disable Isometric Auto-Scale",
    "isometric-perspective.token_disableScale_hint": "If checked, this token will not auto-resize its art when its dimensions change.",

    "isometric-perspective._comment": "Tile Configuration",
    "isometric-perspective.tile_enableIsometric_name": "Disable Isometric Tile",
    "isometric-perspective.tile_enableIsometric_hint": "Disable isometric transformation on this tile.",
    "isometric-perspective.tile_artOffset_name": "Art Offset",
    "isometric-perspective.tile_artOffset_hint": "Offset the tile art position in pixels.",
    "isometric-perspective.tile_artOffset_mouseover": "Hold and drag to fine-tune X and Y",
    "isometric-perspective.tile_scale_name": "Isometric Scale",
    "isometric-perspective.tile_scale_hint": "Adjust scale of tile art when in isometric perspective (0.01x to 3x).",
    "isometric-perspective.tile_flip_name": "Flip Tile",
    "isometric-perspective.tile_flip_hint": "Flip the tile art horizontally. Works only with isometric transformation on.",
    "isometric-perspective.tile_occluding_name": "Occluding Tokens",
    "isometric-perspective.tile_occluding_hint": "If checked, this tile will hide tokens with a shadow effect.",
    "isometric-perspective.tile_link_wall_name": "Link Wall",
    "isometric-perspective.tile_link_wall_select_wall": "Select Wall",
    "isometric-perspective.tile_link_wall_clear_wall": "Clear Wall",
    "isometric-perspective.tile_link_wall_hint": "Click the button to select a wall. This wall will be used to determine the tile's visibility with a selected token.",
    "isometric-perspective.tile_decoupleScale_name": "Disable Isometric Auto-Scale",
    "isometric-perspective.tile_decoupleScale_hint": "If checked, the tile will not auto-resize its art when its dimensions change.",
    
    "isometric-perspective._comment": "Warnings and Error Messages",
    "isometric-perspective.error_test": "Test error message",

    "isometric-perspective.welcome.title": "Welcome to Isometric Perspective!",
    "isometric-perspective.welcome.subtitle": "This module transforms your maps and tokens into an isometric perspective in Foundry VTT, offering a unique and immersive gaming experience.",
    "isometric-perspective.welcome.feature_table_projections.header": "Multiple Canvas Perspectives and Projections",
    "isometric-perspective.welcome.feature_table_projections.content": "Use either native isometric maps or top-down maps in isometric perspective with any projection as true isometric, dimetric and even a custom one.",
    "isometric-perspective.welcome.feature_table_tokens.header": "Token and Tile Adjustments and Features",
    "isometric-perspective.welcome.feature_table_tokens.content": "Fine-tune position and scale, easily arrange tiles in canvas, and enable visual cues for elevation tokens and automatically sort tokens in canvas.",
    "isometric-perspective.welcome.feature_table_dynamic_tiles.header": "Dynamic Tile",
    "isometric-perspective.welcome.feature_table_dynamic_tiles.content": "Create immersive isometric environments automatically hiding them based on token positions, with the dynamic tile feature.",
    "isometric-perspective.welcome.support_text_visit": "For detailed information about all features, installation guides, and video tutorials, visit our ",
    "isometric-perspective.welcome.support_text_wiki": "Wiki",
    "isometric-perspective.welcome.support_text_on_github": "on GitHub. You can disable this screen on module settings.",
    "isometric-perspective.welcome.support_text_help": "If you need help with the module, join our Discord community. If you find this module useful, consider supporting its development through Ko-fi."
    
}