{{#if (ne (checkSystemsetting "viewBiotabPermission") "mini")}}

    <div class="pullLeft" style="display: flex; width: 320px;">
        <div class="pullLeft area-box">
            <div class="bioInformationArea floating-label-group">
                {{#if locked}}
                    <input class="sheet-infoValues" type="text" value="{{data.system.caste}}" autocomplete="off" autofocus required />
                {{else}}
                    <input class="sheet-infoValues editable" name="system.caste" type="text" value="{{data.system.caste}}" data-name="data.system.caste" data-dtype="String" autocomplete="off" autofocus required />
                {{/if}}
                {{#if (eq actor.system.settings.variant "infernal")}}
                    <span class="floating-label">{{localize "wod.bio.exalted.urge"}}</span>
                {{else}}
                    <span class="floating-label">{{localize "wod.bio.exalted.caste"}}</span>
                {{/if}}
            </div>

            <div class="bioInformationArea floating-label-group">
                {{#if locked}}
                    <input class="sheet-infoValues" type="text" value="{{data.system.anima}}" autocomplete="off" autofocus required />
                {{else}}
                    <input class="sheet-infoValues editable" name="system.anima" type="text" value="{{data.system.anima}}" data-name="data.system.anima" data-dtype="String" autocomplete="off" autofocus required />
                {{/if}}
                <span class="floating-label">{{localize "wod.bio.exalted.anima"}}</span>
            </div>

            <div class="bioInformationArea floating-label-group">
                {{#if locked}}
                    <input class="sheet-infoValues" type="text" value="{{data.system.circle}}" autocomplete="off" autofocus required />
                {{else}}
                    <input class="sheet-infoValues editable" name="system.circle" type="text" value="{{data.system.circle}}" data-name="data.system.circle" data-dtype="String" autocomplete="off" autofocus required />
                {{/if}}
                <span class="floating-label">{{localize "wod.bio.exalted.circle"}}</span>
            </div>

            {{#if (eqAnyNot actor.system.settings.variant "alchemical")}}

                <div class="bioInformationArea floating-label-group">
                    {{#if locked}}
                        <input class="sheet-infoValues" type="text" value="{{data.system.favoredcharm}}" autocomplete="off" autofocus required />
                    {{else}}
                        <input class="sheet-infoValues editable" name="system.favoredcharm" type="text" value="{{data.system.favoredcharm}}" data-name="data.system.favoredcharm" data-dtype="String" autocomplete="off" autofocus required />
                    {{/if}}
                    <span class="floating-label">{{localize "wod.bio.exalted.favored"}}</span>
                </div>

            {{/if}}
        </div>
    </div>


    

    <div class="clearareaBox area-box">

        <div>
            <label class="headlineText splatFont" for="data.system.intimacy">{{localize "wod.bio.exalted.intimacy"}}</label>
            <div class="clearareaBox">
                {{#if locked}}
                    <div class="headlineNormal textarea {{#if (eq actor.system.intimacy '')}}small{{/if}}">{{{actor.system.intimacy}}}</div>
                {{else}}
                    {{editor actor.system.intimacy target="system.intimacy" engine="prosemirror" button=false owner=owner editable=true}}
                {{/if}}				
            </div>
        </div>
    </div>

    <div class="clearareaBox area-box">
        <div>
            {{#if (eq actor.system.settings.variant "infernal")}}
                <label class="headlineText splatFont" for="data.system.animapowers">{{localize "wod.bio.exalted.crown"}}</label>
            {{else}}
                <label class="headlineText splatFont" for="data.system.animapowers">{{localize "wod.bio.exalted.animapowers"}}</label>
            {{/if}}
            
            <div class="clearareaBox">
                {{#if locked}}
                    <div class="headlineNormal textarea {{#if (eq actor.system.animapowers '')}}small{{/if}}">{{{actor.system.animapowers}}}</div>
                {{else}}
                    {{editor actor.system.animapowers target="system.animapowers" engine="prosemirror" button=false owner=owner editable=true}}
                {{/if}}				
            </div>
        </div>
    </div>

{{/if}}