<form class="{{cssClass}} flexcol-coc7" autocomplete="off">
  <div class="container expanded">
    <header class="sheet-header">
      {{#unless started}}
        <div class="sheet-portrait">
          <img class="photo" src="{{item.img}}" title="{{item.name}}" data-edit="img" />
          <input class="name" name="name" type="text" value="{{item.name}}" placeholder="{{ localize 'CoC7.Name' }}" />
        </div>
      {{/unless}}
      {{#if activeLocation.uuid}}
        <div class="flexrow-coc7 chase-location" data-uuid="{{activeLocation.uuid}}">
          {{#unless activeLocation.init}}
            <div class="location-controls"><a class="location-control" data-action="add-before" title="{{localize 'CoC7.InsertLocation'}}"><i class="icon fas fa-plus-circle"></i></a></div>
          {{/unless}}
          <div class="active-location flexcol-coc7">
            {{#if activeLocation}}
              <datalist id="check-all-options">
                {{#each item.allSkillsAndCharacteristics as |o|}}
                  <option>{{o}}</option>
                {{/each}}
              </datalist>
              <datalist id="check-active-actor">
                {{#each item.activeActorSkillsAndCharacteristics as |o|}}
                  <option>{{o}}</option>
                {{/each}}
              </datalist>
              <div class="form-group">
                <input class="location-name" type="text" name="locations.{{activeLocation.uuid}}.name" value="{{activeLocation.name}}" placeholder="{{ localize 'CoC7.Name' }}" />
                <a class="flex0 location-control" data-action="add-participant" title="{{ localize 'CoC7.AddParticipant'}}"><i class="icon fas fa-user-plus"></i></a>
                {{#if activeLocation.hasParticipant}}
                  <a class="flex0 location-control inactive" title="{{ localize 'CoC7.LocationNotEmpty'}}"><i class="icon fas fa-minus-circle"></i></a>
                {{else}}
                  {{#if activeLocation.init}}
                    <a class="flex0 location-control inactive" title="{{ localize 'CoC7.LocationInit'}}"><i class="icon fas fa-minus-circle"></i></a>
                  {{else}}
                    <a class="flex0 location-control" data-action="remove" title="{{ localize 'CoC7.RemoveLocation'}}"><i class="icon fas fa-minus-circle"></i></a>
                  {{/if}}
                {{/if}}
                <a class="flex0 pin-location {{#if activeLocation.coordinates}}locationSet{{/if}}" draggable="true" title="{{activeLocation.title}}">
                  <img class="pin-image" src="systems/CoC7/assets/icons/red-pin.svg" />
                  <i class="icon game-icon game-icon-pin"></i>
                </a>
              </div>
              <div class="details flexrow-coc7">
                <div class="obstacle flexcol-coc7" data-uuid="{{activeLocation.uuid}}">
                  {{#unless activeLocation.first}}
                    <div class="form-group">
                      <div class="tag obstacle-type barrier {{#if activeLocation.obstacleDetails.barrier}}switched-on{{/if}}">barrier</div>
                      <div class="tag obstacle-type hazard {{#if activeLocation.obstacleDetails.hazard}}switched-on{{/if}}">hazard</div>
                    </div>
                    {{#if activeLocation.obstacle}}
                      <div class="form-group">
                        <input type="text" name="locations.{{activeLocation.uuid}}.obstacleDetails.name" value="{{activeLocation.obstacleDetails.name}}" title="{{ localize 'CoC7.Name' }}" placeholder="{{ localize 'CoC7.Name' }}" />
                      </div>
                      <div class="form-group">
                        <input type="text" class="{{#unless activeLocation.activeActorHasSkill}}no-skill{{/unless}}" name="locations.{{activeLocation.uuid}}.obstacleDetails.checkName" value="{{activeLocation.obstacleDetails.checkName}}" placeholder="{{ localize 'CoC7.CheckName' }}" list='check-all-options' data-override='true' />
                        {{#if started}}
                          <a class="chase-control" data-action="obstacle-skill-check" title="{{ localize 'CoC7.OpenObstacleResolutionCard' }}">
                            <i class="icon game-icon game-icon-d10"></i>
                          </a>
                        {{/if}}
                      </div>
                      <div class="form-group">
                        <div class="flexrow-coc7 flex1">
                          <a toggle="locations.{{activeLocation.uuid}}.obstacleDetails.hasDamage" class="flex0 icon toggle {{#if activeLocation.obstacleDetails.hasDamage}}switched-on{{/if}}" title="{{ localize 'CoC7.DamageOnFail' }}">
                            <i class="game-icon game-icon-broken-bone"></i>
                          </a>
                          {{#if activeLocation.obstacleDetails.hasDamage}}
                            <input type="text" class="flex1" name="locations.{{activeLocation.uuid}}.obstacleDetails.failedCheckDamage" value="{{activeLocation.obstacleDetails.failedCheckDamage}}" placeholder="{{ localize 'CoC7.Damage' }}" />
                          {{/if}}
                        </div>
                        {{#if activeLocation.obstacleDetails.barrier}}
                          <div class="flexrow-coc7 flex1">
                            <a toggle="locations.{{activeLocation.uuid}}.obstacleDetails.hasHitPoints" class="flex0 icon toggle {{#if activeLocation.obstacleDetails.hasHitPoints}}switched-on{{/if}}" title="{{ localize 'CoC7.ObstacleHasHitPoint' }}">
                              <i class="game-icon game-icon-life-bar"></i>
                            </a>
                            {{#if activeLocation.obstacleDetails.hasHitPoints}}
                              <input type="text" class="flex1" name="locations.{{activeLocation.uuid}}.obstacleDetails.HitPoints" value="{{activeLocation.obstacleDetails.HitPoints}}" placeholder="{{ localize 'CoC7.HitPoints' }}" />
                            {{/if}}
                          </div>
                        {{else}}
                          <div class="flexrow-coc7 flex1">
                            <a toggle="locations.{{activeLocation.uuid}}.obstacleDetails.hasActionCost" class="flex0 icon toggle {{#if activeLocation.obstacleDetails.hasActionCost}}switched-on{{/if}}" title="{{ localize 'CoC7.ActionCostOnFail' }}">
                              <i class="fas fa-bahai"></i>
                            </a>
                            {{#if activeLocation.obstacleDetails.hasActionCost}}
                              <input type="text" class="flex1" name="locations.{{activeLocation.uuid}}.obstacleDetails.failedActionCost" value="{{activeLocation.obstacleDetails.failedActionCost}}" placeholder="{{ localize 'CoC7.ActionCost' }}" />
                            {{/if}}
                          </div>
                        {{/if}}
                      </div>
                    {{/if}}
                  {{/unless}}
                </div>
                <div class="obstacle flexcol-coc7" data-uuid="{{nextLocation.uuid}}" data-caca="true">
                  {{#unless activeLocation.last}}
                    <div class="form-group">
                      <div class="tag obstacle-type barrier {{#if nextLocation.obstacleDetails.barrier}}switched-on{{/if}}">barrier</div>
                      <div class="tag obstacle-type hazard {{#if nextLocation.obstacleDetails.hazard}}switched-on{{/if}}">hazard</div>
                    </div>
                    {{#if nextLocation.obstacle}}
                      <div class="form-group">
                        <input type="text" name="locations.{{nextLocation.uuid}}.obstacleDetails.name" value="{{nextLocation.obstacleDetails.name}}" title="{{ localize 'CoC7.Name' }}" placeholder="{{ localize 'CoC7.Name' }}" />
                      </div>
                      <div class="form-group">
                        <input type="text" class="{{#unless nextLocation.activeActorHasSkill}}no-skill{{/unless}}" name="locations.{{nextLocation.uuid}}.obstacleDetails.checkName" value="{{nextLocation.obstacleDetails.checkName}}" placeholder="{{ localize 'CoC7.CheckName' }}" list='check-all-options' data-override='true' />
                        {{#if started}}
                          <a class="chase-control" data-action="obstacle-skill-check" title="{{ localize 'CoC7.OpenObstacleResolutionCard' }}">
                            <i class="icon game-icon game-icon-d10"></i>
                          </a>
                        {{/if}}
                      </div>
                      <div class="form-group">
                        <div class="flexrow-coc7 flex1">
                          <a toggle="locations.{{nextLocation.uuid}}.obstacleDetails.hasDamage" class="flex0 icon toggle {{#if nextLocation.obstacleDetails.hasDamage}}switched-on{{/if}}" title="{{ localize 'CoC7.DamageOnFail' }}">
                            <i class="game-icon game-icon-broken-bone"></i>
                          </a>
                          {{#if nextLocation.obstacleDetails.hasDamage}}
                            <input type="text" class="flex1" name="locations.{{nextLocation.uuid}}.obstacleDetails.failedCheckDamage" value="{{nextLocation.obstacleDetails.failedCheckDamage}}" placeholder="{{ localize 'CoC7.Damage' }}" />
                          {{/if}}
                        </div>
                        {{#if nextLocation.obstacleDetails.barrier}}
                          <div class="flexrow-coc7 flex1">
                            <a toggle="locations.{{nextLocation.uuid}}.obstacleDetails.hasHitPoints" class="flex0 icon toggle {{#if nextLocation.obstacleDetails.hasHitPoints}}switched-on{{/if}}" title="{{ localize 'CoC7.ObstacleHasHitPoint' }}">
                              <i class="game-icon game-icon-life-bar"></i>
                            </a>
                            {{#if nextLocation.obstacleDetails.hasHitPoints}}
                              <input type="text" class="flex1" name="locations.{{nextLocation.uuid}}.obstacleDetails.HitPoints" value="{{nextLocation.obstacleDetails.HitPoints}}" placeholder="{{ localize 'CoC7.HitPoints' }}" />
                            {{/if}}
                          </div>
                        {{else}}
                          <div class="flexrow-coc7 flex1">
                            <a toggle="locations.{{nextLocation.uuid}}.obstacleDetails.hasActionCost" class="flex0 icon toggle {{#if nextLocation.obstacleDetails.hasActionCost}}switched-on{{/if}}" title="{{ localize 'CoC7.ActionCostOnFail' }}">
                              <i class="fas fa-bahai"></i>
                            </a>
                            {{#if nextLocation.obstacleDetails.hasActionCost}}
                              <input type="text" class="flex1" name="locations.{{nextLocation.uuid}}.obstacleDetails.failedActionCost" value="{{nextLocation.obstacleDetails.failedActionCost}}" placeholder="{{ localize 'CoC7.ActionCost' }}" />
                            {{/if}}
                          </div>
                        {{/if}}
                      </div>
                    {{/if}}
                  {{/unless}}
                </div>
              </div>
            {{/if}}
          </div>
          {{#unless nextLocation.init}}
            <div class="location-controls"><a class="location-control" data-action="add-after" title="{{localize 'CoC7.InsertLocation'}}"><i class="icon fas fa-plus-circle"></i></a></div>
          {{/unless}}
        </div>
      {{/if}}

    </header>

    <nav class="sheet-nav tabs" data-group="primary">
      <a data-tab="setup">
        <div class="tab-name"><span>{{localize 'CoC7.ChaseSetup'}}</span></div>
      </a>
      <a data-tab="participants">
        <div class="tab-name"><span>{{localize 'CoC7.ParticipantsList'}}</span></div>
      </a>
      {{#if isKeeper}}
        <a style="line-height: 24px;" class="keeper-only-tab" data-tab="keeper" title="{{localize 'CoC7.GmNotes'}}"><i class="game-icon game-icon-tentacles-skull"></i></a>
      {{/if}}
    </nav>

    <section class="sheet-body">
      <div class="tab setup" data-group="primary" data-tab="setup">
        {{#if locations}}

          {{#if started}}
            <div class="initiative-track">
              {{#each item.participantsByInitiative as |p i|}}
                <div class="initiative-block {{p.cssClass}}" data-uuid="{{p.uuid}}">
                  <div class="header flexrow-coc7">
                    <div class="name">{{p.name}}</div>
                    <div class="participant-controls">
                      <a class="participant-control" title="{{localize 'CoC7.Remove'}}" data-action="removeParticipant">
                        <i class="fas fa-trash"></i>
                      </a>
                      <a class="participant-control" title="{{localize 'CoC7.Edit'}}" data-action="editParticipant">
                        <i class="fas fa-user-edit"></i>
                      </a>
                      <a class="participant-control" title="{{localize 'CoC7.MakeActive'}}" data-action="activateParticipant">
                        <i class="fas fa-map-marker-alt"></i>
                      </a>
                    </div>
                  </div>
                  <div class="participant flexrow-coc7">
                    <div class="portrait">
                      <img src="{{p.icon}}" title="{{p.name}}" />
                    </div>
                    <div class="infos flexcol-coc7">
                      <div>{{localize 'CoC7.Chase.InitiativeShort' value=p.initiative}}</div>
                      <div>{{localize 'CoC7.Chase.AdjustedMovementShort' value=p.adjustedMov}}</div>
                      <div>{{localize 'CoC7.HP'}}: <input type="text" name="system.participants.{{p.uuid}}.hp" value="{{p.hp}}" data-dtype="Number" />
                      </div>
                    </div>
                  </div>
                  <div class="movement-action">
                    {{#each movementActionArray as |actionClass|}}
                      <i class="fas fa-bahai {{actionClass}}"></i>
                    {{/each}}
                  </div>
                  <div class="participant-controls">
                    <a class="participant-control toggle {{#unless p.hasAGunReady}}disabled{{/unless}}" title="{{#if p.hasAGunReady}}{{localize 'CoC7.PutGunAway'}}{{else}}{{localize 'CoC7.DrawGun'}}{{/if}}" data-action="drawGun">
                      <i class="game-icon game-icon-revolver"></i></a>
                    <a class="participant-control toggle {{#unless p.hasOneBonusDice}}disabled{{/unless}}" title="{{#if p.hasOneBonusDice}}{{localize 'CoC7.RemoveBonusDie'}}{{else}}{{localize 'CoC7.AddBonusDie'}}{{/if}}" data-action="bonusDice" data-count="1">
                      <i class="game-icon game-icon-d10"></i></a>
                    <a class="participant-control toggle {{#unless p.hasTwoBonusDice}}disabled{{/unless}}" title="{{#if p.hasTwoBonusDice}}{{localize 'CoC7.RemoveBonusDie'}}{{else}}{{localize 'CoC7.AddBonusDie'}}{{/if}}" data-action="bonusDice" data-count="2">
                      <i class="game-icon game-icon-d10"></i></a>
                    <div class="separator"></div>
                    <a class="participant-control" title="{{localize 'CoC7.DecreaseMovementAction'}}" data-action="decreaseActions">
                      <i class="far fa-minus-square"></i></a>
                    <a class="participant-control {{#if p.hasMaxMvtActions}}inactive{{/if}}" title="{{localize 'CoC7.IncreaseMovementAction'}}" data-action="increaseActions">
                      <i class="far fa-plus-square"></i></a>
                    {{#unless p.hasNoMvtActions}}
                      <div class="separator"></div>
                      <a class="participant-control {{#if p.location.first}}inactive{{/if}}" title="{{localize 'CoC7.MoveBackward'}}" data-action="moveBackward">
                        <i class="fas fa-running fa-flip-horizontal"></i></a>
                      <a class="participant-control {{#if p.location.last}}inactive{{/if}}" title="{{localize 'CoC7.MoveForward'}}" data-action="moveForward">
                        <i class="fas fa-running"></i></a>
                      {{#if p.canAssist}}
                        <div class="participant-control dropdown" title="{{localize 'CoC7.Assist'}}" data-action="assist">
                          <i class="fas fa-hands-helping dropbtn"></i>
                          <div class="dropdown-content">
                            {{#each p.assist as |b|}}
                              <a class="dropdown-element" data-action="assist" data-beneficiary-uuid="{{b.uuid}}">{{b.name}}</a>
                            {{/each}}
                          </div>
                        </div>
                      {{/if}}
                      {{#if p.canBeCautious}}
                        <a class="participant-control" title="{{localize 'CoC7.CautiousApproach'}}" data-action="cautiousApproach">
                          <i class="fas fa-hourglass-half"></i></a>
                      {{/if}}
                    {{/unless}}
                  </div>
                </div>
              {{/each}}
            </div>
          {{/if}}

          <div class="chase-track">
            {{#each locations as |location i|}}
              <div class="chase-location" data-uuid="{{location.uuid}}">
                <div class="flexrow-coc7 people">
                  {{#unless location.first}}
                    {{#if location.obstacle}}
                      <div class="spacer"></div>
                    {{/if}}
                  {{/unless}}
                  <div class="list">
                    {{#each location.participants as |p|}}
                      {{#if p}}
                        <div class="chase-participant {{p.cssClass}}" data-uuid="{{p.uuid}}">
                          <a><img src="{{p.icon}}" title="{{p.name}}" /></a>
                        </div>
                      {{/if}}
                    {{/each}}
                  </div>
                </div>
                <div class="flexrow-coc7">
                  {{#unless location.first}}
                    {{#if location.obstacle}}
                      <div class="flexrow-coc7 obstalce flex-content" title="{{location.obstacleDetails.name}}">
                        <div class="warning">
                          {{#if location.obstacleDetails.barrier}}
                            <i class="game-icon game-icon-barrier"></i>
                          {{else}}
                            <i class="game-icon game-icon-hazard-sign"></i>
                          {{/if}}
                        </div>
                      </div>
                    {{/if}}
                  {{/unless}}

                  <div class="flexrow-coc7 name flex1">
                    {{#if location.first}}
                      <div class="spacer"></div>
                    {{else}}
                      <div class="line"></div>
                    {{/if}}

                    <div class="name-container {{location.cssClasses}}">{{location.name}}</div>


                    {{#if location.last}}
                      <div class="spacer"></div>
                    {{else}}
                      <div class="line"></div>
                    {{/if}}
                  </div>


                </div>
              </div>
            {{/each}}
          </div>
        {{else}}
          <div class="init">
            <div class="form-group">
              <label>{{localize 'CoC7.Locations'}}</label>
              <input type="text" name="system.locations.total" value="{{data.system.locations.total}}" data-dtype="Number" />
              <div class="button" data-action="init">{{localize 'CoC7.Initialize'}}</div>
            </div>
          </div>
        {{/if}}

        <div class="row">
          {{#unless started}}
            <label class="checkbox flex-content">
              <input type="checkbox" name="system.includeEscaped" {{checked data.system.includeEscaped}} /> {{ localize "CoC7.IncludeEscapees" }}
            </label>
            <label class="checkbox flex-content">
              <input type="checkbox" name="system.includeLatecomers" {{checked data.system.includeLatecomers}} /> {{ localize "CoC7.IncludeLatecomers" }}
            </label>
            <label class="checkbox flex-content">
              <input type="checkbox" name="system.vehicle" {{checked data.system.vehicle}} /> {{ localize "CoC7.VehicleChase" }}
            </label>
            <div class="form-group">
              <label>{{localize 'CoC7.StartingRange'}}</label>
              <input type="text" name="system.startingRange" value="{{data.system.startingRange}}" data-dtype="Number" />
            </div>
            <div class="form-group">
              <label>{{localize 'CoC7.StartingIndex'}}</label>
              <input type="text" name="system.startingIndex" value="{{data.system.startingIndex}}" data-dtype="Number" />
            </div>
          {{/unless}}

          {{#if locations}}
            {{#if started}}
              <div class="button" data-action="nextRound">{{localize 'CoC7.NextRound'}}</div>
              <div class="button" data-action="restart">{{localize 'CoC7.Restart'}}</div>
            {{else}}
              <div class="button" data-action="reset">{{localize 'CoC7.Reset'}}</div>
              <div class="button" data-action="cut2chase">{{localize 'CoC7.CutToTheChase'}}</div>
            {{/if}}
          {{/if}}
          <label class="checkbox flex-content" title="{{ localize 'SETTINGS.ChaseShowTokenMovementHint' }}">
            <input type="checkbox" name="system.showTokenMovement" {{checked data.system.showTokenMovement}} /> {{ localize "SETTINGS.ChaseShowTokenMovement" }}
          </label>
        </div>
      </div>
      <div class="tab participants" data-group="primary" data-tab="participants">
        <div class="tab-pannel">
          <div class="participants-list flex-content">
            {{#each participants as |p i|}}
              <div class="participant {{p.cssClass}}" data-index={{i}} data-uuid={{p.uuid}}>
                <div class="p-side {{#if p.isChaser}}chaser{{else}}prey{{/if}}">
                  {{#if p.isChaser}}
                    <a><i class="game-icon game-icon-moon-claws"></i></a>
                  {{else}}
                    <a><i class="fas fa-running"></i></a>
                  {{/if}}
                </div>
                <div class="p-icon{{#if p.isActor}} open-actor{{/if}}" data-actor-key="{{p.key}}">
                  <a><img src="{{p.icon}}" title="{{p.name}}" /></a>
                </div>
                <div class="p-expand"></div>
                <div class="p-name">
                  {{#if p.isActor}}
                    {{p.name}}
                  {{else}}
                    <input type='text' name="system.participants.{{p.uuid}}.name" placeholder="Name" value="{{p.name}}" />
                  {{/if}}
                </div>
                <div class="p-init">
                  <input class='right-aligned' type='text' name="system.participants.{{p.uuid}}.dex" placeholder="DEX" value="{{p.dex}}" />
                </div>
                <div class="p-movement">
                  <input class='right-aligned' type='text' name="system.participants.{{p.uuid}}.mov" placeholder="MOV" value="{{p.mov}}" />
                </div>
                <div class="p-speed-check">
                  <datalist id="check-options-name-p{{p.uuid}}">
                    {{#each p.speedCheck.options as |o|}}
                      <option>{{o}}</option>
                    {{/each}}
                  </datalist>
                  <input type='text' name="system.participants.{{p.uuid}}.speed-check.name" placeholder="{{localize 'CoC7.Chase.CheckName'}}" value="{{p.speedCheck.name}}" list='check-options-name-p{{p.uuid}}' data-override='true' />
                </div>
                <div class="p-score">
                  {{#if p.speedCheck.refSet}}
                    <span>{{p.speedCheck.score}}</span>
                  {{else}}
                    <input class='right-aligned' type='text' name="system.participants.{{p.uuid}}.speedCheck.score" placeholder="%" value="{{p.speedCheck.score}}" />
                  {{/if}}
                </div>
                <div class="p-roll {{p.speedCheck.cssClasses}}">
                  {{#if p.speedCheck.rolled}}
                    {{{p.speedCheck.inlineRoll}}}
                  {{else}}
                    <a class="roll-participant"><i class="game-icon game-icon-d10"></i></a>
                  {{/if}}
                </div>
                <div class="p-adjust {{p.speedCheck.modifierCss}}">
                  {{#if p.speedCheck.rolled}}
                    {{#if p.speedCheck.hasModifier}}
                      <i class="game-icon game-icon-upgrade"></i>
                    {{else}}
                      <i class="fas fa-equals"></i>
                    {{/if}}
                  {{/if}}
                </div>
                <div class="p-modified-mov {{p.speedCheck.modifierCss}} {{p.speedCheck.cssClasses}}">
                  {{p.adjustedMov}}
                </div>
                <div class="p-control">
                  {{#if p.speedCheck.rolled}}
                    <a class="reset-roll"><i class="fas fa-undo"></i></a>
                  {{else}}
                    <a class="delete-participant"><i class="fas fa-times"></i></a>
                  {{/if}}
                </div>
              </div>
              {{#if p.hasDriver}}
                <div class="driver" data-index={{i}} data-uuid="{{p.uuid}}">
                  <div class="d-spacer"><i class="fas fa-level-up-alt fa-rotate-90"></i></div>
                  <div class="d-icon open-actor" data-actor-key="{{p.driver.actorKey}}">
                    <a><img src="{{p.driver.img}}" title="{{p.driver.name}}" /></a>
                  </div>
                  <div class="d-name">{{p.driver.name}}</div>
                  <div class="d-control">
                    <a class="delete-driver"><i class="fas fa-times"></i></a>
                  </div>
                </div>
              {{/if}}
            {{/each}}
          </div>
          <div class="new-participant">
            <div class="add-sign">
              <i class="fas fa-plus"></i>
            </div>
          </div>
        </div>
      </div>

      <div class="tab cut2chase" data-group="primary" data-tab="cut2chase">
        <div>{{localize 'CoC7.Chase.PreysMin' value=preysMinMov}}</div>
        <div>{{localize 'CoC7.Chase.PreysMax' value=preysMaxMov}}</div>
        <div>{{localize 'CoC7.Chase.ChasersMin' value=chasersMinMov}}</div>
        <div>{{localize 'CoC7.Chase.ChasersMax' value=chasersMaxMov}}</div>
      </div>
      {{#if isKeeper}}
        <div class="tab keeper" style="border-top: 2px groove #eeede0;padding: 0 5px;" data-group="primary" data-tab="keeper">
          {{editor enrichedDescriptionKeeper target="system.description.keeper" engine="prosemirror" button=true owner=owner editable=editable}}
        </div>
      {{/if}}
    </section>
  </div>
</form>