<div class="token-tooltip-container item-selection-context" data-token-id="{{token.id}}" data-owner-id="{{token.actor.id}}" data-scene-id="{{token.scene.id}}">
	<div class="flex-row-center">
		{{#if (and (isGM) (isUsingStoryList))}}
		<div class="combat-list-toggle">
			<a class="toggle-combat" title="{{localize 'CityOfMist.tooltip.toggleTokenInStoryTagWindow'}}"> <i class="fas fa-rectangle-list {{#if token.inCombat}} green-icon {{/if}}"> </i> </a>
		</div>
		{{/if}}
		<div class="tooltip-token-name">{{token.name}}</div>
		{{#if token.isOwner}}
		<div class="shrink-icon">
			<a class="create-story-tag" data-item-type="tag" title="{{localize 'CityOfMist.tooltip.createStory'}}" data-sub-type="story" > <i class="fas fa-tag"> </i> </a>
		</div>
		<div class="shrink-icon">
			<a class="create-status" title="{{localize 'CityOfMist.tooltip.createStatus'}}" data-item-type="status" data-duplicates="false" data-actor-id={{actor.id}}> <i class="fas fa-plus-square"></i></a>
		</div>
		{{/if}}
	</div>
	<div class="flex-row tool-tip">
		{{#each actor.my_statuses as |status|}}
		{{> "systems/city-of-mist/templates/parts/tag-or-status.hbs" item=status sheetowner=null locked=false}}
		{{/each}}
	</div>
	<div class="flex-row tool-tip">
		{{#each actor.my_story_tags as |tag|}}
		{{> "systems/city-of-mist/templates/parts/tag-or-status.hbs" item=tag sheetowner=null locked=false}}
		{{/each}}
	</div>
</div>

