{{> "systems/city-of-mist/templates/parts/threat-sheet-header.html" locked=actor.system.locked sheetowner=actor actor=actor items=items}}
{{> "systems/city-of-mist/templates/parts/lock-button.html" actor=actor}}
{{#if (and (isGM) (not actor.system.locked))}} {{/if}}
{{#if (and (not actor.system.locked) (isGM))}}
{{/if}}
{{#each actor.my_spectrums as |spectrum id|}} {{> "systems/city-of-mist/templates/parts/spectrum-display.html" spectrum=spectrum owner=../actor locked=../actor.system.locked sheetowner=actor }} {{/each}}
{{/if}}
{{> "systems/city-of-mist/templates/parts/gmmoves-section.hbs" owner=actor locked=actor.system.locked sheetowner=actor}} {{> "systems/city-of-mist/templates/parts/danger-template.html" owner=actor locked=actor.system.locked sheetowner=actor actor=actor}}
{{> "systems/city-of-mist/templates/parts/bio-display.html" actor=actor locked=actor.system.locked sheetowner=actor owner=owner}}
Themes {{#if (eq actor.system.locked false)}} {{#if (lt actor.mainThemes.length 1)}} {{/if}} {{/if}}
{{#each actor.mainThemes as |item i|}}
{{> "systems/city-of-mist/templates/parts/theme-display.html" owner=../actor theme=item locked=../actor.system.locked sheetowner=../actor themetype="character" data=item.system themebook=item.themebook tbdata=item.themebook.system cardNum=i}}
{{/each}}
{{> "systems/city-of-mist/templates/parts/status-text-list.html" owner=actor locked=actor.system.locked sheetowner=actor}}