{
  "folder": "HYeAhCvwMqgUT4xR",
  "name": "Verditius Magic",
  "type": "ability",
  "_id": "LpBx8n7ffzfR67dr",
  "img": "systems/arm5e/assets/icons/abilities/craft.svg",
  "system": {
    "description": "<div class=\"el-p\"><p dir=\"auto\">This is the (Organization) Lore of a particular cult. It provides knowledge of the legends, history, structure, operation and goals of the Mystery Cult in question.</p></div><div class=\"el-p\"><p dir=\"auto\">It includes knowledge of the magics, rites and secret passwords and symbolism of the cult, how to covertly signal membership, and how to assess another magus's membership or non-membership in your cult. Two magi with a score in this ability for the same Mystery Cult may well be able to hold a seemingly innocuous conversation without outsiders understanding the true significance or meaning of their words. Many Mystery Cult specialty books also require a score in this ability to decode their heavy symbolism; this method is used to prevent un-Initiated outsiders learning secrets of the Mystery.</p></div><div class=\"el-p\"><p dir=\"auto\">Mystery Cult Lore also covers the ceremonies of the cult, frequently enacted whenever the cult gathers formally. It is also a key knowledge for a Mystagogue's performance of the Initiation Rites, to guide the Initiate through the path of Ordeals, ceremony and meditation, to gain new Virtues.</p></div><div class=\"el-p\"><p dir=\"auto\">Cult Lore is passed from Mystagogue to Initiate, from Mystae to Mystae in a chain of living secrets. Some cults also write down their secret lores, as this codifies the Mystery and lets others share the same view of the cult — others prefer the secrecy of the Oral Tradition. Small cults may fade away from lack of members, especially if they are persecuted at some point — but if they committed some of their Lore to writing, the cult may be re-born by those who discover and understand the texts. Some cults risk the loss of secrecy for this very reason — that their secrets and magical rites may not be lost forever. Some magi search for lost texts, containing secret lores of the Ancients, hoping to re-enact the rites and rituals that led the Ancients to power.</p></div><div class=\"el-p\"><p dir=\"auto\">In game terms, Experience points in Cult Lore are acquired like any other knowledge — including Teaching, Books, Practice and Exposure. Learning Cult Lore from another ensures that master and pupil share the same rites; learning by yourself generally implies that you have devised your own variant (even \"deviant\") rites and rituals — from such disagreements schisms arise and cults may break up and fragment.</p></div><div class=\"el-p\"><p dir=\"auto\">A magus may build the knowledge from 0, even without instruction — but this means they have devised their own cult, and should treat their Lore as a new Lore. (General)</p></div>",
    "source": "ArM5Def",
    "page": 0,
    "indexKey": "verditius-magic",
    "defaultChaAb": "int",
    "speciality": "",
    "xp": 0,
    "key": "verditiusMagic",
    "option": "",
    "realm": "mundane",
    "reviewer": "xzotl",
    "review_status": "reviewed",
    "optionLinked": false
  },
  "effects": [],
  "sort": 0,
  "ownership": {
    "default": 0,
    "CBVr9z58wiLAeuIl": 3
  },
  "flags": {},
  "_stats": {
    "systemId": "arm5e",
    "systemVersion": "2.3.2.7",
    "coreVersion": "13.351",
    "createdTime": 1705775579166,
    "modifiedTime": 1731255710940,
    "lastModifiedBy": "tBE5EmoIXLzf3maM",
    "compendiumSource": null,
    "duplicateSource": null,
    "exportSource": null
  },
  "_key": "!items!LpBx8n7ffzfR67dr"
}
