{
  "folder": "taPwr8YUquZQvvXh",
  "name": "Immunity",
  "type": "virtue",
  "img": "systems/arm5e/assets/icons/VF/generalFlaw.svg",
  "system": {
    "description": "<p>Within the covenant’s aura, all people and objects are immune to a form of damage, influence, or Flaw. If players designing characters pair their Flaws to this immunity, it becomes a Major Hook. Their Flaw helps define the covenant’s culture. For example, if the Immunity prevents lycanthropic transformations, then the covenant will be home to a large number of recovering werewolves. The characters will go on missions to track down suspected werewolves. They face persecution if discovered.</p>",
    "source": "Cov",
    "page": 7,
    "indexKey": "immunity-major",
    "review_status": "reviewed",
    "reviewer": "lichen",
    "type": "covenantSite",
    "impact": {
      "value": "major"
    },
    "hidden": false,
    "tainted": false
  },
  "effects": [],
  "flags": {},
  "_stats": {
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    "duplicateSource": null,
    "coreVersion": "13.351",
    "systemId": "arm5e",
    "systemVersion": "2.4.0.4",
    "createdTime": 1751015907910,
    "modifiedTime": 1751016169237,
    "lastModifiedBy": "6SdI10VpXHcBvx2J",
    "exportSource": null
  },
  "_id": "9B9GdGB3yFcofX2l",
  "sort": 0,
  "ownership": {
    "default": 0,
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  "_key": "!items!9B9GdGB3yFcofX2l"
}
