{
  "name": "Lupersus",
  "type": "npc",
  "system": {
    "version": "2.0.2",
    "virtues": [],
    "flaws": [],
    "diaryEntries": [],
    "resource": {
      "fatigue": {
        "value": 0,
        "max": 5
      }
    },
    "description": {
      "born": {
        "value": 1230
      },
      "apprentice": {
        "value": "10"
      },
      "birthname": {
        "value": ""
      },
      "birthplace": {
        "value": ""
      },
      "nationality": {
        "value": ""
      },
      "religion": {
        "value": ""
      },
      "height": {
        "value": ""
      },
      "weight": {
        "value": ""
      },
      "gender": {
        "value": ""
      },
      "hair": {
        "value": ""
      },
      "eyes": {
        "value": ""
      },
      "title": {
        "value": ""
      },
      "handed": {
        "value": ""
      }
    },
    "secrets": "<div class=\"el-p\"><p dir=\"auto\"><strong>Vis:</strong> 4 pawns of Animal, in the whole body.</p></div><div class=\"el-p\"><p dir=\"auto\">Lupersus has been sent by God to guard a holy hermit, provide him with food, and, occasionally, lead those in need of advice to the hermit who can provide it. He cannot speak, and has no wish to do so. While his main focus is on the hermit, Lupersus is generally compassionate, and helps those in trouble whom he finds within his range. Sometimes he leads them to safety, but most people do not trust a wolf. In those cases, he chases them to safety. Lupersus is not an angel, but rather a divine creature, and does not have the powers shared by all angels.</p></div>",
    "source": "ArM5Def",
    "page": 0,
    "indexKey": "lupersus",
    "review_status": "toReview",
    "reviewer": "xzotl",
    "age": {
      "value": null
    },
    "apparent": {
      "dtype": "Number",
      "value": null
    },
    "con": {
      "label": "Confidence ",
      "score": 1,
      "points": 6
    },
    "covenant": {
      "value": "Covenant Name",
      "actorId": null
    },
    "realms": {
      "magic": {
        "aligned": false,
        "susceptible": false
      },
      "faeric": {
        "aligned": false,
        "susceptible": false
      },
      "divine": {
        "aligned": true,
        "susceptible": false
      },
      "infernal": {
        "aligned": false,
        "susceptible": false
      }
    },
    "states": {
      "pendingCrisis": false,
      "creationMode": true,
      "confidencePrompt": false,
      "pendingDamage": false
    },
    "combatPreps": {
      "current": "custom",
      "list": {
        "custom": {
          "ids": []
        }
      }
    },
    "biography": "<div class=\"el-p\"><p dir=\"auto\"><strong>Appearance:</strong> A silver-gray wolf, with a noble bearing. No matter what terrain he runs through, Lupersus never gets dirty.</p></div>",
    "characteristics": {
      "int": {
        "value": 0,
        "aging": 0
      },
      "per": {
        "value": 0,
        "aging": 0
      },
      "str": {
        "value": 2,
        "aging": 0
      },
      "sta": {
        "value": 3,
        "aging": 0
      },
      "pre": {
        "value": 3,
        "aging": 0
      },
      "com": {
        "value": -2,
        "aging": 0
      },
      "dex": {
        "value": 1,
        "aging": 0
      },
      "qik": {
        "value": 2,
        "aging": 0
      }
    },
    "twilight": {
      "stage": 0,
      "pointsGained": 0,
      "strength": 0,
      "complexity": 0,
      "enigmaSpec": false,
      "concentrationSpec": false,
      "control": null,
      "year": null,
      "season": null
    },
    "vitals": {
      "siz": {
        "value": -1
      },
      "soa": {
        "value": 7
      },
      "enc": {
        "value": 0
      }
    },
    "abilities": [],
    "weapons": [],
    "armor": [],
    "vis": [],
    "items": [],
    "spells": [],
    "magicalEffects": [],
    "laboratoryTexts": [],
    "reputations": [],
    "decrepitude": {
      "points": 0,
      "effects": "Decrepitude effects",
      "finalScore": null
    },
    "warping": {
      "points": 0,
      "effects": "Warping effects",
      "label": "Warping ",
      "score": 0,
      "finalScore": null
    },
    "familiar": {
      "nameFam": "",
      "specieFam": "",
      "techniqueFam": {
        "value": ""
      },
      "formFam": {
        "value": ""
      },
      "cordFam": {
        "bronze": 0,
        "silver": 0,
        "gold": 0
      },
      "characteristicsFam": {
        "int": {
          "value": 0
        },
        "per": {
          "value": 0
        },
        "str": {
          "value": 0
        },
        "sta": {
          "value": 0
        },
        "pre": {
          "value": 0
        },
        "com": {
          "value": 0
        },
        "dex": {
          "value": 0
        },
        "qik": {
          "value": 0
        }
      },
      "vitalsFam": {
        "size": {
          "value": 0
        },
        "might": {
          "value": 0
        },
        "soak": {
          "value": 0
        },
        "fatigue": {
          "value": 0
        },
        "initiative": {
          "value": 0
        },
        "attack": {
          "value": 0
        },
        "defense": {
          "value": 0
        },
        "damage": {
          "value": 0
        }
      },
      "abilitiesFam": [],
      "powersFam": []
    },
    "sanctum": {
      "value": "",
      "actorId": null
    },
    "laboratory": {
      "longevityRitual": {
        "labTotal": 0,
        "modifier": 0,
        "twilightScars": ""
      },
      "abilitiesSelected": {
        "finesse": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "awareness": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "concentration": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "artesLib": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "philosophy": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "parma": {
          "abilityID": "",
          "value": 0,
          "label": "",
          "speciality": ""
        },
        "magicTheory": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "penetration": {
          "abilityID": "",
          "value": 0,
          "label": ""
        }
      },
      "fastCastingSpeed": {
        "value": 0,
        "sumary": "Qik + Finesse + stress die"
      },
      "determiningEffect": {
        "value": 0,
        "sumary": "Per + Awareness + die VS 15-magnitude"
      },
      "targeting": {
        "value": 0,
        "sumary": "Per + Finesse + die"
      },
      "concentration": {
        "value": 0,
        "sumary": "Sta + Concentration + die"
      },
      "magicResistance": {
        "value": 0,
        "sumary": "Parma * 5 + Form"
      },
      "multipleCasting": {
        "value": 0,
        "sumary": "Int + Finesse + stress die - no of spells VS 9"
      },
      "basicLabTotal": {
        "value": 0,
        "sumary": "Int + Magic theory + Aura (+ Technique + Form)"
      },
      "totalPenetration": {
        "value": 0,
        "sumary": "Penetration + (Active effects penetration like Arcane connection or Sympathetic Connection)"
      },
      "visLimit": {
        "value": 0,
        "sumary": "Magic theory * 2"
      }
    },
    "fatigueTotal": 0,
    "fatigueCurrent": 0,
    "longTermFatigue": 0,
    "fatigue": {
      "fresh": {
        "amount": 0,
        "number": 0
      },
      "winded": {
        "amount": 1,
        "number": 0
      },
      "weary": {
        "amount": 1,
        "number": -1
      },
      "tired": {
        "amount": 1,
        "number": -3
      },
      "dazed": {
        "amount": 1,
        "number": -5
      },
      "unconscious": {
        "amount": 1,
        "number": 0
      }
    },
    "stances": {
      "voiceStance": "firm",
      "gesturesStance": "bold"
    },
    "arts": {
      "techniques": {
        "cr": {
          "label": "Creo",
          "xp": 0
        },
        "in": {
          "label": "Intellego",
          "xp": 0
        },
        "mu": {
          "label": "Muto",
          "xp": 0
        },
        "pe": {
          "label": "Perdo",
          "xp": 0
        },
        "re": {
          "label": "Rego",
          "xp": 0
        }
      },
      "forms": {
        "an": {
          "label": "Animal",
          "xp": 0
        },
        "aq": {
          "label": "Aquam",
          "xp": 0
        },
        "au": {
          "label": "Auram",
          "xp": 0
        },
        "co": {
          "label": "Corpus",
          "xp": 0
        },
        "he": {
          "label": "Herbam",
          "xp": 0
        },
        "ig": {
          "label": "Ignem",
          "xp": 0
        },
        "im": {
          "label": "Imaginem",
          "xp": 0
        },
        "me": {
          "label": "Mentem",
          "xp": 0
        },
        "te": {
          "label": "Terram",
          "xp": 0
        },
        "vi": {
          "label": "Vim",
          "xp": 0
        }
      }
    },
    "apprentice": {
      "name": "",
      "age": 0,
      "years": 0,
      "int": 0,
      "magicTheory": 0
    },
    "charType": {
      "value": "entity",
      "label": "Char. Type"
    },
    "house": {
      "value": "gen",
      "label": "House"
    },
    "might": {
      "label": "Might",
      "form": "an",
      "value": 20,
      "points": 20
    },
    "powers": [],
    "realm": "divine",
    "personalities": {
      "0": {
        "name": "Loyal",
        "score": 3
      },
      "1": {
        "name": "Patient",
        "score": 2
      },
      "2": {
        "name": "Helpful",
        "score": 2
      }
    },
    "bonuses": {
      "traits": {
        "aging": 0
      }
    },
    "combat": {
      "overload": [
        0,
        0
      ]
    },
    "magicSystem": {
      "name": "",
      "adjective": "",
      "practitioner": "",
      "effects": "",
      "laboratory": "",
      "realm": "mundane"
    }
  },
  "items": [
    {
      "name": "Area Lore",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/areaLore.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_buj82p3vtnu",
          "path": "Abilities#/CF_SEP/General",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p style=\"text-align: justify\">Knowledge of one particular region, covenant, or even a village. It includes knowing where things are in the immediate area, local history and legends, and the centers of power in the region. The smaller the region, the more detailed your knowledge.</p><p style=\"text-align: justify\"><strong>Specialties:</strong> geography, history, legends, politics, personalities. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "food sources",
        "xp": 75,
        "key": "areaLore",
        "option": "area-lore",
        "realm": "magic",
        "indexKey": "area-lore",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": true,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
        "duplicateSource": null,
        "coreVersion": "13.351",
        "systemId": "arm5e",
        "systemVersion": "2.4.0.30",
        "createdTime": null,
        "modifiedTime": null,
        "lastModifiedBy": null,
        "exportSource": null
      },
      "folder": "adQkl7QaQHRah9iT",
      "_id": "vSj1BuQDadeoVxH2",
      "sort": 3600000,
      "ownership": {
        "default": 0,
        "1JBSgWiiwizu7vru": 3,
        "6SdI10VpXHcBvx2J": 3
      },
      "_key": "!actors.items!txH171mwmIOArjPI.vSj1BuQDadeoVxH2"
    },
    {
      "name": "Perfect Defender",
      "type": "power",
      "system": {
        "description": "If Lupersus is acting as a defender to another character in combat, he can use this power to get a +10 bonus to Defense for the duration of the combat. For these purposes, the combat lasts until Lupersus is disengaged.",
        "source": "ArM5Def",
        "page": 0,
        "indexKey": "perfect-defender",
        "review_status": "toReview",
        "reviewer": "xzotl",
        "form": "an",
        "cost": 1,
        "init": 20,
        "credits": "",
        "penetration": 0,
        "realm": "mundane"
      },
      "_id": "X42FktarWP85sHCN",
      "img": "icons/svg/tower.svg",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "6SdI10VpXHcBvx2J": 3
      },
      "flags": {},
      "_stats": {
        "compendiumSource": null,
        "duplicateSource": null,
        "coreVersion": "13.351",
        "systemId": "arm5e",
        "systemVersion": "2.4.0.30",
        "createdTime": null,
        "modifiedTime": null,
        "lastModifiedBy": null,
        "exportSource": null
      },
      "_key": "!actors.items!txH171mwmIOArjPI.X42FktarWP85sHCN"
    },
    {
      "name": "Awareness",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/awareness.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_buj82p3vtnu",
          "path": "Abilities#/CF_SEP/General",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p>Noticing things, be they things you are looking for or things that you are not expecting. It is also used to see how alert you are in circumstances that require watchfulness. </p><p><strong>Specialties</strong>: bodyguarding, keeping watch, alertness, searching. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "per",
        "speciality": "threats to his charge",
        "xp": 75,
        "key": "awareness",
        "option": "",
        "realm": "magic",
        "indexKey": "awareness",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
        "duplicateSource": null,
        "coreVersion": "13.351",
        "systemId": "arm5e",
        "systemVersion": "2.4.0.30",
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      },
      "folder": "adQkl7QaQHRah9iT",
      "_id": "hdMRov6dR6mFBaHG",
      "sort": 5000000,
      "ownership": {
        "default": 0,
        "1JBSgWiiwizu7vru": 3,
        "6SdI10VpXHcBvx2J": 3
      },
      "_key": "!actors.items!txH171mwmIOArjPI.hdMRov6dR6mFBaHG"
    },
    {
      "name": "Brawl",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/brawl.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_buj82p3vtnu",
          "path": "Abilities#/CF_SEP/General",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p style=\"text-align: justify;\">Fighting hand-to-hand without weapons, or with the sorts of improvised weapons you just pick up, including knives. Brawl is also the Ability used to dodge attacks if you have no Martial Abilities.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> punches, grapples, knives, dodging. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "bite",
        "xp": 50,
        "key": "brawl",
        "option": "",
        "realm": "magic",
        "indexKey": "brawl",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
        "duplicateSource": null,
        "coreVersion": "13.351",
        "systemId": "arm5e",
        "systemVersion": "2.4.0.30",
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      },
      "folder": "adQkl7QaQHRah9iT",
      "_id": "NKHPLeKSqaUuJ5OB",
      "sort": 3200000,
      "ownership": {
        "default": 0,
        "1JBSgWiiwizu7vru": 3,
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      },
      "_key": "!actors.items!txH171mwmIOArjPI.NKHPLeKSqaUuJ5OB"
    },
    {
      "name": "Divine Lore",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/dominionLore.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_7bwhgya3q6x",
          "path": "Abilities#/CF_SEP/Arcane",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p style=\"text-align: justify;\">Knowledge of the manifestations of the power of the Divine. Different from Church Lore (a kind of (Organization) Lore)) because it covers miracles rather than politics, and different from Theology because it is concerned with power rather than doctrine.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> angels, saints, Divine creatures. (Arcane)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "saints",
        "xp": 75,
        "key": "dominionLore",
        "option": "",
        "realm": "magic",
        "indexKey": "dominion-lore",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
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        "coreVersion": "13.351",
        "systemId": "arm5e",
        "systemVersion": "2.4.0.30",
        "createdTime": null,
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      },
      "folder": "Ku86xoVh78FXIgLr",
      "_id": "uocN4pJXYOH1XSg4",
      "sort": 0,
      "ownership": {
        "default": 0,
        "1JBSgWiiwizu7vru": 3,
        "6SdI10VpXHcBvx2J": 3
      },
      "_key": "!actors.items!txH171mwmIOArjPI.uocN4pJXYOH1XSg4"
    },
    {
      "name": "Hunt",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/hunt.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_buj82p3vtnu",
          "path": "Abilities#/CF_SEP/General",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p style=\"text-align: justify;\">Setting snares, choosing appropriate hunting spots, and following and identifying the spoor of creatures of all varieties. This Ability also lets you cover your tracks or not leave any in the first place.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> tracking, covering tracks, hunting a specific animal. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "per",
        "speciality": "rabbits",
        "xp": 180,
        "key": "hunt",
        "option": "",
        "realm": "magic",
        "indexKey": "hunt",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
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        "coreVersion": "13.351",
        "systemId": "arm5e",
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      },
      "folder": "adQkl7QaQHRah9iT",
      "_id": "h8z8OEJQa2ETAa3l",
      "sort": 4900000,
      "ownership": {
        "default": 0,
        "1JBSgWiiwizu7vru": 3,
        "6SdI10VpXHcBvx2J": 3
      },
      "_key": "!actors.items!txH171mwmIOArjPI.h8z8OEJQa2ETAa3l"
    },
    {
      "name": "Stealth",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/stealth.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_buj82p3vtnu",
          "path": "Abilities#/CF_SEP/General",
          "color": "#000000"
        }
      },
      "system": {
        "description": "<p style=\"text-align: justify;\">Sneaking about without being seen or heard, also hiding in one place. This includes following people without their noticing, which is rolled against the other person's Perception.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> hide, sneak, shadowing, urban areas, natural areas. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "hiding from humans",
        "xp": 180,
        "key": "stealth",
        "option": "",
        "realm": "magic",
        "indexKey": "stealth",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
      },
      "_stats": {
        "compendiumSource": null,
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        "coreVersion": "13.351",
        "systemId": "arm5e",
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      },
      "folder": "adQkl7QaQHRah9iT",
      "_id": "VwQ8AGhDCZZ7zZuy",
      "sort": 5500000,
      "ownership": {
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        "1JBSgWiiwizu7vru": 3,
        "6SdI10VpXHcBvx2J": 3
      },
      "_key": "!actors.items!txH171mwmIOArjPI.VwQ8AGhDCZZ7zZuy"
    },
    {
      "name": "Survival",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/survival.svg",
      "effects": [],
      "flags": {
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