{
  "name": "Sir Giles, a Ghostly Knight",
  "type": "npc",
  "system": {
    "version": "2.0.2",
    "virtues": [],
    "flaws": [],
    "diaryEntries": [],
    "resource": {
      "fatigue": {
        "value": 0,
        "max": 5
      }
    },
    "description": {
      "born": {
        "value": 1220
      },
      "apprentice": {
        "value": "10"
      },
      "birthname": {
        "value": ""
      },
      "birthplace": {
        "value": ""
      },
      "nationality": {
        "value": ""
      },
      "religion": {
        "value": ""
      },
      "height": {
        "value": ""
      },
      "weight": {
        "value": ""
      },
      "gender": {
        "value": ""
      },
      "hair": {
        "value": ""
      },
      "eyes": {
        "value": ""
      },
      "title": {
        "value": ""
      },
      "handed": {
        "value": ""
      }
    },
    "secrets": "",
    "source": "ArM5Def",
    "page": 0,
    "indexKey": "sir-giles-a-ghostly-knight",
    "review_status": "toReview",
    "reviewer": "xzotl",
    "age": {
      "value": null
    },
    "apparent": {
      "dtype": "Number",
      "value": 30
    },
    "con": {
      "label": "Confidence ",
      "score": 2,
      "points": 6
    },
    "covenant": {
      "value": "Covenant Name",
      "actorId": null
    },
    "realms": {
      "magic": {
        "aligned": true,
        "susceptible": false
      },
      "faeric": {
        "aligned": false,
        "susceptible": false
      },
      "divine": {
        "aligned": false,
        "susceptible": false
      },
      "infernal": {
        "aligned": false,
        "susceptible": false
      }
    },
    "states": {
      "pendingCrisis": false,
      "creationMode": true,
      "confidencePrompt": false,
      "pendingDamage": false
    },
    "combatPreps": {
      "current": "custom",
      "list": {
        "custom": {
          "ids": []
        }
      }
    },
    "biography": "<div class=\"el-p\"><p dir=\"auto\"><strong>Equipment:</strong> Full chain mail, lance, heater, long sword, black destrier<br><strong>Encumbrance:</strong> 2 (4)<br><strong>Vis:</strong> 4 Mentem in lance<br><strong>Appearance:</strong> Sir Giles is a Magical apparition — a ghostly knight in black mail, riding a fearsome black destrier. His shield and surcoat are solid black without any heraldic device, and atop his helm is a crest shaped like a cockerel. If he removes his helm, he appears to be a rather handsome, well-groomed knight whose face shows an expression of fierce pride.</p></div><div class=\"el-p\"><p dir=\"auto\">Not all ghosts belong to the Magic realm; there are Infernal and Faerie ghosts as well. Magical ghosts remain tied to the world through some overwhelming emotion or personal need. If its connection is somehow resolved, the ghost passes from the world, never to return.</p></div>",
    "characteristics": {
      "int": {
        "value": -1,
        "aging": 0
      },
      "per": {
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        "aging": 0
      },
      "str": {
        "value": 2,
        "aging": 0
      },
      "sta": {
        "value": 1,
        "aging": 0
      },
      "pre": {
        "value": 1,
        "aging": 0
      },
      "com": {
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        "aging": 0
      },
      "dex": {
        "value": 2,
        "aging": 0
      },
      "qik": {
        "value": 2,
        "aging": 0
      }
    },
    "twilight": {
      "stage": 0,
      "pointsGained": 0,
      "strength": 0,
      "complexity": 0,
      "enigmaSpec": false,
      "concentrationSpec": false,
      "control": null,
      "year": null,
      "season": null
    },
    "vitals": {
      "siz": {
        "value": 0
      },
      "soa": {
        "value": 10
      },
      "enc": {
        "value": 0
      }
    },
    "abilities": [],
    "weapons": [],
    "armor": [],
    "vis": [],
    "items": [],
    "spells": [],
    "magicalEffects": [],
    "laboratoryTexts": [],
    "reputations": {
      "0": {
        "name": "Proud"
      }
    },
    "decrepitude": {
      "points": 0,
      "effects": "Decrepitude effects",
      "finalScore": null
    },
    "warping": {
      "points": 0,
      "effects": "Warping effects",
      "label": "Warping ",
      "score": 0,
      "finalScore": null
    },
    "familiar": {
      "nameFam": "",
      "specieFam": "",
      "techniqueFam": {
        "value": ""
      },
      "formFam": {
        "value": ""
      },
      "cordFam": {
        "bronze": 0,
        "silver": 0,
        "gold": 0
      },
      "characteristicsFam": {
        "int": {
          "value": 0
        },
        "per": {
          "value": 0
        },
        "str": {
          "value": 0
        },
        "sta": {
          "value": 0
        },
        "pre": {
          "value": 0
        },
        "com": {
          "value": 0
        },
        "dex": {
          "value": 0
        },
        "qik": {
          "value": 0
        }
      },
      "vitalsFam": {
        "size": {
          "value": 0
        },
        "might": {
          "value": 0
        },
        "soak": {
          "value": 0
        },
        "fatigue": {
          "value": 0
        },
        "initiative": {
          "value": 0
        },
        "attack": {
          "value": 0
        },
        "defense": {
          "value": 0
        },
        "damage": {
          "value": 0
        }
      },
      "abilitiesFam": [],
      "powersFam": []
    },
    "sanctum": {
      "value": "",
      "actorId": null
    },
    "laboratory": {
      "longevityRitual": {
        "labTotal": 0,
        "modifier": 0,
        "twilightScars": ""
      },
      "abilitiesSelected": {
        "finesse": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "awareness": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "concentration": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "artesLib": {
          "abilityID": "",
          "value": 0,
          "label": ""
        },
        "philosophy": {
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          "value": 0,
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        },
        "parma": {
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          "value": 0,
          "label": "",
          "speciality": ""
        },
        "magicTheory": {
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          "value": 0,
          "label": ""
        },
        "penetration": {
          "abilityID": "",
          "value": 0,
          "label": ""
        }
      },
      "fastCastingSpeed": {
        "value": 0,
        "sumary": "Qik + Finesse + stress die"
      },
      "determiningEffect": {
        "value": 0,
        "sumary": "Per + Awareness + die VS 15-magnitude"
      },
      "targeting": {
        "value": 0,
        "sumary": "Per + Finesse + die"
      },
      "concentration": {
        "value": 0,
        "sumary": "Sta + Concentration + die"
      },
      "magicResistance": {
        "value": 0,
        "sumary": "Parma * 5 + Form"
      },
      "multipleCasting": {
        "value": 0,
        "sumary": "Int + Finesse + stress die - no of spells VS 9"
      },
      "basicLabTotal": {
        "value": 0,
        "sumary": "Int + Magic theory + Aura (+ Technique + Form)"
      },
      "totalPenetration": {
        "value": 0,
        "sumary": "Penetration + (Active effects penetration like Arcane connection or Sympathetic Connection)"
      },
      "visLimit": {
        "value": 0,
        "sumary": "Magic theory * 2"
      }
    },
    "fatigueTotal": 0,
    "fatigueCurrent": 0,
    "longTermFatigue": 0,
    "fatigue": {
      "fresh": {
        "amount": 0,
        "number": 0
      },
      "winded": {
        "amount": 1,
        "number": 0
      },
      "weary": {
        "amount": 1,
        "number": -1
      },
      "tired": {
        "amount": 1,
        "number": -3
      },
      "dazed": {
        "amount": 1,
        "number": -5
      },
      "unconscious": {
        "amount": 1,
        "number": 0
      }
    },
    "stances": {
      "voiceStance": "firm",
      "gesturesStance": "bold"
    },
    "arts": {
      "techniques": {
        "cr": {
          "label": "Creo",
          "xp": 0
        },
        "in": {
          "label": "Intellego",
          "xp": 0
        },
        "mu": {
          "label": "Muto",
          "xp": 0
        },
        "pe": {
          "label": "Perdo",
          "xp": 0
        },
        "re": {
          "label": "Rego",
          "xp": 0
        }
      },
      "forms": {
        "an": {
          "label": "Animal",
          "xp": 0
        },
        "aq": {
          "label": "Aquam",
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        },
        "au": {
          "label": "Auram",
          "xp": 0
        },
        "co": {
          "label": "Corpus",
          "xp": 0
        },
        "he": {
          "label": "Herbam",
          "xp": 0
        },
        "ig": {
          "label": "Ignem",
          "xp": 0
        },
        "im": {
          "label": "Imaginem",
          "xp": 0
        },
        "me": {
          "label": "Mentem",
          "xp": 0
        },
        "te": {
          "label": "Terram",
          "xp": 0
        },
        "vi": {
          "label": "Vim",
          "xp": 0
        }
      }
    },
    "apprentice": {
      "name": "",
      "age": 0,
      "years": 0,
      "int": 0,
      "magicTheory": 0
    },
    "charType": {
      "value": "entity",
      "label": "Char. Type"
    },
    "house": {
      "value": "gen",
      "label": "House"
    },
    "might": {
      "label": "Might",
      "form": "me",
      "value": 16,
      "points": 16
    },
    "powers": [],
    "realm": "magic",
    "personalities": {
      "0": {
        "name": "Proud",
        "score": 6
      },
      "1": {
        "name": "Belligerent",
        "score": 2
      },
      "2": {
        "name": "Brave",
        "score": 2
      }
    },
    "reputation": {
      "0": {
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        }
      }
    },
    "bonuses": {
      "traits": {
        "aging": 0
      }
    },
    "combat": {
      "overload": [
        2,
        2
      ]
    },
    "magicSystem": {
      "name": "",
      "adjective": "",
      "practitioner": "",
      "effects": "",
      "laboratory": "",
      "realm": "mundane"
    }
  },
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      "type": "reputation",
      "img": "icons/svg/angel.svg",
      "system": {
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        "type": "local",
        "description": "",
        "source": "custom",
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        "credits": ""
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      "flags": {},
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      "_key": "!actors.items!15LKCG9bNWWix1Xy.x1LJn8l1sBzvMDDU"
    },
    {
      "name": "(Area) Lore",
      "type": "ability",
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      "effects": [],
      "flags": {
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          "path": "Abilities#/CF_SEP/General",
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      "system": {
        "description": "<p style=\"text-align: justify\">Knowledge of one particular region, covenant, or even a village. It includes knowing where things are in the immediate area, local history and legends, and the centers of power in the region. The smaller the region, the more detailed your knowledge.</p><p style=\"text-align: justify\"><strong>Specialties:</strong> geography, history, legends, politics, personalities. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "nobles",
        "xp": 30,
        "key": "areaLore",
        "option": "area-lore",
        "realm": "magic",
        "indexKey": "area-lore",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": true,
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        "accelerated": false
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    {
      "name": "Animal Handling",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/animalHandling.svg",
      "effects": [],
      "flags": {
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      },
      "system": {
        "description": "<p>Care and use of animals, including raising, tending, grooming, and healing them.</p><p><strong>Specialties:</strong> falconry, specific animals. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "pre",
        "speciality": "horses",
        "xp": 30,
        "key": "animalHandling",
        "option": "",
        "realm": "magic",
        "indexKey": "animal-handling",
        "reviewer": "xzotl",
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        "optionLinked": false,
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    {
      "name": "Awareness",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/awareness.svg",
      "effects": [],
      "flags": {
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        "cf": {
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          "path": "Abilities#/CF_SEP/General",
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      },
      "system": {
        "description": "<p>Noticing things, be they things you are looking for or things that you are not expecting. It is also used to see how alert you are in circumstances that require watchfulness. </p><p><strong>Specialties</strong>: bodyguarding, keeping watch, alertness, searching. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "per",
        "speciality": "in battle",
        "xp": 30,
        "key": "awareness",
        "option": "",
        "realm": "magic",
        "indexKey": "awareness",
        "reviewer": "xzotl",
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        "optionLinked": false,
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        "accelerated": false
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    {
      "name": "Athletics",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/athletics.svg",
      "effects": [],
      "flags": {
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        "cf": {
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          "path": "Abilities#/CF_SEP/General",
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      "system": {
        "description": "<p style=\"text-align: justify;\">General physical prowess. It includes moving smoothly, confidently, and with grace. Use of Athletics improves most large-muscle coordination.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> acrobatics, contortions, grace, jumping, running. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "running",
        "xp": 15,
        "key": "athletics",
        "option": "",
        "realm": "magic",
        "indexKey": "athletics",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
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    {
      "name": "Brawl",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/brawl.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
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      "system": {
        "description": "<p style=\"text-align: justify;\">Fighting hand-to-hand without weapons, or with the sorts of improvised weapons you just pick up, including knives. Brawl is also the Ability used to dodge attacks if you have no Martial Abilities.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> punches, grapples, knives, dodging. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "fist",
        "xp": 15,
        "key": "brawl",
        "option": "",
        "realm": "magic",
        "indexKey": "brawl",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
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    },
    {
      "name": "Concentration",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/concentration.svg",
      "effects": [],
      "flags": {
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        "cf": {
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          "path": "Abilities#/CF_SEP/General",
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      },
      "system": {
        "description": "<p style=\"text-align: justify\">Focusing your mental faculties on one task, particularly for extended periods of time. If you are attempting a feat that demands your extra attention, or if you have just failed an action and are trying again, the storyguide can call for a Concentration roll before you can make the attempt. This Ability is especially important for magi because it helps them maintain concentration on spells despite distractions.</p><p style=\"text-align: justify\"><strong>Specialties:</strong> spell concentration, reading, lab work. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "remaining invisible",
        "xp": 5,
        "key": "concentration",
        "option": "",
        "realm": "magic",
        "indexKey": "concentration",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
        "credits": "",
        "accelerated": false
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    {
      "name": "Charm",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/charm.svg",
      "effects": [],
      "flags": {
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        "cf": {
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      "system": {
        "description": "<p style=\"text-align: justify;\">Enticing, fascinating, and endearing others to you, but only on a personal basis. It can be used to win someone over emotionally, especially members of the opposite sex.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> courtly love, first impressions, being witty. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "pre",
        "speciality": "ladies",
        "xp": 5,
        "key": "charm",
        "option": "",
        "realm": "magic",
        "indexKey": "charm",
        "reviewer": "xzotl",
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      "name": "Etiquette",
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      "effects": [],
      "flags": {
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      "system": {
        "description": "<p style=\"text-align: justify\">You know the social graces and how to behave in different situations. Etiquette differs from Charm in that Etiquette covers proper behavior, rather than charming behavior. You cannot seduce someone with Etiquette, but neither can you get through an audience with the bishop on Charm alone.</p><p style=\"text-align: justify\"><strong>Specialties:</strong> nobility, court, peasants, faeries, the Church. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "pre",
        "speciality": "nobles",
        "xp": 30,
        "key": "etiquette",
        "option": "",
        "realm": "magic",
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        "reviewer": "xzotl",
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      "name": "Great Weapon",
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      },
      "system": {
        "description": "<p>Fighting with a weapon which requires two hands to use.</p>\n<p>Specialties: any one weapon. (Martial)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "long spear",
        "xp": 30,
        "key": "greatWeapon",
        "option": "",
        "realm": "magic",
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        "reviewer": "xzotl",
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    {
      "name": "Hunt",
      "type": "ability",
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      "system": {
        "description": "<p style=\"text-align: justify;\">Setting snares, choosing appropriate hunting spots, and following and identifying the spoor of creatures of all varieties. This Ability also lets you cover your tracks or not leave any in the first place.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> tracking, covering tracks, hunting a specific animal. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "per",
        "speciality": "deer",
        "xp": 15,
        "key": "hunt",
        "option": "",
        "realm": "magic",
        "indexKey": "hunt",
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        "optionLinked": false,
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      "name": "Intrigue",
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      "system": {
        "description": "<p style=\"text-align: justify;\">Dealing and plotting, including subtle use of power in non-confrontational ways to achieve your own ends. Intrigue need not be underhanded or manipulative - it also covers negotiations and knowledge of formal and informal rules of conduct and politeness. In addition, Intrigue also allows a character to pick up important information about those in power, separating fact from useless gossip. Intrigue is a vital talent for those who frequent court or a Hermetic Tribunal.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> gossip, plotting, rumormongering, alliances. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "noble courts",
        "xp": 5,
        "key": "intrigue",
        "option": "",
        "realm": "magic",
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    {
      "name": "Leadership",
      "type": "ability",
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      "effects": [],
      "flags": {
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        "cf": {
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          "path": "Abilities#/CF_SEP/General",
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      "system": {
        "description": "<p style=\"text-align: justify;\">Getting people to obey your orders and to follow you. Can also be used to inspire fear in others, cowing them into submission.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> intimidation, in combat, inspiration. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "int",
        "speciality": "soldiers",
        "xp": 30,
        "key": "leadership",
        "option": "",
        "realm": "magic",
        "indexKey": "leadership",
        "reviewer": "xzotl",
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        "optionLinked": false,
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    {
      "name": "Ride",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/ride.svg",
      "effects": [],
      "flags": {
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        "cf": {
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          "path": "Abilities#/CF_SEP/General",
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      },
      "system": {
        "description": "<p style=\"text-align: justify;\">Riding and controlling a horse, especially under stress.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> battle, speed, tricks. (General)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "in battle",
        "xp": 75,
        "key": "ride",
        "option": "",
        "realm": "magic",
        "indexKey": "ride",
        "reviewer": "xzotl",
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        "optionLinked": false,
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    {
      "name": "Single Weapon",
      "type": "ability",
      "img": "systems/arm5e/assets/icons/abilities/singleWeapon.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
          "id": "temp_7d6ngxdzyst",
          "path": "Abilities#/CF_SEP/Martial",
          "color": "#000000"
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      "system": {
        "description": "<p style=\"text-align: justify;\">Fighting with a weapon used in one hand, possibly using a shield with the other. This includes lances used as intended from horseback.</p>\n<p style=\"text-align: justify;\"><strong>Specialties:</strong> any one weapon or shield, which covers using that weapon with any shield or none, and that shield with any weapon. (Martial)</p>",
        "source": "ArM5Def",
        "page": 0,
        "defaultChaAb": "dex",
        "speciality": "heater shield",
        "xp": 75,
        "key": "singleWeapon",
        "option": "",
        "realm": "magic",
        "indexKey": "single-weapon",
        "reviewer": "xzotl",
        "review_status": "reviewed",
        "optionLinked": false,
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    },
    {
      "name": "Knight",
      "type": "virtue",
      "img": "systems/arm5e/assets/icons/VF/social.svg",
      "effects": [],
      "flags": {
        "core": {},
        "cf": {
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          "path": "Virtues#/CF_SEP/Social Status",
          "color": "#000000"
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      },
      "system": {
        "description": "<p>You are a </p><p>, a member of the noble classes and one of the elite warriors of Europe. Unless you are Poor, you may have high quality weapons and armor, and a horse. Typical armaments for a mid–13</p><p> century </p><p> are lance, sword, heater shield, a complete mail suit, and a warhorse. You may take Martial Abilities during character generation. </p><p>The Wealthy Virtue and Poor Flaw affect you normally. This Virtue is only available to male characters, and is compatible with the Landed Noble Virtue.</p>",
        "source": "ArM5Def",
        "page": 0,
        "type": "socialEastern",
        "impact": {
          "value": "minor"
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        "indexKey": "knight",
        "review_status": "reviewed",
        "reviewer": "xzotl",
        "hidden": false,
        "credits": "",
        "tainted": false
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    {
      "name": "Puissant Single Weapon",
      "type": "virtue",
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      "effects": [
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              "mode": 2,
              "value": "2",
              "priority": null
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          "origin": "Compendium.arm5e.virtues.gA4tFkUvBXok0DiN",
          "tint": "#000000",
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              ],
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          },
          "name": "Puissant Single Weapon",
          "description": "",
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          "img": "icons/svg/aura.svg",
          "type": "base",
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      "flags": {
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          "path": "Virtues#/CF_SEP/General",
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      "system": {
        "description": "<p>You are particularly adept with one Ability, and add 2 to its value whenever you use it. Note that you do not, in general, use an Ability when learning it, writing about it, or helping someone else to improve it. You may only take this Virtue once for a given Ability, but may take it more than once for different Abilities.</p><p> </p>",
        "source": "ArM5Def",
        "page": 0,
        "type": "general",
        "impact": {
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        "indexKey": "puissant-ability",
        "review_status": "reviewed",
        "reviewer": "xzotl",
        "hidden": false,
        "credits": "",
        "tainted": false
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    },
    {
      "name": "Self-confident",
      "type": "virtue",
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      "effects": [],
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        "cf": {
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      },
      "system": {
        "description": "<p>You ha</p><p>ve firm confidence in your own abilities, and have a Confidence Score of two. You also start with five Confidence Points, rather than the usual three. (See page @@ for Confidence rules.)</p>",
        "source": "ArM5Def",
        "page": 0,
        "type": "general",
        "impact": {
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        "indexKey": "self-confident",
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    },
    {
      "name": "Proud (Major)",
      "type": "flaw",
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      "effects": [],
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      },
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        "description": "<div class=\"el-p\"><p dir=\"auto\">You believe that you are more important than just about everybody, and expect the appropriate respect. Magi may admit one or two equals, but do not believe that they have any superiors. Mundanes will admit social superiors, but still believe themselves to be fundamentally better than, say, the king.</p></div>",
        "source": "ArM5Def",
        "page": 0,
        "type": "personality",
        "impact": {
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        "indexKey": "proud-major",
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        "reviewer": "xzotl",
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    {
      "name": "Baneful Circumstances (during the day)",
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        "description": "<p>Something about the character’s supernatural nature weakens him in relatively common circumstances, such as when touching the ground or when in the presence of women. At these times, the character cannot recover Fatigue, heal wounds, or recover Might, and if at the end of the year the character has spent more than half of his time subject to these conditions, he must make an additional Aging roll even if he is normally immune to aging because of a Longevity Ritual or Might Score.</p>",
        "source": "ArM5Def",
        "page": 0,
        "indexKey": "baneful-circumstances",
        "review_status": "reviewed",
        "reviewer": "xzotl",
        "type": "supernatural",
        "impact": {
          "value": "minor"
        },
        "hidden": false,
        "tainted": false,
        "credits": ""
      },
      "effects": [],
      "folder": "FxRILmyYavwmreBA",
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