{
  "name": "Greater Immunity",
  "type": "virtue",
  "img": "systems/arm5e/assets/icons/VF/supernatural.svg",
  "effects": [],
  "flags": {
    "core": {},
    "cf": {
      "id": "temp_nh7mgwj6rq",
      "path": "Virtues#/CF_SEP/Supernatural",
      "color": "#000000"
    }
  },
  "system": {
    "description": "<p>You are completely immune to one hazard which is both common and potentially deadly. For example, you might be immune to fire or to iron (and only iron) weapons. You may not take immunity to aging — see the Unaging Minor Virtue (page @@) instead. This immunity applies to mundane and magical versions of the thing. If you are immune to fire, you are also immune to magically created fire.</p><p>One important possibility is immunity to deprivation, which means that you suffer no loss of Fatigue or wounds from going without air, food or drink. However, you cannot regain long-term Fatigue without rest and sustenance, and if you are injured deprivation could cause your wounds to worsen.</p><p>You may take this Virtue more than once, with a different immunity each time.</p><p> </p>",
    "source": "ArM5Def",
    "page": 0,
    "type": "supernatural",
    "impact": {
      "value": "major"
    },
    "indexKey": "greater-immunity",
    "review_status": "reviewed",
    "reviewer": "xzotl",
    "hidden": false
  },
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    "duplicateSource": null,
    "coreVersion": "13.351",
    "systemId": "arm5e",
    "systemVersion": "2.3.2.7",
    "createdTime": 1729316634167,
    "modifiedTime": 1731255711162,
    "lastModifiedBy": "tBE5EmoIXLzf3maM",
    "exportSource": null
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  "folder": "Sym94leLiWXQ3Rh9",
  "_id": "ryT663aOmbWjw6I8",
  "sort": 0,
  "ownership": {
    "default": 0,
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  "_key": "!items!ryT663aOmbWjw6I8"
}
