# Campaign Codex v13 Encounter a bug or issue with the Campaign Codex Foundry VTT module? Please report it [here](https://github.com/xthesaintx/cc13/issues). [![Campaign Codex Video Overview](https://img.youtube.com/vi/zTYTJCbHZxw/0.jpg)](https://www.youtube.com/playlist?list=PLcqrnEiDn6hL3gjSoWCsEAV096XOrlLwH) Discord: https://discord.gg/fycwH79s2y Website: www.wgtngm.com Patreon: www.patreon.com/wgtngm Campaign Codex extends the Foundry journaling system by providing bespoke journal sheet types, relationship linking, and organisational tools. The objective of Campaign Codex is to ensure that any campaign information, from short one-shots to expansive continent-spanning campaigns, can be accessed easily and efficiently. The module integrates five sheet types into Foundry’s journal panel. Campaign Codex complements Foundry’s core journal system rather than replacing it, preserving existing content. Each sheet type supports linking with scenes, actors, and items, creating an interconnected network of campaign information. ## 📖 [Documentation](https://github.com/xthesaintx/cc13/wiki/Campaign-Codex) ## Support & Community For bug reports, feature requests or general chat about the module or other publications, please join our community on [Discord](https://discord.gg/fycwH79s2y). ## Installation 1. In Foundry, navigate to the Add-on Modules tab. 2. Click Install Module. 3. Paste the manifest URL for your Foundry version: * Foundry v13: [https://github.com/xthesaintx/cc13/releases/latest/download/module.json](https://github.com/xthesaintx/cc13/releases/latest/download/module.json) 4. Click Install. 5. Enable the module in your world.