{
    "levelsautocover.coverlevel.full": "Full Cover",
    "levelsautocover.coverlevel.half": "Half Cover",
    "levelsautocover.coverlevel.threequarters": "Three Quarters Cover",
    "levelsautocover.coverlevel.nocover": "No Cover",
    "levels.ui.duck": "Duck",

    "levelsautocover.coverItemCreated": "Levels: Automatic Cover Calculator: Cover Item Imported - feel free to move it to a more appropriate folder",
    
    "levelsautocover.settings.apiMode.name": "Library Mode",
    "levelsautocover.settings.apiMode.hint": "When enabled, the module will not handle cover, instead it will be used by compatible modules as an API library and leave the cover display and handling to them.",
    "levelsautocover.settings.coverMessageAPI.name": "Show Cover message when targeting (Library Mode)",
    "levelsautocover.settings.coverMessageAPI.hint": "When enabled, the module will show a cover message when targeting a token even in Library Mode.",
    "levelsautocover.settings.onlyOwnedNames.name": "Only show token names for player owned tokens",
    "levelsautocover.settings.onlyOwnedNames.hint": "When enabled, the cover message will only show token names for player owned tokens.",

    "levelsautocover.settings.coverRestriction.text": "Precision",
    "levelsautocover.settings.coverRestriction.hint": "Set the precision of the cover check, higher values will yeld more restictive cover calculations.",
    "levels.settings.enableActiveEffect.name":"Automatically apply Active Effects",
    "levels.settings.enableActiveEffect.hint":"When a cover level is computed, automatically apply active effects. An item named 'LevelsAutoCover' with the corresponding effects must be present",
    "levels.settings.activeEffectDefinition.name":"Cover Definition",
    "levels.settings.activeEffectDefinition.hint":"Define covers as cover%,text|cover%,text . eg 25,Three Quarters Cover|50,Half Cover . Order them from the lowest to the highest",
    "levels.settings.tokensProvideCover.name":"Tokens Provide Cover",
    "levels.settings.tokensProvideCover.hint":"Display a text if a token is blocking line of sight to a target - does not apply active effects",
    "levels.settings.tokenCoverText.name":"Token Obstruction Text",
    "levels.settings.tokenCoverText.hint":"Text to display when a token is blocking line of sight to the target",
    "levels.settings.textSize.name":"Font Size",
    "levels.settings.textSize.hint":"Font size of the tooltip text",
    "levels.settings.ignoreFriendly.name":"Ignore Tokens of the Same disposition",
    "levels.settings.ignoreFriendly.hint":"Ignore Tokens of the Same disposition when calculating if they provide cover",
    "levels.settings.tokenhppath.name":"Data path to token HP",
    "levels.settings.tokenhppath.hint":"Defaults to the dnd5e data path",
    "levels.settings.copsesProvideCover.name":"Corpses Provide Cover",
    "levels.settings.copsesProvideCover.hint":"Instead of ignoring dead creatures, consider their hight smaller for cover calculations",
    "levels.settings.tokenCoverAA.name":"Active Effect to Apply for token cover",
    "levels.settings.tokenCoverAA.hint":"Name of the active effect to apply when a token provides cover, must match one of the covers in 'Cover Definition'",
    "levels.settings.enableDucking.name":"Enable Ducking",
    "levels.settings.enableDucking.hint":"Allow ducking via a button in the token HUD",
    "levels.settings.duckingIcon.name":"Ducking Icon",
    "levels.settings.duckingIcon.hint":"Default icon attribution: 'crouching by Gan Khoon Lay from the Noun Project'",
    "levels.settings.displayChat.name":"Display Chat Message",
    "levels.settings.displayChat.hint":"Display a chat message when checking for cover",
    "levels.settings.displayToken.name":"Display on Token",
    "levels.settings.displayToken.hint":"Display a tooltip on the token when checking for cover"
}