{
	"data": [
		{
			"type": "section",
			"name": "Introduction",
			"page": 4,
			"id": "000",
			"entries": [
				{
					"type": "image",
					"href": {
						"type": "internal",
						"path": "adventure/DrDe/000-dragon-delves-cover.webp"
					},
					"width": 1701,
					"height": 2242
				},
				{
					"type": "section",
					"name": "Dragons in Dungeons",
					"page": 4,
					"id": "001",
					"entries": [
						"Nothing is more quintessentially Dungeons & Dragons than gathering a group of heroes to face a mighty dragon in a mysterious dungeon. These classic elements link players across time and space, from the first adventurers who forayed into the gloom more than 50 years ago to players beginning their first adventure now.",
						"{@i Dragon Delves} is a celebration of this shared tradition. Each of the ten adventures in this book features a dragon in a lair. Designed for characters of levels 1 through 12, the adventures offer a range of challenges, from defeating evil dragons to working with good dragons, as well as navigating more complicated moral dilemmas. The dungeons where the dragons make their lairs range from cavern complexes to ruined cities and more.",
						"Where there are dragons in dungeons, there's always adventure!"
					]
				},
				{
					"type": "section",
					"name": "Using This Book",
					"page": 4,
					"id": "002",
					"entries": [
						"The adventures in an anthology such as {@i Dragon Delves} are versatile resources that can fill a variety of needs at your gaming table: as one-shot adventures, as \"filler episodes\" in an ongoing campaign, or as a series that forms a campaign, bringing characters from level 1 to a climactic conclusion at level 12.",
						"These adventures are designed to require minimal preparation (see {@area Running the Adventures|009|x} later in this introduction).",
						{
							"type": "entries",
							"name": "One-Shot Adventure",
							"page": 4,
							"id": "003",
							"entries": [
								"Maybe you're normally a player in an ongoing campaign, but you want to try your hand at being the Dungeon Master. Maybe you're trying to pull a new group together, and you want to see how all the players get along before you start a whole campaign. Maybe your regular DM is sick or has a scheduling conflict, but everyone else is ready to play. Or maybe your group needs a break or a diversion from the ongoing campaign. In any of these cases, you can pick an adventure from this book and run it."
							]
						},
						{
							"type": "entries",
							"name": "In an Ongoing Campaign",
							"page": 4,
							"id": "004",
							"entries": [
								"Maybe your players' characters know what they have to do to foil the evil boss's plans, but they're not quite high enough level to accomplish their goal. Or they've just hit a significant milestone in the campaign, and you want to give them a change of pace before they get immersed in the next act of the unfolding drama. Or they're traveling halfway around the world, and you're looking for something to keep the journey interesting\u2014a little adventure along the way. Or you're not prepared for the next adventure, and you need a diversion! In any of these cases, you can pick an adventure from this book to serve as a \"filler\" episode or side quest in the ongoing campaign.",
								{
									"type": "image",
									"href": {
										"type": "internal",
										"path": "adventure/DrDe/001-00-001.intro-splash.webp"
									},
									"width": 850,
									"height": 2286
								},
								"When the characters are the appropriate level for the adventure you wish to run, simply narrate how the characters end up in the adventure's locale. Each adventure's beginning includes a simple setting description, such as \"a village with a nearby forest.\" Beyond these basic details, feel free to alter the adventure's location to match your campaign.",
								"But if you do have time to prepare, you can incorporate the adventure you're running into the themes and threats of your campaign. You can alter the names of people and places in the adventure to fit better into your world, link the adventure villains to organizations and events that are important in your campaign, and plant clues to the themes of your campaign in the dragon's treasure hoard."
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Creating a Campaign",
					"page": 4,
					"id": "005",
					"entries": [
						"These adventures can be strung together as a complete dragon-themed campaign. Simply guide your players through the adventures in the order presented in this book and award story-based level advancement at each adventure's end, so their characters are the appropriate level for the next challenge they'll face. (No level advancement is necessary before the final adventure.) You can also use one of the following narrative frameworks to connect the adventures to one another.",
						{
							"type": "entries",
							"name": "Option 1: Mysterious Patron",
							"page": 4,
							"id": "006",
							"entries": [
								"Have a friendly patron whose true identity is somewhat mysterious befriend the adventurers early in their careers and send them on each adventure in sequence. The patron might be a charismatic young monk, a kindly teacher, a diminutive scamp, or a scatter-brained elder, and might or might not be accompanied by seven golden canaries or dazzling yellow butterflies, which are actually ancient gold dragons in disguise\u2014the companions of the dragon god Bahamut, which is the patron's true identity.",
								"Perhaps foreseeing that they are destined to become mighty heroes, Bahamut takes the adventurers under his metaphorical wing and sends them on adventures to deal with draconic concerns, great and small, across the world. The patron might feign surprise when an adventure that doesn't at first seem to involve a dragon (such as \"{@adventure The Will of Orcus|DrDe-TWoO|1},\" chapter 3) turns out to revolve around one, but of course that's exactly the reason Bahamut sent the characters to investigate.",
								"You can use each adventure as written, with the characters' patron steering them in the general direction of the adventure hook without spoiling any surprises in the adventure ahead. Alternatively, the patron could let the characters in on the secret early on, telling them that dragons will be a particular focus of their adventures and altering some of the adventure hooks along the way."
							]
						},
						{
							"type": "entries",
							"name": "Option 2: Brazen Egg",
							"page": 5,
							"id": "007",
							"entries": [
								"Begin the campaign with the introductory encounter of chapter 10, \"{@adventure Dragons of the Sandstone City|DrDe-DotSC|1},\" ending with Eldemere entrusting the Brazen Egg to the characters. Eldemere's instructions are different, though: she explains that the egg must be \"steeped\" in the hoards of ten dragons, one of each chromatic and metallic kind, to activate its power. She also suggests that the egg will lead the characters toward suitable hoards. In fact, any character who sleeps within 15 feet of the egg has vivid dreams leading them toward the start of the next adventure.",
								"To draw power from a dragon's hoard, the egg must spend 8 hours in the midst of the treasure, covered with coins and surrounded by other items. However, as soon as the empowered egg is brought within Anthradusk's hoard chamber ({@adventure area H16|DrDe-DotSC|1|H16: Hoard} in chapter 10), it reaches its full potential and begins to crack open, as described in that adventure."
							]
						},
						{
							"type": "entries",
							"name": "Option 3: Hoard Magic Items",
							"page": 5,
							"id": "008",
							"entries": [
								"If you have {@book Fizban's Treasury of Dragons|FTD|4}, the hoard of magic items described in that book can provide an incentive for characters to seek out dragons of increasing power and different kinds. Add the following items to the rewards acquired in the first three adventures: a {@item Scaled Ornament|FTD} in \"{@adventure Death at Sunset|DrDe-DaS|1},\" a {@item Dragon Vessel|FTD} in \"{@adventure Baker's Doesn't|DrDe-BD|1},\" and a {@item Dragon's Wrath Weapon|FTD} and a {@item Dragon-Touched Focus|FTD} in \"{@adventure The Will of Orcus|DrDe-TWoO|1}.\" All four items are Slumbering when the characters first acquire them, but in later adventures, the items can be awakened by steeping them in dragons' hoards."
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Running the Adventures",
					"page": 6,
					"id": "009",
					"entries": [
						"To run each of these adventures, you need the fifth edition core rulebooks: the {@book Player's Handbook|XPHB}, {@book Dungeon Master's Guide|XDMG}, and {@book Monster Manual|XMM}. Spells and equipment mentioned in the adventures are described in the {@book Player's Handbook|XPHB}. Magic items are detailed in the {@book Dungeon Master's Guide|XDMG}, and monsters appear in the {@book Monster Manual|XMM}.",
						"The table of contents summarizes the adventures in this anthology. Each adventure is designed for four to six characters of a particular level, but you can adjust for larger or smaller groups by changing the number of foes in an encounter and giving a small group additional resources, as explained in the {@book Dungeon Master's Guide|XDMG}. Each of the adventures can take place in any world you choose, as long as the location has the basic elements listed at the beginning of each adventure.",
						{
							"type": "entries",
							"name": "Preparation",
							"page": 6,
							"id": "00a",
							"entries": [
								"Every adventure in this book begins with a page that helps you prepare and run the adventure. It includes the following elements:",
								{
									"type": "list",
									"style": "list-hang-notitle",
									"items": [
										{
											"type": "item",
											"name": "Key Plot Points",
											"entry": "A summary of the key elements in the adventure's story"
										},
										{
											"type": "item",
											"name": "Preparation",
											"entry": "Steps to get yourself ready to run the adventure, including a list of all the stat blocks from the {@book Monster Manual|XMM} you might need"
										},
										{
											"type": "item",
											"name": "Key NPCs",
											"entry": "A table summarizing key nonplayer characters in the adventure\u2014their names, roles, stat blocks, and locations\u2014to help you keep track of them during play"
										}
									]
								}
							]
						},
						{
							"type": "entries",
							"name": "Player Assistance",
							"page": 6,
							"id": "00b",
							"entries": [
								"As described in the {@book Dungeon Master's Guide|XDMG}, you can streamline your role as Dungeon Master by delegating certain tasks to the other players, especially if this is your first time behind the DM's screen. Before play begins, work with the other players to divide any or all of the following tasks among them:",
								{
									"type": "list",
									"style": "list-hang-notitle",
									"items": [
										{
											"type": "item",
											"name": "Initiative Tracker",
											"entry": "In combat, one player tracks Initiative for the characters and monsters."
										},
										{
											"type": "item",
											"name": "Monster Wranglers",
											"entry": "Whenever the characters enter combat with Hostile monsters, one or two players run these monsters using the stat blocks in the {@book Monster Manual|XMM}. (Two players can share this role.)"
										},
										{
											"type": "item",
											"name": "Rules Consultant",
											"entry": "One player references rules in the {@book Player's Handbook|XPHB} or other books as needed."
										}
									]
								}
							]
						},
						{
							"type": "entries",
							"name": "Adventures for One Character",
							"page": 6,
							"id": "00c",
							"entries": [
								"While the {@book Dungeon Master's Guide|XDMG} explains how to adjust adventures for different party sizes, three of the adventures (indicated in the table of contents) are particularly well-suited for play with a single adventurer. Each of these adventures includes instructions for ensuring the character faces an appropriate challenge.",
								"Central to those instructions is the {@reward Blessing of the Lone Champion|DrDe}, a supernatural gift that bolsters the solo character's abilities.",
								{
									"type": "statblock",
									"name": "Blessing of the Lone Champion",
									"page": 6,
									"source": "DrDe",
									"tag": "reward"
								},
								"The blessing lasts for the duration of the adventure."
							]
						},
						{
							"type": "inset",
							"name": "A Draconic History",
							"page": 6,
							"id": "00e",
							"entries": [
								"In addition to ten adventures, this book includes special sections that feature art of each dragon variety, drawing from almost the whole 50-year history of Dungeons & Dragons, from the 1977 Monster Manual to the one published in 2025. The appearance of all ten dragon types has evolved significantly over the past fifty years, but close examination of these images reveals points of continuity as well, from the blue dragon's nose horn to the silver dragon's crest.",
								"Artist Todd Lockwood spearheaded a thorough revision of all ten dragon types for the release of D&D's third edition in 2000, basing his designs on the anatomy of real-world animals and certain points of continuity with earlier designs. With a few variations, those designs set the standard for D&D's dragons for over 20 years.",
								"In preparation for the release of the {@book Monster Manual|XMM} (2025), art director Josh Herman led a comprehensive refresh of all the dragon looks as D&D began its second half-century. With the goal of ensuring each dragon's distinct identity\u2014its personality, preferred habitat, and combat style\u2014shines through in its look, this redesign showcases visually what's unique about each type of dragon.",
								"In the same way, this book highlights how an adventure featuring one kind of dragon can feel distinct from all the others."
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Adventures",
					"entries": [
						{
							"type": "list",
							"columns": 2,
							"items": [
								"{@adventure Death at Sunset (Level 1)|DrDe-DaS|1}",
								"{@adventure Baker's Doesn't (Level 3)|DrDe-BD|1}",
								"{@adventure The Will of Orcus (Level 4)|DrDe-TWoO|1}",
								"{@adventure For Whom the Void Calls (Level 5)|DrDe-FWtVC|1}",
								"{@adventure The Dragon of Najkir (Level 7)|DrDe-TDoN|1}",
								"{@adventure The Forbidden Vale (Level 9)|DrDe-TFV|1}",
								"{@adventure Before the Storm (Level 10)|DrDe-BtS|1}",
								"{@adventure Shivering Death (Level 11)|DrDe-SD|1}",
								"{@adventure A Copper for a Song (Level 12)|DrDe-ACfaS|1}",
								"{@adventure Dragons of the Sandstone City (Level 12)|DrDe-DotSC|1}"
							]
						}
					],
					"id": "00d"
				}
			]
		},
		{
			"type": "section",
			"name": "For Whom the Void Calls",
			"page": 65,
			"id": "12b",
			"entries": [
				{
					"type": "list",
					"style": "list-hang-notitle",
					"items": [
						"{@i {@b An adventure for Level 5 characters.}}",
						"{@i This adventure is designed to fill one or two sessions of play.}",
						"{@i It can take place in any canyon with a river flowing through it.}"
					]
				},
				{
					"type": "image",
					"href": {
						"type": "internal",
						"path": "adventure/DrDe/065-04-001.chapter-four-splash.webp"
					},
					"credit": "Justine Jones",
					"width": 1700,
					"height": 2200
				},
				{
					"type": "section",
					"name": "Key Plot Points",
					"page": 65,
					"id": "12c",
					"entries": [
						"The following information is key to the adventure's story:",
						{
							"type": "list",
							"style": "list-hang-notitle",
							"items": [
								{
									"type": "item",
									"name": "Distress Call",
									"entry": "The adventurers receive a telepathic distress signal. The signal's sender claims to be a sentient {@item Bag of Holding|XDMG} recently stolen by an evil dragon. The bag begs for rescue."
								},
								{
									"type": "item",
									"name": "Far Realm Connection",
									"entry": "Unknown to the adventurers, the sender of the distress signal is actually a {@item Bag of Devouring|XDMG}. It's the feeding orifice of an evil extradimensional creature that resides in the Far Realm and can telepathically contact creatures within 1 mile of the bag."
								},
								{
									"type": "item",
									"name": "Starglass Waypoint",
									"entry": "Characters who answer the telepathic distress call are led to {@area Starglass Waypoint|136|x}, which once housed a planar gateway and now serves as the lair of a young brass dragon named Ylagan. The {@item Bag of Devouring|XDMG} lies amid the dragon's hoard. As they explore Starglass Waypoint, the characters might find themselves confronted by a stern githyanki knight, distraught modrons, and a dragon who is fed up with the way treasure keeps disappearing from his magic bag."
								}
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Preparation",
					"page": 65,
					"id": "12d",
					"entries": [
						"Before running the adventure, prepare as follows:",
						{
							"type": "list",
							"style": "list-hang-notitle",
							"items": [
								{
									"type": "item",
									"name": "Step 1",
									"entry": "Read the \"{@area Adventure Background|12e|x}\" section."
								},
								{
									"type": "item",
									"name": "Step 2",
									"entry": "Review area {@area S18|16b|x} in \"{@area Upper Level Locations|162|x}.\" If you find it too complicated, feel free to skip this section."
								},
								{
									"type": "item",
									"name": "Step 3",
									"entry": "Familiarize yourself with the Key NPCs table below. The characters will interact with these NPCs throughout the adventure."
								},
								{
									"type": "item",
									"name": "Step 4",
									"entry": "Read about the {@item Bag of Devouring|XDMG} in the {@book Dungeon Master's Guide|XDMG} or on D&D Beyond. Optionally, look at the descriptions of the Astral Plane and the Far Realm."
								},
								{
									"type": "item",
									"name": "Step 5",
									"entry": "Bookmark the following stat blocks in the {@book Monster Manual|XMM} or on D&D Beyond:"
								}
							]
						},
						{
							"type": "list",
							"columns": 2,
							"items": [
								"{@creature Young Brass Dragon|XMM|Brass Dragon, Young}",
								"{@creature Earth Elemental|XMM}",
								"{@creature Githyanki Knight|XMM}",
								"{@creature Invisible Stalker|XMM}",
								"{@creature Winged Kobold|XMM|Kobold, Winged}",
								"{@creature Mimic|XMM}",
								"{@creature Modron Duodrone|XMM}",
								"{@creature Modron Quadrone|XMM}",
								"{@creature Modron Tridrone|XMM}",
								"{@creature Shambling Mound|XMM}",
								"{@creature Blue Slaad|XMM|Slaad, Blue}",
								"{@creature Spectator|XMM}",
								"{@creature Water Elemental|XMM}"
							]
						},
						{
							"type": "table",
							"caption": "Key NPCs",
							"page": 65,
							"colLabels": [
								"Name",
								"Role",
								"Stat Block",
								"Location"
							],
							"colStyles": [
								"col-3-5",
								"col-3-5",
								"col-2-5",
								"col-2-5"
							],
							"rows": [
								[
									"Bobsin",
									"Thief",
									"{@creature Winged Kobold|XMM}",
									"{@area S24|17b|x}"
								],
								[
									"Keliphron",
									"Sentient {@item Bag of Devouring|XDMG} that claims to be a {@item Bag of Holding|XDMG}",
									"\u2014",
									"{@area S12|15d|x}"
								],
								[
									"Qaara Valreth",
									"Defends the outpost's modrons",
									"{@creature Githyanki Knight|XMM} (Lawful Neutral)",
									"{@area S18|16b|x}"
								],
								[
									"Ylagan",
									"Dragon whose hoard contains the {@item Bag of Devouring|XDMG}",
									"{@creature Young Brass Dragon|XMM}",
									"{@area S10|157|x}"
								]
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Adventure Background",
					"page": 66,
					"id": "12e",
					"entries": [
						"Over one hundred years ago, githyanki and modrons built {@area Starglass Waypoint|136|x} as a creche\u2014a secure and isolated location to raise and train their young. A planar gateway deep within the outpost allowed the githyanki to come and go freely from the Astral Plane. Nine years ago, after an earthquake damaged the planar gateway, the githyanki abandoned the outpost but left the outpost's modron caretakers behind.",
						"A year ago, a young brass dragon named Ylagan claimed the outpost as his lair.",
						{
							"type": "entries",
							"name": "The Bag of Devouring",
							"page": 66,
							"id": "12f",
							"entries": [
								"When Ylagan arrived almost a year ago, the modrons accepted his leadership and set about repurposing the outpost to serve the dragon's needs. Ylagan, meanwhile, scoured the lands around Starglass Waypoint for treasure to add to his meager hoard. One week ago, he spotted the remains of an adventurer who had died of thirst. Among the adventurer's possessions was a magic bag that the dragon mistook for a {@item Bag of Holding|XDMG}.",
								"Ylagan brought the bag home and stored several of his favorite gemstones inside. The next day, he was horrified to find the bag empty. Unaware that it was actually a {@item Bag of Devouring|XDMG} and had devoured the gemstones, Ylagan instructed the modrons to search the outpost for thieves. When no intruders were found, the dragon began harboring fears that one or more modrons might have stolen the gems.",
								"Two days ago, Ylagan put his theory to the test by placing some less valuable treasure in the bag and leaving it unguarded while he stood watch at the outpost's entrance. A day later, the bag was empty! Ylagan accused the modrons of stealing his treasure and destroyed several of them in a rage. He then used rubble to seal off the tunnel leading to his hoard and began hunting down the remaining modrons.",
								"The destroyed modrons disintegrated, leaving no trace. One of the modron survivors activated a silent alarm in the outpost's command center, which sent a signal to a githyanki fortress on the Astral Plane."
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Beginning the Adventure",
					"page": 66,
					"id": "130",
					"entries": [
						"The adventurers are traveling through a canyon when they receive a telepathic distress signal. Read or paraphrase the following to set the scene:",
						{
							"type": "insetReadaloud",
							"page": 66,
							"id": "131",
							"entries": [
								"You're traveling through a silent canyon with no sign of birds or animals. Even the mineral-rich river, with its turquoise water, is still. Striations of coppery red and slate blue decorate the canyon's walls. Sometimes, a patch of air shimmers with intense heat, and the canyon's colors seem to dance, undulating under the searing sun.The eerie silence is broken by a deep, baritone voice. \"Hello, can you help me?\"No other creatures are nearby, so it takes a moment to realize the voice is in your heads. \"Please, I've been taken by a dragon!\""
							]
						},
						"The telepathic signal originates from the extraplanar creature attached to the {@item Bag of Devouring|XDMG}, which can sense other creatures within 1 mile of the bag. It relays the following information:",
						{
							"type": "insetReadaloud",
							"page": 66,
							"id": "132",
							"entries": [
								"\"My name is Keliphron. I was traveling with a companion named Argus when the dragon found us and carried me to its lair. I fear the dragon will never let me go. Save me if you can!\""
							]
						},
						"After receiving Keliphron's message, a character can take a {@action Search|XPHB} action and make a {@dc 20} Wisdom ({@skill Insight|XPHB}) check. On a success, a character senses that Keliphron is being truthful but vague.",
						{
							"type": "entries",
							"name": "Questions and Answers",
							"page": 66,
							"id": "133",
							"entries": [
								"Keliphron answers three questions before severing telepathic contact with the characters. Under no circumstances does Keliphron reveal its true nature. Here are some likely questions the characters might ask and Keliphron's answers:",
								{
									"type": "list",
									"style": "list-hang-notitle",
									"items": [
										{
											"type": "item",
											"name": "Who Are You?",
											"entry": "\"I'm a {@item Bag of Holding|XDMG} imbued with sentience. Rescue me and I'm yours!\""
										},
										{
											"type": "item",
											"name": "Where Are You?",
											"entry": "\"If you continue on your present course, you will find a shimmering crystal bridge spanning the river that runs through the canyon. The bridge leads to the entrance of the dragon's subterranean lair, deep within the canyon wall.\""
										},
										{
											"type": "item",
											"name": "Who Is Argus?",
											"entry": "\"Argus was my previous owner.\""
										},
										{
											"type": "item",
											"name": "Did the Dragon Kill Argus?",
											"entry": "\"No, Argus died of thirst shortly before the dragon found us.\""
										}
									]
								},
								"{@b What Can You Tell Us about the Dragon}? \"The dragon hungers for treasure and is big enough to carry a person on its back.\" (Keliphron can't perceive colors, so it can't discern the color of the dragon's scales.)",
								"{@b What Can You Tell Us about the Dragon's Lair}? \"It doesn't look like a dragon's lair. Someone else probably built it. The lair is also home to peculiar metallic creatures\u2014they obey the dragon's commands.\" (Keliphron is referring to modrons but doesn't know how else to describe them.)",
								"If the characters decide not to rescue Keliphron, it reestablishes telepathic contact one last time and urges them to reconsider. It then describes other treasures in the dragon's hoard (see area {@area S12|15d|x}), hoping the characters' greed gets the better of them. If that doesn't work, Keliphron tells them the dragon is harming the metallic creatures that inhabit its lair and urges the characters to intercede on the creatures' behalf."
							]
						},
						{
							"type": "entries",
							"name": "Approaching Starglass Waypoint",
							"page": 67,
							"id": "134",
							"entries": [
								"After the characters have resumed their trek and made their way along the canyon for almost a mile, read or paraphrase the following aloud:",
								{
									"type": "insetReadaloud",
									"page": 67,
									"id": "135",
									"entries": [
										"Arching gently over the stagnant river ahead of you is a crystal bridge that captures and radiates natural light. The bridge connects to a stone platform set into the canyon wall twenty feet above the river. Graceful stone arches on the far end enclose an elegant double door made of glass and brass."
									]
								},
								"The canyon is 200 feet deep, though the river is only 10 feet deep. The crystal bridge is safe to cross and leads to the double door (area {@area S1|13f|x}). During the day, the bridge blazes with the golden light of the sun; at night, it glows with the moon's pale illumination ({@variantrule Dim Light|XPHB})."
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Starglass Waypoint",
					"page": 67,
					"id": "136",
					"entries": [
						"When Starglass Waypoint's gateway to and from the Astral Plane was damaged by an earthquake and began to malfunction, the githyanki couldn't repair it, so they abandoned the outpost. Soon after, the outpost became a forgotten ruin inhabited only by the modrons the githyanki left behind.",
						"Until recently, Ylagan the brass dragon relied on the modrons to help build his lair. He has since destroyed many of them.",
						{
							"type": "entries",
							"name": "Starglass Waypoint Features",
							"page": 67,
							"id": "137",
							"entries": [
								"Unless otherwise specified, Starglass Waypoint has the following features.",
								{
									"type": "entries",
									"name": "Glassteel Doors",
									"page": 67,
									"id": "138",
									"entries": [
										"All doors in the complex are made of a magical substance called glassteel, which has the texture and transparency of glass and tremendous resilience. The doors have Immunity to all damage.",
										"Certain doors are sealed by magic (as indicated on {@adventure Map: Starglass Waypoint Lower Level|DrDe-FWtVC|1|Map: Starglass Waypoint Lower Level} and {@area Map: Starglass Waypoint Upper Level|162|x}). Each of these is engraved with an asterisk-shaped glyph that feels warm to the touch. Unlocking a sealed door requires either a Glyph Card or a {@spell Knock|XPHB} spell.",
										{
											"type": "entries",
											"name": "Glyph Cards",
											"page": 67,
											"id": "139",
											"entries": [
												"A Glyph Card is a ceramic tile roughly the size of a playing card, engraved with an asterisk-shaped glyph and inlaid with blue crystal. The glyph on the card matches the glyph on the Starglass Waypoint's sealed doors. Outpost staff and guests used Glyph Cards as passkeys. The cards can now be found in various locations inside the outpost.",
												"Touching a Glyph Card to a sealed door unlocks it; the door remains unlocked for 1 minute. Once opened, such a door can be propped open to keep it from locking again."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "Levels and Elevators",
									"page": 67,
									"id": "13a",
									"entries": [
										"The outpost has an upper level and a lower level; the Astral gate chamber (area {@area S12|15d|x}) lies 10 feet below the lower level. Glass staircases connect these levels, as do four elevators powered by magic and hidden gears.",
										{
											"type": "entries",
											"name": "Elevators",
											"page": 67,
											"id": "13b",
											"entries": [
												"Each elevator consists of a mechanical lift inside a two-story housing with sealed, sliding glassteel doors (see \"Glassteel Doors\" above). Once inside the elevator, a creature can command it to ascend or descend as a {@action Magic|XPHB} action by saying or signing \"up\" or \"down\" in any language. The elevator's doors must be opened and closed manually. It takes 6 seconds to move from one floor to another."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "Lighting",
									"page": 67,
									"id": "13c",
									"entries": [
										"Unless otherwise noted, magical crystal sconces affixed to the walls light all locations in the complex with {@variantrule Bright Light|XPHB}. A creature can turn a sconce on or off by tapping it."
									]
								},
								{
									"type": "entries",
									"name": "Walls, Floors, and Ceilings",
									"page": 67,
									"id": "13d",
									"entries": [
										"The walls, floors, and ceilings are made of smooth gray stone and thick panels of frosted blue glass. Ceilings are 20 feet high in two-story areas (areas {@area S2|140|x}, {@area S3|142|x}, {@area S7|14e|x}, and {@area S8|152|x}), 60 feet high in the Astral gate chamber (area {@area S12|15d|x}), and 10 feet high everywhere else."
									]
								}
							]
						},
						{
							"type": "entries",
							"name": "Lower Level Locations",
							"page": 67,
							"id": "13e",
							"entries": [
								{
									"type": "gallery",
									"images": [
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/066-map-04.01-starglass-waypoint-lower-level-dm.webp"
											},
											"imageType": "map",
											"title": "Map 4.1: Starglass Waypoint Lower Level",
											"credit": "Dyson Logos",
											"width": 3538,
											"height": 4096,
											"id": "40f",
											"grid": {
												"type": "square",
												"size": 93
											},
											"mapRegions": [
												{
													"area": "15d",
													"points": [
														[
															467,
															189
														],
														[
															467,
															1115
														],
														[
															1486,
															1115
														],
														[
															1486,
															189
														]
													]
												},
												{
													"area": "15c",
													"points": [
														[
															1492,
															375
														],
														[
															1492,
															933
														],
														[
															1857,
															933
														],
														[
															1857,
															375
														]
													]
												},
												{
													"area": "157",
													"points": [
														[
															2342,
															470
														],
														[
															2342,
															834
														],
														[
															1870,
															834
														],
														[
															1870,
															470
														]
													]
												},
												{
													"area": "152",
													"points": [
														[
															2886,
															1119
														],
														[
															2886,
															470
														],
														[
															2342,
															470
														],
														[
															2342,
															1119
														]
													]
												},
												{
													"area": "14e",
													"points": [
														[
															2419,
															1134
														],
														[
															2419,
															2044
														],
														[
															2792,
															2044
														],
														[
															2792,
															1134
														]
													]
												},
												{
													"area": "13f",
													"points": [
														[
															2050,
															3272
														],
														[
															2226,
															3272
														],
														[
															2226,
															3357
														],
														[
															2282,
															3364
														],
														[
															2337,
															3377
														],
														[
															2337,
															3434
														],
														[
															1956,
															3434
														],
														[
															1956,
															3364
														],
														[
															2050,
															3347
														]
													]
												},
												{
													"area": "148",
													"points": [
														[
															1495,
															2526
														],
														[
															1495,
															2882
														],
														[
															1765,
															2882
														],
														[
															1765,
															2526
														]
													]
												},
												{
													"area": "140",
													"points": [
														[
															1775,
															2520
														],
														[
															1775,
															3261
														],
														[
															2513,
															3261
														],
														[
															2513,
															2520
														]
													]
												},
												{
													"area": "146",
													"points": [
														[
															2530,
															2794
														],
														[
															2530,
															3069
														],
														[
															2792,
															3069
														],
														[
															2792,
															2794
														]
													]
												},
												{
													"area": "155",
													"points": [
														[
															2899,
															742
														],
														[
															3066,
															742
														],
														[
															3066,
															1306
														],
														[
															3165,
															1306
														],
														[
															3165,
															2880
														],
														[
															2813,
															2880
														],
														[
															2813,
															2796
														],
														[
															3073,
															2796
														],
														[
															3073,
															1392
														],
														[
															2985,
															1392
														],
														[
															2985,
															841
														],
														[
															2899,
															841
														]
													]
												},
												{
													"area": "14a",
													"points": [
														[
															1771,
															2099
														],
														[
															1904,
															2228
														],
														[
															2329,
															2228
														],
														[
															2329,
															1821
														],
														[
															2179,
															1677
														],
														[
															1913,
															1677
														],
														[
															1771,
															1825
														]
													]
												},
												{
													"area": "142",
													"points": [
														[
															2234,
															2256
														],
														[
															2343,
															2256
														],
														[
															2343,
															2052
														],
														[
															2835,
															2052
														],
														[
															2981,
															2185
														],
														[
															2981,
															2653
														],
														[
															2841,
															2785
														],
														[
															2526,
															2785
														],
														[
															2526,
															2502
														],
														[
															2234,
															2502
														]
													]
												}
											],
											"hrefThumbnail": {
												"type": "internal",
												"path": "adventure/DrDe/thumbnail/066-map-04.01-starglass-waypoint-lower-level-dm.webp"
											}
										},
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/067-map-04.01-starglass-waypoint-lower-level-player.webp"
											},
											"imageType": "mapPlayer",
											"title": "Player Version",
											"width": 3538,
											"height": 4096,
											"credit": "Dyson Logos",
											"mapParent": {
												"id": "40f"
											},
											"grid": {
												"type": "square",
												"size": 93
											}
										}
									]
								},
								"The following locations are keyed to {@adventure map 4.1|DrDe-FWtVC|1|Map: Starglass Waypoint Lower Level}.",
								{
									"type": "entries",
									"name": "S1: Doors of Glass and Brass",
									"page": 67,
									"id": "13f",
									"entries": [
										"The front doors leading to the atrium (area S2) are unlocked and unobstructed. They swing open easily on well-oiled hinges."
									]
								},
								{
									"type": "entries",
									"name": "S2: Atrium",
									"page": 69,
									"id": "140",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 69,
											"id": "141",
											"entries": [
												"In this atrium, a glass staircase climbs ten feet to a balcony that wraps around the atrium's perimeter. A sealed enclosure made of metal and glass holds a lift that also rises to meet the balcony.Glass doors lead out to the east and west. To the northeast is a chamber with a crystal fountain as its centerpiece."
											]
										},
										"The fountain is described in area {@area S3|142|x}. The balcony is described in area {@area S13|163|x}. \"{@area Starglass Waypoint Features|137|x}\" offers information about the sconces and elevator."
									]
								},
								{
									"type": "entries",
									"name": "S3: Fountain Court",
									"page": 69,
									"id": "142",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 69,
											"id": "143",
											"entries": [
												"An elegant crystal fountain adorns the middle of this court. The fountain's centerpiece is a beautiful crystal statue of a knight wearing a helm and ornate armor, her hands clasped around the hilt of a crystal greatsword; its tip is planted in front of her feet.Rubble lies strewn in one corner where part of the overhanging balcony has collapsed. To the north, a concourse twenty feet wide contains more rubble and the remains of several merchant stalls. On the west side of the court is a wide, sliding glass door."
											]
										},
										"The sliding glass door leading to the supply room (area {@area S6|14a|x}) requires a Glyph Card to open (see \"{@area Starglass Waypoint Features|137|x}\"). The merchants' concourse is described in area {@area S7|14e|x}, and the balcony is described in areas {@area S13|163|x} and {@area S16|169|x}.",
										{
											"type": "entries",
											"name": "Crystal Fountain",
											"page": 69,
											"id": "144",
											"entries": [
												"Closer examination of the fountain reveals stagnant, murky water. If the water is disturbed, a Hostile {@creature Water Elemental|XMM} lurking in the fountain ambushes the characters.",
												"As a {@action Study|XPHB} action, a character can examine the fountain's statue and make a {@dc 15} Intelligence ({@skill History|XPHB}) check. On a success, the character recognizes that the statue depicts Gith, the legendary warrior who helped liberate her people\u2014the githyanki and the githzerai\u2014from the tyranny of mind flayers."
											]
										},
										{
											"type": "entries",
											"name": "Treasure",
											"page": 69,
											"id": "145",
											"entries": [
												"Characters who spend 10 minutes sifting through the fountain's basin find a Glyph Card and 25 GP in loose coins."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S4: Forge",
									"page": 69,
									"id": "146",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 69,
											"id": "147",
											"entries": [
												"Rusty tools hang from hooks on the walls of this dusty workshop. A door on the east wall is closed. Sitting against the south wall is a large cast-iron stove. A metal pipe one foot in diameter rises two feet from the top of the stove before embedding itself in the wall. The stove makes a strange rattling."
											]
										},
										"Githyanki smiths crafted tools and armor here. The stove's interior can hold one Medium creature or two Small creatures; its pipe is too narrow for Small or Medium creatures to enter.",
										"The rattling comes from a nervous {@creature Modron Duodrone|XMM} cowering inside the stove. Characters who open the stove's iron doors spot the Indifferent modron, which knows Modron and Common Sign Language.",
										"The duodrone is hiding from Ylagan and prefers to be left alone. If the characters pester it, the duodrone produces a Glyph Card (see \"{@area Starglass Waypoint Features|137|x}\") from a slot in its body, hands the card to them, and indicates that it has no other information or treasure to offer. The duodrone fights only in self-defense."
									]
								},
								{
									"type": "entries",
									"name": "S5: Library",
									"page": 69,
									"id": "148",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 69,
											"id": "149",
											"entries": [
												"A roughly spherical creature with a large central eye and four eyestalks hovers in the middle of this room. It floats between four empty bookcases with glass doors. A staircase ascends to the north."
											]
										},
										"The floating creature is an alert {@creature Spectator|XMM}, which was mistakenly summoned to guard the bookcases, not the books. When the githyanki abandoned {@area Starglass Waypoint|136|x}, they removed all the books so they wouldn't be stolen or damaged. The spectator is Indifferent initially but becomes Hostile toward and fights creatures (other than githyanki or modrons) that disturb the bookcases.",
										"The creature telepathically shares the following information if questioned:",
										{
											"type": "list",
											"style": "list-hang-notitle",
											"items": [
												{
													"type": "item",
													"name": "Old Outpost",
													"entry": "Starglass Waypoint was built by githyanki and modrons around a planar gate. (The spectator has never left this room and doesn't know the gate's location.)"
												},
												{
													"type": "item",
													"name": "Modron Caretakers",
													"entry": "The githyanki abandoned the outpost years ago but left modrons behind to maintain it."
												},
												{
													"type": "item",
													"name": "Draconic Newcomer",
													"entry": "A dragon with brass scales arrived at the outpost almost one year ago and made itself at home. The modrons in the outpost have trouble communicating with the dragon but try to keep it happy."
												}
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S6: Secured Supplies",
									"page": 70,
									"id": "14a",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 70,
											"id": "14b",
											"entries": [
												"This almost octagonal room contains sealed crates with metal fittings. A glass staircase climbs to an overhanging level; a faint hum comes from above."
											]
										},
										"The stairs ascend to the security station (area {@area S18|16b|x}).",
										{
											"type": "entries",
											"name": "Crates",
											"page": 70,
											"id": "14c",
											"entries": [
												"The locations of the crates are shown on {@area Map: Starglass Waypoint Lower Level|13e|x}. Four crates (marked 1 through 4) are real. The crates marked with a Q are actually four {@creature Modron Quadrone|XMM|Modron Quadrones} with their legs retracted and weapons hidden from view. (They aren't present if they were previously drawn to area {@area S18|16b|x}.) Any character who has a Passive {@skill Perception|XPHB} of 14+ recognizes a disguised quadrone once the character gets within 5 feet of it. The crate marked with an M is actually a {@creature Mimic|XMM} hoping for a good meal, since it doesn't eat modrons.",
												"If anyone other than a modron or githyanki tampers with any of the real crates or with the mimic, the quadrones attack. They are otherwise Indifferent toward intruders and fight only in self-defense. They know Modron and Common Sign Language."
											]
										},
										{
											"type": "entries",
											"name": "Treasure",
											"page": 70,
											"id": "14d",
											"entries": [
												"The four real crates contain goods the githyanki left behind; Ylagan hasn't realized there are valuables in these crates and so hasn't claimed them for his hoard:",
												"{@b Crates 1 and 2} each contain one hundred Rations, which have been magically preserved to make them edible despite being decades old.",
												"{@b Crate 3} contains forty-nine 5-pound silver trade bars (worth 25 GP each). One silver bar is clearly missing (it's in the sinkhole in area {@area S24|17b|x}).",
												"{@b Crate 4} contains clockwork gears, springs, chains, and other replacement parts for the outpost's elevators. Amid this loose junk is a flat pine box containing a {@item Clockwork Amulet|XDMG}."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S7: Merchants' Concourse",
									"page": 70,
									"id": "14e",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 70,
											"id": "14f",
											"entries": [
												"Seven merchant stalls line the walls of this twenty-foot-wide concourse. Five stalls are in varying stages of decrepitude. The other two are crushed under rubble from a partially collapsed balcony along the east wall. High up on the west wall are two closed windows."
											]
										},
										"See areas {@area S13|163|x} and {@area S17|16a|x} for descriptions of the balcony.",
										{
											"type": "entries",
											"name": "Treasure",
											"page": 70,
											"id": "150",
											"entries": [
												"A character who rummages through a stall for 1 minute (or 1 hour for a stall buried under rubble) can take a {@action Search|XPHB} action to make a {@dc 13} Wisdom ({@skill Perception|XPHB}) check, finding treasure on a success. Once a stall's treasure has been found, nothing else of value remains there.",
												"The first stall the characters search is empty. The characters discover the other stalls' treasures in the following order:",
												{
													"type": "list",
													"style": "list-decimal",
													"items": [
														"Crystal box (worth 20 GP) containing four {@item Potion of Comprehension|XDMG|Potions of Comprehension}",
														"Gold ring set with bloodstones (worth 250 GP)",
														"Tapestry depicting a red dragon (worth 750 GP)",
														"{@item Potion of Healing|XDMG} (greater)",
														"Fire opal (worth 1,000 GP)",
														"{@item Mithral Armor|XDMG} (Breastplate)"
													]
												}
											]
										},
										{
											"type": "entries",
											"name": "Windows",
											"page": 70,
											"id": "151",
											"entries": [
												"Windows overlook the concourse 13 feet above the western floor. They are made of glassteel (see \"{@area Starglass Waypoint Features|137|x}\"). The windows allow a view into two luxury suites (areas {@area S21|173|x} and {@area S22|176|x})."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S8: Ylagan's Watch",
									"page": 70,
									"id": "152",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 70,
											"id": "153",
											"entries": [
												"A glass staircase and a glass-enclosed elevator climb to a ten-foot-high balcony that hugs the north and east walls of this atrium. The sliding door of another elevator is embedded in the west wall in the southwest corner. A door on the east wall stands closed. A tunnel heading west is blocked by a wall of neatly piled rubble twenty feet high and wide.Although this atrium appears uninhabited, you can't shake the feeling that you're being watched!"
											]
										},
										"The first time the characters arrive here, the sentient {@item Bag of Devouring|XDMG} in the Astral gate chamber (area {@area S12|15d|x}) telepathically contacts them again:",
										{
											"type": "insetReadaloud",
											"page": 70,
											"id": "154",
											"entries": [
												"\"You are close now. Beyond the rubble lies the dragon's hoard. That is where you will find me.\""
											]
										},
										"Ylagan the {@creature Young Brass Dragon|XMM} watches the group from inside the wall of rubble (area {@area S10|157|x})."
									]
								},
								{
									"type": "entries",
									"name": "S9: Maintenance Corridor",
									"page": 70,
									"id": "155",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 70,
											"id": "156",
											"entries": [
												"The door opens to reveal a narrow, twisting corridor filled with a rainbow-colored haze."
											]
										},
										"When githyanki inhabited the outpost, modrons used this corridor to circumvent crowded areas. The corridor is {@variantrule Lightly Obscured|XPHB} by the rainbow-colored gas, which is an unexplainable phenomenon.",
										"While in the area of the gas and for 1 minute after exiting, a creature has the {@condition Poisoned|XPHB} condition, which manifests as acute nausea and disorientation. The gas doesn't spread to other areas of the outpost. It can be cleared temporarily using the control panel in the security station (area {@area S18|16b|x})."
									]
								},
								{
									"type": "entries",
									"name": "S10: Dragon in the Rubble",
									"page": 71,
									"id": "157",
									"entries": [
										"Ylagan erected a 10-foot-thick wall of rubble 20 feet high and wide to seal off access to his hoard in the Astral gate chamber (area {@area S12|15d|x}). Using his Burrow speed, Ylagan can pass through the rubble easily, and he's adept at quickly rebuilding the wall behind (or around) him to prevent others from getting through it.",
										"When the characters first arrive, the {@creature Young Brass Dragon|XMM} has buried himself in the rubble along with an {@creature Earth Elemental|XMM} he summoned from the {@item Stone of Controlling Earth Elementals|XDMG} in his hoard. The elemental obeys the dragon's commands. Both have {@table Cover|XPHB|Total Cover}. While buried, Ylagan uses {@sense Blindsight|XPHB} and the elemental uses {@sense Tremorsense|XPHB} to perceive what's happening outside the wall.",
										{
											"type": "entries",
											"name": "Roleplaying Ylagan",
											"page": 71,
											"id": "158",
											"entries": [
												"The Hostile young dragon assumes the characters are returning to the Astral gate chamber (area {@area S12|15d|x}) to steal more of his treasure, having succeeded at least once already. As an {@action Influence|XPHB} action, a character can try to convince Ylagan they aren't responsible for the thefts, doing so with a successful {@dc 17} Charisma ({@skill Persuasion|XPHB}) check.",
												"Once convinced the characters aren't the thieves he's after, Ylagan fights them only if they endanger him or his hoard. Furthermore, he asks them to help find the thief stealing gems from his hoard. If the characters demand a reward, Ylagan says he has a magical cloak (the {@item Cloak of Many Fashions|XDMG} from his hoard) he's willing to part with in exchange for their help.",
												"Ylagan seems skeptical of any claim that the characters were lured to {@area Starglass Waypoint|136|x} by a telepathic bag, but he's smart enough to know that some magic items are sentient, so he doesn't dismiss the claim. If the characters offer to buy the bag, Ylagan is willing to sell it to them for 2,000 GP in coins or other valuables. (If they strike such a deal, the dragon insists the characters remain where they are while he fetches the bag.)"
											]
										},
										{
											"type": "entries",
											"name": "Ylagan in Combat",
											"page": 71,
											"id": "159",
											"entries": [
												"If the characters say or do anything to suggest they intend to kill him or plunder his hoard, Ylagan uses his Sleep Breath on them from his hiding place, trying to catch as many characters in its area as possible. He then bursts from the rubble and fights any characters not put to sleep by the gas.",
												"In combat, whenever Ylagan starts his turn {@status Bloodied|XPHB}, he makes a {@dc 10} Wisdom saving throw. On a failed save, Ylagan's instinct for self-preservation kicks in, and he flees by the safest route, either returning to his hoard (area {@area S12|15d|x}) or leaving the outpost. The dragon values his own life more than his hoard. He holds a grudge against those who force him to flee, however."
											]
										},
										{
											"type": "entries",
											"name": "Clearing the Rubble",
											"page": 71,
											"id": "15a",
											"entries": [
												"A character can clear one 5-foot cube of rubble in 10 minutes. Multiple characters working together can shorten the time proportionately."
											]
										},
										{
											"type": "entries",
											"name": "Hidden Door",
											"page": 71,
											"id": "15b",
											"entries": [
												"The rubble obscures a door in the south wall, behind which a staircase leads up to a hallway (area {@area S19|170|x})."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S11: Access Way",
									"page": 71,
									"id": "15c",
									"entries": [
										"Two floor-to-ceiling stone turnstiles block the way to the Astral gate chamber (area {@area S12|15d|x}). The turnstile walls can be manually rotated counterclockwise to allow a Large or smaller creature to pass through. The turnstiles are {@variantrule Difficult Terrain|XPHB} for Large creatures (including Ylagan).",
										"West of the turnstiles, creatures can descend 10 feet to the Astral gate chamber (area S12) via a glass-walled elevator or the staircases that flank it (see \"{@area Starglass Waypoint Features|137|x}\")."
									]
								},
								{
									"type": "entries",
									"name": "S12: Astral Gate",
									"page": 71,
									"id": "15d",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 71,
											"id": "15e",
											"entries": [
												"The walls of this spacious chamber slant inward, converging 60 feet above the floor to form the apex of a pyramid-like structure. Rubble is piled against the walls.The room's centerpiece, an archway of purple stone, stands twenty feet tall. The arch has a gap at the top. Bright purple embers spew from the broken halves of the arch and trail upward like smoke. Behind the arch, gathered into a neat pile, lies a hoard of coins and other treasures."
											]
										},
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/068-04-002.astral-gate.webp"
											},
											"title": "Astral Gate",
											"credit": "Justine Jones",
											"width": 1700,
											"height": 1169
										},
										"The piles of rubble are {@variantrule Difficult Terrain|XPHB}.",
										{
											"type": "entries",
											"name": "Astral Gate",
											"page": 71,
											"id": "15f",
											"entries": [
												"The purple arch used to be a two-way portal to a githyanki city on the Astral Plane. The gate has been irreparably damaged and no longer functions properly. Any creature that moves into the space between the two halves of the arch or starts its turn there takes 11 ({@dice 2d10}) Psychic damage."
											]
										},
										{
											"type": "entries",
											"name": "Dragon's Hoard",
											"page": 71,
											"id": "160",
											"entries": [
												"Unless Ylagan has retreated to this chamber, the dragon's trove is unguarded. It consists of the following:",
												{
													"type": "list",
													"items": [
														"600 GP, 9,000 SP, and 45,000 CP in loose coins",
														"Bronze urn containing eight flawed rubies (worth 50 GP each) and a silver necklace with moonstone teardrops (worth 750 GP)",
														"Seven jade orbs (worth 100 GP each), each engraved in Infernal with the name of a layer of the Nine Hells (Avernus, Dis, Minauros, Phlegethos, Malbolge, Maladomini, and Cania; the orbs for Stygia and Nessus are missing from Ylagan's collection)",
														"{@item Bag of Devouring|XDMG} that appears to be an empty {@item Bag of Holding|XDMG} (see \"Keliphron\" below)",
														"{@item Cloak of Many Fashions|XDMG} that's neatly folded",
														"{@item +1 Spear|XDMG}",
														"{@item Stone of Controlling Earth Elementals|XDMG}"
													]
												}
											]
										},
										{
											"type": "entries",
											"name": "Keliphron",
											"page": 72,
											"id": "161",
											"entries": [
												"Once found, Keliphron behaves like any other {@item Bag of Devouring|XDMG}. Objects the bag consumes and later spits out are ejected into the Far Realm and lost."
											]
										}
									]
								}
							]
						},
						{
							"type": "entries",
							"name": "Upper Level Locations",
							"page": 72,
							"id": "162",
							"entries": [
								{
									"type": "gallery",
									"images": [
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/069-map-04.02-starglass-waypoint-upper-leveldm.webp"
											},
											"imageType": "map",
											"title": "Map 4.2: Starglass Waypoint Upper Level",
											"credit": "Dyson Logos",
											"width": 3648,
											"height": 4096,
											"id": "410",
											"grid": {
												"type": "square",
												"size": 104,
												"offsetX": 4,
												"offsetY": 2
											},
											"mapRegions": [
												{
													"area": "167",
													"points": [
														[
															1569,
															2928
														],
														[
															1569,
															3333
														],
														[
															1865,
															3333
														],
														[
															1865,
															2928
														]
													]
												},
												{
													"area": "163",
													"points": [
														[
															2507,
															733
														],
														[
															2805,
															728
														],
														[
															2805,
															940
														],
														[
															3015,
															940
														],
														[
															3015,
															1143
														],
														[
															2821,
															1143
														],
														[
															2821,
															1346
														],
														[
															2915,
															1346
														],
														[
															2915,
															1874
														],
														[
															3012,
															1937
														],
														[
															3012,
															1357
														],
														[
															3121,
															1357
														],
														[
															3121,
															638
														],
														[
															2507,
															638
														]
													]
												},
												{
													"area": "163",
													"points": [
														[
															3015,
															2185
														],
														[
															2963,
															2248
														],
														[
															2924,
															2275
														],
														[
															2924,
															2496
														],
														[
															3022,
															2496
														],
														[
															3130,
															2604
														],
														[
															3130,
															2952
														],
														[
															3188,
															2988
														],
														[
															3229,
															3046
														],
														[
															3229,
															2557
														],
														[
															3072,
															2400
														],
														[
															3015,
															2400
														]
													]
												},
												{
													"area": "163",
													"points": [
														[
															2498,
															2621
														],
														[
															2498,
															3022
														],
														[
															1980,
															3022
														],
														[
															1980,
															3121
														],
														[
															2189,
															3121
														],
														[
															2189,
															3336
														],
														[
															2088,
															3336
														],
														[
															2088,
															3225
														],
														[
															1984,
															3225
														],
														[
															1984,
															3640
														],
														[
															2392,
															3640
														],
														[
															2392,
															3437
														],
														[
															2607,
															3437
														],
														[
															2607,
															3126
														],
														[
															2972,
															3126
														],
														[
															3003,
															3171
														],
														[
															3017,
															3221
														],
														[
															2701,
															3221
														],
														[
															2701,
															3748
														],
														[
															1876,
															3748
														],
														[
															1876,
															2923
														],
														[
															2399,
															2923
														],
														[
															2399,
															2621
														]
													]
												},
												{
													"area": "164",
													"points": [
														[
															2724,
															3250
														],
														[
															2724,
															3541
														],
														[
															3326,
															3541
														],
														[
															3326,
															3250
														]
													]
												},
												{
													"area": "16b",
													"points": [
														[
															2489,
															2605
														],
														[
															2025,
															2605
														],
														[
															1880,
															2460
														],
														[
															1880,
															2152
														],
														[
															2033,
															1999
														],
														[
															2336,
															1999
														],
														[
															2486,
															2144
														]
													]
												},
												{
													"area": "17b",
													"points": [
														[
															951,
															1799
														],
														[
															975,
															1762
														],
														[
															1034,
															1723
														],
														[
															1065,
															1691
														],
														[
															1094,
															1671
														],
														[
															1129,
															1678
														],
														[
															1165,
															1676
														],
														[
															1189,
															1650
														],
														[
															1236,
															1624
														],
														[
															1291,
															1622
														],
														[
															1316,
															1685
														],
														[
															1345,
															1698
														],
														[
															1390,
															1719
														],
														[
															1402,
															1792
														],
														[
															1421,
															1825
														],
														[
															1425,
															1861
														],
														[
															1452,
															1909
														],
														[
															1438,
															1965
														],
														[
															1426,
															1999
														],
														[
															1404,
															2020
														],
														[
															1380,
															2068
														],
														[
															1335,
															2075
														],
														[
															1304,
															2072
														],
														[
															1266,
															2099
														],
														[
															1238,
															2138
														],
														[
															1153,
															2134
														],
														[
															1098,
															2124
														],
														[
															1048,
															2086
														],
														[
															1024,
															2049
														],
														[
															1013,
															2036
														],
														[
															985,
															2011
														],
														[
															985,
															1977
														],
														[
															961,
															1947
														],
														[
															947,
															1885
														],
														[
															966,
															1864
														],
														[
															972,
															1825
														]
													]
												},
												{
													"area": "17b",
													"points": [
														[
															1753,
															1678
														],
														[
															1333,
															1678
														],
														[
															1400,
															1709
														],
														[
															1407,
															1768
														],
														[
															1432,
															1819
														],
														[
															1459,
															1871
														],
														[
															1468,
															1937
														],
														[
															1468,
															1968
														],
														[
															1753,
															1968
														]
													]
												},
												{
													"area": "177",
													"points": [
														[
															1145,
															1363
														],
														[
															1145,
															1657
														],
														[
															1760,
															1657
														],
														[
															1760,
															1363
														]
													]
												},
												{
													"area": "173",
													"points": [
														[
															1995,
															1368
														],
														[
															1995,
															1975
														],
														[
															2597,
															1975
														],
														[
															2597,
															1368
														]
													]
												},
												{
													"area": "172",
													"points": [
														[
															1563,
															1152
														],
														[
															1563,
															1349
														],
														[
															1767,
															1349
														],
														[
															1767,
															1152
														]
													]
												},
												{
													"area": "170",
													"points": [
														[
															2490,
															1166
														],
														[
															1781,
															1166
														],
														[
															1781,
															1977
														],
														[
															1966,
															1977
														],
														[
															1966,
															1342
														],
														[
															2490,
															1342
														]
													]
												},
												{
													"area": "169",
													"points": [
														[
															3026,
															3216
														],
														[
															2981,
															2985
														],
														[
															3133,
															2964
														],
														[
															3174,
															2992
														],
														[
															3226,
															3054
														],
														[
															3228,
															3081
														],
														[
															3087,
															3216
														]
													]
												},
												{
													"area": "16a",
													"points": [
														[
															3013,
															1947
														],
														[
															2899,
															1875
														],
														[
															2884,
															1954
														],
														[
															2894,
															2037
														],
														[
															2898,
															2144
														],
														[
															2898,
															2219
														],
														[
															2936,
															2248
														],
														[
															3013,
															2169
														]
													]
												}
											],
											"hrefThumbnail": {
												"type": "internal",
												"path": "adventure/DrDe/thumbnail/069-map-04.02-starglass-waypoint-upper-leveldm.webp"
											}
										},
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/070-map-04.02-starglass-waypoint-upper-level-player.webp"
											},
											"imageType": "mapPlayer",
											"title": "Player Version",
											"width": 3648,
											"height": 4096,
											"credit": "Dyson Logos",
											"mapParent": {
												"id": "410"
											},
											"grid": {
												"type": "square",
												"size": 104,
												"offsetX": 4,
												"offsetY": 2
											}
										}
									]
								},
								"The following locations are keyed to {@adventure Map: Starglass Waypoint Upper Level|DrDe-FWtVC|1|Map: Starglass Waypoint Upper Level}.",
								{
									"type": "entries",
									"name": "S13: Balcony",
									"page": 72,
									"id": "163",
									"entries": [
										"This 10-foot-high balcony overlooks the eastern end of the outpost's lower level (areas {@area S2|140|x}, {@area S3|142|x}, {@area S7|14e|x}, and {@area S8|152|x}). Made of smoothly sculpted stone, the balcony has 3-foot-high railings that consist of taut metal cables strung between brass posts spaced 5 feet apart.",
										"Earthquakes caused the balcony to collapse in two places\u2014see areas {@area S16|169|x} and {@area S17|16a|x} for details."
									]
								},
								{
									"type": "entries",
									"name": "S14: Abandoned Garden",
									"page": 72,
									"id": "164",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 72,
											"id": "165",
											"entries": [
												"Magical light fills this rectangular room. The light emanates from three glass domes attached to the ceiling above a five-foot-wide, twenty-foot-long plant bed overflowing with rotting vegetation."
											]
										},
										"Closer inspection of the plant bed reveals two rusty protrusions among the vines; these are the heads of water sprinklers that now merely drip rusty water.",
										"If any character comes within 5 feet of the plant bed, read:",
										{
											"type": "insetReadaloud",
											"page": 72,
											"id": "166",
											"entries": [
												"The rotting vegetation gathers up into two writhing masses that shamble toward you."
											]
										},
										"The vines become two {@creature Shambling Mound|XMM|Shambling Mounds} that fight intruders. The creatures pursue fleeing prey but collapse into inanimate vegetation after 1 hour if not destroyed before then."
									]
								},
								{
									"type": "entries",
									"name": "S15: Teleportation Circle",
									"page": 74,
									"id": "167",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 74,
											"id": "168",
											"entries": [
												"Inscribed on the floor of this otherwise empty room is a ten-foot-diameter circle that incorporates geometric symbols and arcane glyphs."
											]
										},
										"The circle on the floor is a permanent teleportation circle (see the {@spell Teleportation Circle|XPHB} spell in the {@book Player's Handbook|XPHB})."
									]
								},
								{
									"type": "entries",
									"name": "S16: Collapsed Balcony",
									"page": 74,
									"id": "169",
									"entries": [
										"Part of the balcony has collapsed at this point, creating a 10-foot gap. A creature that tries and fails to jump the gap falls 10 feet into area {@area S3|142|x}."
									]
								},
								{
									"type": "entries",
									"name": "S17: Collapsed Balcony",
									"page": 74,
									"id": "16a",
									"entries": [
										"A 15-foot-long stretch of balcony has collapsed here. A creature that tries and fails to jump the gap falls 10 feet into area {@area S7|14e|x}."
									]
								},
								{
									"type": "entries",
									"name": "S18: Security Station",
									"page": 74,
									"id": "16b",
									"entries": [
										"This is a complex location, so review it carefully before reading the following text to the players to set the scene:",
										{
											"type": "insetReadaloud",
											"page": 74,
											"id": "16c",
											"entries": [
												"This area is brightly lit by crystal sconces spaced along the walls. The floor is one large balcony that overhangs a supply room on the lower level, with a glass staircase to connect them. Cables stretch between brass posts to form a railing around the balcony.Against the southwest wall sits a humming metal console with several switches and a flashing red bulb on its slanted top. Mounted on the wall above it is an oval plate of dark glass. A blocky creature clutches a small ceramic card in one of its mechanical hands as it waits nervously by the console."
											]
										},
										"The creature next to the console, a {@creature Modron Duodrone|XMM}, is Indifferent toward intruders. The duodrone knows Modron and Common Sign Language. If assailed, the duodrone emits an audible cry for help, prompting the four {@creature Modron Quadrone|XMM|Modron Quadrones} in the supply room below (area {@area S6|14a|x}) to move up to defend it. For more information about the console, see \"Using the Console\" below.",
										"Using a Glyph Card (see \"{@area Starglass Waypoint Features|137|x}\"), the duodrone retreated to this location to avoid the enraged brass dragon. The duodrone then activated a silent alarm and caused the light bulb on the console to flash red.",
										{
											"type": "image",
											"href": {
												"type": "internal",
												"path": "adventure/DrDe/071-04-003.qaara-gith-npc.webp"
											},
											"credit": "Justine Jones",
											"width": 1700,
											"height": 1210
										},
										{
											"type": "entries",
											"name": "Qaara's Arrival",
											"page": 74,
											"id": "16d",
											"entries": [
												"The silent alarm triggers a response from a githyanki outpost on the Astral Plane. At a moment of your choosing, a Lawful Neutral {@creature Githyanki Knight|XMM} named Qaara Valreth teleports into the room, appearing in an unoccupied space as close to the console as possible. Describe her arrival as follows:",
												{
													"type": "insetReadaloud",
													"page": 74,
													"id": "16e",
													"entries": [
														"Silvery motes of light swirl in the air before coalescing into a gaunt, green-skinned figure clad in ornate plate armor and holding a silver greatsword."
													]
												},
												"Qaara knows Gith and Common Sign Language. She uses the latter to try to communicate with any creature she encounters that doesn't know Gith, hoping to learn what's going on.",
												"Qaara is initially Indifferent toward the characters unless they're fighting one or more modrons or admit to ill intentions against the modrons; in that case, she is Hostile toward the characters and defends the modrons.",
												"Civil but unhelpful, Qaara wants to find out why the alarm was triggered, then return to the Astral Plane. She has no interest in the characters' quest or the dragon's claim to the outpost. If the characters describe Ylagan's violence against the modrons, Qaara says she will report the dragon's behavior to her allies on the Astral Plane, but she makes no promises the githyanki will interfere. She refuses to take orders, and if the characters treat her badly, she tries to frighten them into leaving the outpost\u2014but stops short of fighting them without provocation."
											]
										},
										{
											"type": "entries",
											"name": "Using the Console",
											"page": 74,
											"id": "16f",
											"entries": [
												"The console is a quirky piece of modron technology. Any character who spends 1 minute examining it as a {@action Study|XPHB} action can make a {@dc 15} Intelligence ({@skill Arcana|XPHB}) check. A character who succeeds on the check knows which switches and dials to manipulate to activate each function below (the alarm that summoned Qaara can't be triggered again). If a character who hasn't succeeded on this check manipulates any switches or dials, roll on the Console Mishaps table to determine what happens.",
												"The console is a Large object with AC 18 and HP 27; the screen above it is a Medium object with AC 11 and HP 4. Both have Immunity to Poison and Psychic damage and Vulnerability to Lightning damage.",
												"The switches and dials on the console govern the following functions:",
												{
													"type": "list",
													"style": "list-hang-notitle",
													"items": [
														{
															"type": "item",
															"name": "Activate Loudspeaker",
															"entry": "You can utter a short message (up to twenty-five words) that is broadcast in every location throughout {@area Starglass Waypoint|136|x}. The message can be in your own voice or delivered by a mechanical voice that translates your message into Modron."
														},
														{
															"type": "item",
															"name": "Create Sensor",
															"entry": "You create an invisible sensor in one of the following locations (your choice): the atrium (area {@area S2|140|x}), fountain court (area {@area S3|142|x}), merchants' concourse (area {@area S7|14e|x}), Astral gate (area {@area S12|15d|x}), or apartment hallway (area {@area S19|170|x}). The sensor is situated to provide an unobstructed view of the location, which displays on the glass screen above the console. Things can be seen but not heard through the sensor, which lasts for 10 minutes or until this console function is used again."
														},
														{
															"type": "item",
															"name": "Enable Flight",
															"entry": "You activate a magical effect. For the next 10 minutes, every creature in {@area Starglass Waypoint|136|x} gains a Fly Speed equal to its Speed and the ability to hover, but only while inside the outpost. When the effect ends on a creature that has no way to stay aloft, it falls gently and lands safely."
														},
														{
															"type": "item",
															"name": "Vent Gas",
															"entry": "You vent the gas in the maintenance corridor (area {@area S9|155|x}), and a deep voice emanating from the console says in Gith, \"Gas vented!\" The corridor remains clear for the next 24 hours, after which the gas returns."
														}
													]
												},
												{
													"type": "table",
													"caption": "Console Mishaps",
													"page": 75,
													"colLabels": [
														"1d12",
														"Mishap"
													],
													"colStyles": [
														"col-2 text-center",
														"col-10"
													],
													"rows": [
														[
															"1",
															"The console powers down. It can't be turned back on, and none of its functions can be activated henceforth."
														],
														[
															"2\u20133",
															"Creatures within 5 feet of the console take 3 ({@dice 1d6}) Lightning damage as sparks erupt from it."
														],
														[
															"4\u20136",
															"The sound of a blaring siren fills areas {@area S6|14a|x} and {@area S18|16b|x} for 1 minute or until the console is destroyed. All creatures in these locations have the {@condition Deafened|XPHB} condition while the siren blares."
														],
														[
															"7\u20139",
															"One of the console's functions is triggered accidentally. Roll {@dice 1d4} to determine which one: on a {@b 1}, Activate Loudspeaker; on a {@b 2}, Create Sensor (in area {@area S12|15d|x}); on a {@b 3}, Enable Flight; on a {@b 4}, Vent Gas."
														],
														[
															"10\u201312",
															"A Hostile {@creature Blue Slaad|XMM}, released from an extradimensional space, appears in an unoccupied space as close to the console as possible. It fights any creature it encounters. If this mishap has already happened, roll again."
														]
													]
												}
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S19: Apartment Hallway",
									"page": 76,
									"id": "170",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 76,
											"id": "171",
											"entries": [
												"This L-shaped corridor has an elevator at one end and five other doors leading away from it. Among the crystal sconces mounted on the walls, one near the elevator door appears to be malfunctioning. It flickers erratically."
											]
										},
										"Touching the flickering sconce extinguishes its light permanently. The other crystal sconces keep the hall bathed in {@variantrule Bright Light|XPHB}."
									]
								},
								{
									"type": "entries",
									"name": "S20: Privy",
									"page": 76,
									"id": "172",
									"entries": [
										"This room contains a pair of wooden benches, each one situated above a stone hatch that covers a 2-foot-wide, 30-foot-deep cesspit in the floor. The room holds nothing else of interest."
									]
								},
								{
									"type": "entries",
									"name": "S21: Pristine Luxury Suite",
									"page": 76,
									"id": "173",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 76,
											"id": "174",
											"entries": [
												"This luxury suite consists of two rooms separated by a transparent, sliding glass door.The west room is decorated like a parlor, complete with padded divans and armchairs, a rolling cart topped with crystal goblets and decanters, and a coat rack. The east room contains a comfortable four-poster bed, a wardrobe, a freestanding mirror, and a claw-footed ceramic bathtub tucked behind a three-panel screen. A window in the east wall looks down on the outpost's concourse.The walls throughout the suite are inlaid with gold in beautiful geometric patterns."
											]
										},
										"This suite is unoccupied. The door between areas S21a and S21b, like the other doors in the complex, is made of glassteel (see \"{@area Starglass Waypoint Features|137|x}\"); it slides open whenever a creature comes within 1 foot of it. The glassteel window overlooking the merchants' concourse (area {@area S7|14e|x}) doesn't open.",
										{
											"type": "entries",
											"name": "Treasure",
											"page": 76,
											"id": "175",
											"entries": [
												"Each 5-foot-section of wall contains 100 GP worth of inlaid gold that takes a character 1 hour to pry out. Other valuables include two crystal decanters (worth 250 GP each) and eight crystal goblets (worth 25 GP each)."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S22: Luxury Suite Retreat",
									"page": 76,
									"id": "176",
									"entries": [
										"This two-room suite looks identical to area {@area S21|173|x} and has identical treasure. In addition, the west room contains three {@creature Modron Tridrone|XMM|Modron Tridrones}, which retreated here to escape the dragon's wrath. The tridrones are Indifferent toward the characters, and each one has its own Glyph Card (see \"{@area Starglass Waypoint Features|137|x}\").",
										"The tridrones know Modron and Common Sign Language. Using the latter, they beg the characters to protect them from Ylagan's wrath. Although they don't know the dragon's current location, the modrons share the following information:",
										{
											"type": "list",
											"style": "list-hang-notitle",
											"items": [
												{
													"type": "item",
													"name": "Starglass Waypoint Lore",
													"entry": "Starglass Waypoint was built by githyanki and modrons. For nearly one hundred years, the githyanki used the outpost as a creche\u2014a secure and isolated location to raise and train their young. A planar gateway deep within the outpost allowed the githyanki to come and go freely from the Astral Plane. Nine years ago, after an earthquake damaged the planar gateway, the githyanki abandoned the outpost but left its modron caretakers behind."
												},
												{
													"type": "item",
													"name": "Ylagan's Arrival",
													"entry": "When Ylagan arrived a year ago and made the outpost his lair, the modrons set about repurposing it to serve the dragon's needs."
												},
												{
													"type": "item",
													"name": "Ylagan's Rage",
													"entry": "The dragon keeps his treasure in the room with the planar gate (area {@area S12|15d|x}). Very recently, treasure started disappearing from the dragon's hoard. After failing to locate the thief, Ylagan accused the modrons of stealing his treasure and destroyed several of them in a rage. He then used rubble to seal off the tunnel leading to his hoard and began hunting down the remaining modrons. These tridrones tried and failed to reach the security station (area {@area S18|16b|x}), hoping to use a console there to send a distress signal to a githyanki fortress on the Astral Plane. The dragon blocked the way, so the tridrones retreated to this luxury suite, hoping the dragon takes his remaining treasure and departs the outpost."
												}
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S23: Trashed Luxury Suite",
									"page": 76,
									"id": "177",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 76,
											"id": "178",
											"entries": [
												"This suite consists of two rooms separated by a sliding glass door. The furnishings in both rooms have been smashed to pieces, covering the floor with splintered wood, torn cloth, shattered crystal and ceramic, and shards of broken mirror. Even the walls, with their gold-inlaid geometric patterns, didn't survive intact; the south wall of the western room has partially collapsed."
											]
										},
										"The door between areas S23a and S23b is made of glassteel (see \"{@area Starglass Waypoint Features|137|x}\"); it slides open whenever a creature comes within 1 foot of it.",
										"A Hostile {@creature Invisible Stalker|XMM} dwells in the western room. If the characters enter the suite, the invisible stalker flies toward them, the opening of the sliding glassteel door betraying its presence. The githyanki used bound air elementals to help clean the luxury suites. After the githyanki abandoned {@area Starglass Waypoint|136|x}, these elementals coalesced into the invisible stalker and became uncontrollable. The stalker fights until destroyed.",
										{
											"type": "entries",
											"name": "Sinkhole",
											"page": 77,
											"id": "179",
											"entries": [
												"Beyond the collapsed wall lies a naturally formed sinkhole (see area {@area S24|17b|x})."
											]
										},
										{
											"type": "entries",
											"name": "Treasure",
											"page": 77,
											"id": "17a",
											"entries": [
												"Each 5-foot-section of wall contains 100 GP worth of inlaid gold that takes a character 1 hour to pry out. The suite contains no other valuables."
											]
										}
									]
								},
								{
									"type": "entries",
									"name": "S24: Robbed Suite and Sinkhole",
									"page": 77,
									"id": "17b",
									"entries": [
										{
											"type": "insetReadaloud",
											"page": 77,
											"id": "17c",
											"entries": [
												"This luxury suite consisted of two rooms separated by a sliding glass door. The western room has plunged down a sinkhole, while the eastern room looks like it has been ransacked. The furnishings in the east room include padded divans and armchairs, a meal cart, a coat rack, and a desk with its drawers pulled out. The walls are adorned with engraved geometric patterns."
											]
										},
										"Close examination of the walls reveals that someone used a knife, chisel, or similar tool to remove the gold inlay from the geometric engravings. Only a few worthless bits of gold remain. A thorough search of the furnishings in the eastern room yields nothing of value and no clues about the robber.",
										"The door between areas S24a and S24b is made of glassteel (see \"{@area Starglass Waypoint Features|137|x}\"); it slides open whenever a creature comes within 1 foot of it.",
										{
											"type": "entries",
											"name": "Sinkhole",
											"page": 77,
											"id": "17d",
											"entries": [
												"An earthquake caused a 60-foot-deep sinkhole to form here. Scaling its walls without climbing gear requires a successful {@dc 15} Strength ({@skill Athletics|XPHB}) check.",
												"At the bottom of the sinkhole, a {@creature Winged Kobold|XMM} named Bobsin has built a makeshift abode out of cloth and broken pieces of wood and ceramic furniture. Bobsin crept into the outpost a week ago, avoided the modrons, and stole a Glyph Card. Using the card, he entered this suite and started looting it. He keeps his treasure inside the makeshift abode and defends it with his life. He is otherwise Friendly toward other creatures.",
												"Characters who know the cause of Ylagan's distress might assume the winged kobold is the thief the dragon seeks. However, Bobsin has never laid eyes on the dragon's treasure hoard (though the greedy winged kobold certainly would like to learn more about it). If the characters deliver the winged kobold to Ylagan for questioning, the dragon interrogates Bobsin and quickly concludes the kobold is a thief\u2014but not the thief he's looking for."
											]
										},
										{
											"type": "entries",
											"name": "Treasure",
											"page": 77,
											"id": "17e",
											"entries": [
												"Bobsin's collection of treasure consists of the following:",
												{
													"type": "list",
													"items": [
														"Dagger",
														"Glyph Card (see \"{@area Starglass Waypoint Features|137|x}\")",
														"5-pound silver trade bar (worth 25 GP)",
														"22-pound ball of gold inlay (worth 1,100 GP)",
														"{@item Ring of Jumping|XDMG}"
													]
												}
											]
										}
									]
								}
							]
						}
					]
				},
				{
					"type": "section",
					"name": "Conclusion",
					"page": 77,
					"id": "17f",
					"entries": [
						"Should the characters obtain the {@item Bag of Devouring|XDMG}, they eventually discover its true nature. What they do with it at that point is up to them.",
						"If they tell Ylagan that the bag devoured his precious gemstones, the dragon is relieved to learn the truth and regrets his behavior toward the modrons. Contrite, he vows to protect the remaining modrons and watch over them.",
						"Ylagan allows the characters to keep treasure they found in {@area Starglass Waypoint|136|x}, except items from his personal hoard.",
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/072-04-004.ylagan-npc-dragon-with-modrons.webp"
							},
							"credit": "Justine Jones",
							"width": 850,
							"height": 731
						}
					]
				},
				{
					"type": "section",
					"name": "History of Brass Dragons",
					"page": 61,
					"id": "180",
					"entries": [
						"{@font AURAJ DARASTRIX|languages/XPHB/Draconic/Iokharik-v2.woff2}",
						{
							"type": "insetReadaloud",
							"id": "181",
							"entries": [
								"The curling horns seen on the brass dragon Blaize in Keith Parkinson's cover for the Dragonlance adventure Dragons of Hope (1984) were a short-lived addition to the look of brass dragons, but later art combined the shape of the horns with the idea of neck plates visible in the earliest depictions of these dragons."
							]
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/073-04-006.brass-dragon-with-rider.webp"
							},
							"title": "Dragons of Hope (1984)",
							"credit": "Keith Parkinson",
							"width": 850,
							"height": 855
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/074-04-007.brass-dragon-1993.webp"
							},
							"title": "Monstrous Manual (1993)",
							"credit": "Mark A. Nelson",
							"width": 832,
							"height": 929
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/075-04-008.brass-dragon-1977.webp"
							},
							"title": "Monster Manual (1977)",
							"credit": "David C. Sutherland",
							"width": 684,
							"height": 797
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/076-04-009.brass-dragon-draconomicon.webp"
							},
							"title": "Draconomicon (2003)",
							"credit": "Richard Sardinha",
							"width": 1700,
							"height": 2410
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/077-04-011.brass-dragon-anatomy.webp"
							},
							"title": "Draconomicon (2003)",
							"credit": "Todd Lockwood",
							"width": 850,
							"height": 573
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/078-04-010.brass-dragon-mtg.webp"
							},
							"title": "Commander Legends: Battle for Baldur's Gate (2022)",
							"credit": "Raoul Vitale",
							"width": 744,
							"height": 1040
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/079-04-012.brass-dragon-2023.webp"
							},
							"title": "Concept Art (2023)",
							"credit": "Alexander Ostrowski",
							"width": 1700,
							"height": 844
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/080-04-013.brass-dragon-2025.webp"
							},
							"title": "Monster Manual (2025)",
							"credit": "Caio Monteiro",
							"width": 1700,
							"height": 1100
						}
					]
				}
			]
		},
		{
			"type": "section",
			"name": "Credits",
			"page": 2,
			"id": "40b",
			"entries": [
				{
					"type": "list",
					"style": "list-hang-notitle",
					"columns": 2,
					"items": [
						{
							"type": "item",
							"name": "Lead Designers:",
							"entry": "Amanda Hamon, James Wyatt"
						},
						{
							"type": "item",
							"name": "Designers:",
							"entry": "Justice Ramin Arman, Makenzie De Armas, Anthony Joyce-Rivera, Renee Knipe, Ron Lundeen, Christopher Perkins, Patrick Renie, Erin Roberts, F. Wesley Schneider, Carl Sibley, Jason Tondro, Steve Townshend"
						},
						{
							"type": "item",
							"name": "Rules Developers:",
							"entry": "Makenzie De Armas (lead), Jeremy Crawford, Ron Lundeen"
						},
						{
							"type": "item",
							"name": "Editors:",
							"entry": "Judy Bauer (lead), Emma Candon, Sadie Lowry, Hannah Rose, Sue Weinlein, Hans Ziegler"
						},
						{
							"type": "item",
							"name": "Art Directors:",
							"entry": "Matt Cole (lead), Fury Galluzzi, Josh Herman, Kate Irwin, Emi Tanji"
						},
						{
							"type": "item",
							"name": "Graphic Designers:",
							"entry": "Matt Cole, Paolo Vacala"
						},
						{
							"type": "item",
							"name": "Cover Illustrators:",
							"entry": "Justine Jones, Greg Staples"
						},
						{
							"type": "item",
							"name": "Interior Illustrators:",
							"entry": "Tom Babbey, Daren Bader, Clyde Caldwell, Chippy, Simon Dominic, Jeff Easley, Luke Eidenschink, Larry Elmore, Jason A. Engle, Lars Grant-West, John Grello, Johan Grenier, Justine Jones, Andrew Kolb, Vance Kovacs, Andrey Kuzinskiy, Ed Kwong, Todd Lockwood, Antonio José Manzanedo, Dominik Mayer, Caio Monteiro, Martin Mottet, Jodie Muir, Mark A. Nelson, Alexander Ostrowski, Keith Parkinson, Anna Podedworna, Steve Prescott, Chris Rallis, Joshua Raphael, Richard Sardinha, Chris Seaman, Rudy Siswanto, Craig J Spearing, Ron Spencer, Leroy Steinmann, Zack Stella, Matt Stewart, Matt Stikker, David C. Sutherland, Autumn Rain Turkel, Paolo Vacala, Svetlin Velinov, Raoul Vitale, Jabari Weathers, Campbell White"
						},
						{
							"type": "item",
							"name": "Cartographers:",
							"entry": "Francesca Baerald, Jared Blando, CoupleOfKooks, Andrew Kolb, Dyson Logos, Damien Mammoliti, Mike Schley, Paolo Vacala"
						},
						{
							"type": "item",
							"name": "Consultants:",
							"entry": "Shawn Banerjee, Eytan Bernstein, Daniel Delgado, Sameer Joseph"
						},
						{
							"type": "item",
							"name": "Producers:",
							"entry": "Rob Hawkey (lead), Bill Benham, Siera Bruggeman, Vanessa Hoskins"
						}
					]
				},
				"{@i This book is dedicated to Christopher Perkins for his decades of contributions to Dungeons & Dragons.}",
				{
					"type": "gallery",
					"images": [
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/199-11-001.title-splash.webp"
							},
							"credit": "Alexander Ostrowski",
							"width": 850,
							"height": 963
						}
					]
				},
				{
					"type": "gallery",
					"images": [
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/200-11-002.traditional-cover.webp"
							},
							"title": "On the Cover: Three brave adventurers face the unknown dangers presented by the five kinds of chromatic dragons in this dramatic poster image by Greg Staples.",
							"width": 850,
							"height": 951
						},
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "adventure/DrDe/201-11-003.alt-cover.webp"
							},
							"title": "On the Alt-Cover: Justine Jones presents a psychedelic scene of dragon-filled dreams.",
							"width": 850,
							"height": 951
						}
					]
				}
			]
		}
	]
}
