{
	"monster": [
		{
			"name": "Dankwood Duergar",
			"source": "MGELFT",
			"page": 32,
			"size": [
				"M"
			],
			"type": {
				"type": "humanoid",
				"tags": [
					"dwarf"
				]
			},
			"alignment": [
				{
					"special": "lawful grumpy"
				}
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"Plate Mail"
					]
				}
			],
			"hp": {
				"formula": "4d8 + 8",
				"average": 26
			},
			"speed": {
				"walk": 25
			},
			"str": 16,
			"dex": 11,
			"con": 14,
			"int": 11,
			"wis": 10,
			"cha": 9,
			"senses": [
				"darkvision 120 ft."
			],
			"passive": 10,
			"resist": [
				"poison"
			],
			"languages": [
				"Dwarvish",
				"Undercommon"
			],
			"cr": "2",
			"trait": [
				{
					"name": "Duergar Resilience",
					"entries": [
						"The Dankwood duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being {@condition charmed} or {@condition paralyzed}."
					]
				},
				{
					"name": "Sunlight Sensitivity",
					"entries": [
						"While in sunlight, the Dankwood duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
					]
				}
			],
			"action": [
				{
					"name": "Verbal Jab",
					"entries": [
						"The duergar unleashes a string of insults laced with subtle enchantments at a creature they can see within 60 feet. If the creature can hear them (it doesn't need to understand them), it must succeed on a {@dc 12} Wisdom saving throw or take {@damage 1d4} psychic damage and have disadvantage on the next attack roll it makes before the end of its next turn."
					]
				},
				{
					"name": "Haymaker",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d6 + 6}) bludgeoning damage. If the duergar is enlarged, increase their damage to 10 ({@damage 2d6 + 3}) bludgeoning damage."
					]
				}
			],
			"traitTags": [
				"Sunlight Sensitivity"
			],
			"senseTags": [
				"SD"
			],
			"languageTags": [
				"D",
				"U"
			],
			"damageTags": [
				"B"
			],
			"miscTags": [
				"MW"
			],
			"savingThrowForced": [
				"wisdom"
			],
			"hasToken": true,
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Dankwood Grung",
			"source": "MGELFT",
			"page": 31,
			"size": [
				"S"
			],
			"type": {
				"type": "humanoid",
				"tags": [
					"grung"
				]
			},
			"alignment": [
				{
					"special": "lawful grumpy"
				}
			],
			"ac": [
				13
			],
			"hp": {
				"formula": "5d6 + 10",
				"average": 27
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"str": 7,
			"dex": 16,
			"con": 15,
			"int": 10,
			"wis": 11,
			"cha": 15,
			"save": {
				"dex": "+5"
			},
			"skill": {
				"athletics": "+2",
				"intimidation": "+4",
				"perception": "+2",
				"stealth": "+5"
			},
			"passive": 12,
			"immune": [
				"poison"
			],
			"conditionImmune": [
				"poisoned"
			],
			"languages": [
				"Grung"
			],
			"cr": "1",
			"trait": [
				{
					"name": "Amphibious",
					"entries": [
						"The grung can breathe air and water."
					]
				},
				{
					"name": "Poisonous Skin",
					"entries": [
						"Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. A {@condition poisoned} creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
					]
				},
				{
					"name": "Standing Leap",
					"entries": [
						"The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start."
					]
				}
			],
			"action": [
				{
					"name": "Grumpy Grung Growl",
					"entries": [
						"A ferocious gurgling issues from the throat of the Dankwood grung, warning those within 15 feet that they are indeed grumpy. Creatures in that area must succeed at a {@dc 12} Charisma saving throw or be {@condition frightened} until the end of their next turn."
					]
				},
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw,rw} {@hit 0} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage in melee, or 3 ({@damage 1d4 + 1}) piercing damage at range. Target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
					]
				}
			],
			"attachedItems": [
				"dagger|phb"
			],
			"traitTags": [
				"Amphibious"
			],
			"languageTags": [
				"OTH"
			],
			"damageTags": [
				"I",
				"P"
			],
			"miscTags": [
				"MLW",
				"MW",
				"RW",
				"THW"
			],
			"savingThrowForced": [
				"charisma",
				"constitution"
			],
			"hasToken": true,
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "King Robbit the Slimy",
			"source": "MGELFT",
			"page": 32,
			"size": [
				"S"
			],
			"type": {
				"type": "humanoid",
				"tags": [
					"grung"
				]
			},
			"alignment": [
				{
					"special": "lawful grumpy"
				}
			],
			"ac": [
				13
			],
			"hp": {
				"formula": "5d6 + 10",
				"average": 27
			},
			"speed": {
				"walk": 25,
				"climb": 25
			},
			"str": 7,
			"dex": 16,
			"con": 15,
			"int": 10,
			"wis": 11,
			"cha": 15,
			"save": {
				"dex": "+5"
			},
			"skill": {
				"athletics": "+2",
				"intimidation": "+4",
				"perception": "+2",
				"stealth": "+5"
			},
			"passive": 12,
			"immune": [
				"poison"
			],
			"conditionImmune": [
				"charmed",
				"poisoned"
			],
			"languages": [
				"Grung"
			],
			"cr": "2",
			"trait": [
				{
					"name": "Amphibious",
					"entries": [
						"The grung can breathe air and water."
					]
				},
				{
					"name": "Poisonous Skin",
					"entries": [
						"Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. A {@condition poisoned} creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
					]
				},
				{
					"name": "Standing Leap",
					"entries": [
						"The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start."
					]
				}
			],
			"action": [
				{
					"name": "Grumpy Grung Growl",
					"entries": [
						"A ferocious gurgling issues from the throat of the Dankwood grung, warning those within 15 feet that they are indeed grumpy. Creatures in that area must succeed at a {@dc 12} Charisma saving throw or be {@condition frightened} until the end of their next turn."
					]
				},
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw,rw} {@hit 0} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}3 ({@damage 1d4 + 1}) piercing damage in melee, or 3 ({@damage 1d4 + 1}) piercing damage at range. Target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
					]
				},
				{
					"name": "Shortbow",
					"entries": [
						"{@atk rw} {@hit 5} to hit, range 80/320 ft., one target. {@h}9 ({@damage 1d6 + 6}) piercing damage. Target must succeed on a {@dc 12} Constitution saving throw or take 5 ({@damage 2d4}) poison damage."
					]
				}
			],
			"attachedItems": [
				"dagger|phb",
				"shortbow|phb"
			],
			"traitTags": [
				"Amphibious"
			],
			"languageTags": [
				"OTH"
			],
			"damageTags": [
				"I",
				"P"
			],
			"miscTags": [
				"MLW",
				"MW",
				"RNG",
				"RW",
				"THW"
			],
			"savingThrowForced": [
				"charisma",
				"constitution"
			],
			"hasToken": true,
			"hasFluff": true
		},
		{
			"name": "Sludge Hag",
			"source": "MGELFT",
			"page": 33,
			"size": [
				"M"
			],
			"type": "fey",
			"alignment": [
				{
					"special": "neutral oozy"
				}
			],
			"ac": [
				{
					"ac": 17,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"formula": "11d8 + 33",
				"average": 82
			},
			"speed": {
				"walk": 30
			},
			"str": 18,
			"dex": 12,
			"con": 16,
			"int": 13,
			"wis": 14,
			"cha": 14,
			"skill": {
				"arcana": "+3",
				"deception": "+4",
				"perception": "+4",
				"stealth": "+3"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 14,
			"languages": [
				"Common",
				"Draconic",
				"Sylvan"
			],
			"cr": "3",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"type": "spellcasting",
					"will": [
						"{@spell acid splash}",
						"{@spell dancing lights}",
						"{@spell minor illusion}"
					],
					"footerEntries": [
						"The hag's innate spellcasting ability is Charisma (spell save {@dc 12}). She can innately cast the following spells, requiring no material components. "
					]
				}
			],
			"trait": [
				{
					"name": "Amorphous",
					"entries": [
						"The sludge hag can move through a space as narrow as 1 inch wide without squeezing."
					]
				},
				{
					"name": "Amphibious",
					"entries": [
						"The sludge hag can breathe air and water."
					]
				}
			],
			"action": [
				{
					"name": "False Appearance",
					"entries": [
						"The sludge hag collapses into a oily pool of sludge. While motionless, the sludge hag is indistinguishable from any other oily pool of oozy drippiness."
					]
				},
				{
					"name": "Sludge Slap",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}12 ({@damage 1d8 + 8}) bludgeoning damage, plus 4 ({@damage 1d8}) acid damage. Sludge Slap does both bludgeoning and acid damage."
					]
				}
			],
			"traitTags": [
				"Amorphous",
				"Amphibious"
			],
			"senseTags": [
				"D"
			],
			"languageTags": [
				"C",
				"DR",
				"S"
			],
			"damageTags": [
				"A",
				"B"
			],
			"spellcastingTags": [
				"I"
			],
			"miscTags": [
				"MW"
			],
			"savingThrowForcedSpell": [
				"dexterity"
			],
			"hasToken": true,
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Spiderfrog",
			"source": "MGELFT",
			"page": 33,
			"size": [
				"S"
			],
			"type": "beast",
			"alignment": [
				{
					"special": "chaotic sticky"
				}
			],
			"ac": [
				13
			],
			"hp": {
				"formula": "2d8 + 4",
				"average": 13
			},
			"speed": {
				"walk": 30,
				"climb": 30
			},
			"str": 10,
			"dex": 16,
			"con": 14,
			"int": 3,
			"wis": 12,
			"cha": 4,
			"skill": {
				"perception": "+3",
				"stealth": "+7"
			},
			"senses": [
				"blindsight 10 ft.",
				"darkvision 60 ft."
			],
			"passive": 13,
			"cr": "1/4",
			"trait": [
				{
					"name": "Amphibious",
					"entries": [
						"The spiderfrog can breathe air and water."
					]
				},
				{
					"name": "Spider Climb",
					"entries": [
						"The spiderfrog can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
					]
				},
				{
					"name": "Standing Leap",
					"entries": [
						"Spiderfrog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start."
					]
				}
			],
			"action": [
				{
					"name": "Bite",
					"entries": [
						"{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d6 + 1}) piercing damage. Target is {@condition grappled} (escape {@dc 11}). Until this grapple ends, the target is {@condition restrained}, and spiderfrog can't bite another target."
					]
				}
			],
			"traitTags": [
				"Amphibious",
				"Spider Climb"
			],
			"senseTags": [
				"B",
				"D"
			],
			"damageTags": [
				"P"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflict": [
				"grappled",
				"restrained"
			],
			"hasToken": true,
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Yeti Tyke",
			"source": "MGELFT",
			"page": 34,
			"size": [
				"S"
			],
			"type": "monstrosity",
			"alignment": [
				{
					"special": "chaotic silly"
				}
			],
			"ac": [
				{
					"ac": 11,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"formula": "2d6 + 2",
				"average": 9
			},
			"speed": {
				"walk": 20,
				"climb": 20
			},
			"str": 10,
			"dex": 11,
			"con": 12,
			"int": 6,
			"wis": 8,
			"cha": 5,
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 9,
			"immune": [
				"cold"
			],
			"languages": [
				"understands Yeti but can't speak"
			],
			"cr": "1/8",
			"trait": [
				{
					"name": "Keen Smell",
					"entries": [
						"The yeti tyke has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
					]
				},
				{
					"name": "Snow Camouflage",
					"entries": [
						"The yeti tyke has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain."
					]
				}
			],
			"action": [
				{
					"name": "Claw",
					"entries": [
						"{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) slashing damage, plus 2 ({@damage 1d4}) cold damage. Claw does both slashing and cold damage."
					]
				}
			],
			"traitTags": [
				"Camouflage",
				"Keen Senses"
			],
			"senseTags": [
				"D"
			],
			"languageTags": [
				"CS",
				"OTH"
			],
			"damageTags": [
				"C",
				"S"
			],
			"miscTags": [
				"MW"
			],
			"hasToken": true,
			"hasFluff": true,
			"hasFluffImages": true
		}
	]
}
