{
	"data": [
		{
			"type": "section",
			"name": "DM Screen",
			"entries": [
				{
					"type": "entries",
					"name": "Cover",
					"entries": [
						{
							"type": "image",
							"href": {
								"type": "internal",
								"path": "book/XScreen/XScreen Front.webp"
							},
							"credit": "Joy Ang",
							"width": 1530,
							"height": 340
						}
					],
					"id": "001"
				},
				{
					"type": "entries",
					"name": "Conditions",
					"entries": [
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Blinded"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Charmed"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Deafened"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Exhaustion"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Frightened"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Grappled"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Incapacitated"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Invisible"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Paralyzed"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Petrified"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Poisoned"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Prone"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Restrained"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Stunned"
						},
						{
							"type": "statblock",
							"tag": "condition",
							"source": "XPHB",
							"name": "Unconscious"
						}
					],
					"id": "002"
				},
				{
					"type": "entries",
					"name": "Tables",
					"entries": [
						{
							"type": "table",
							"caption": "Improvising Damage",
							"colLabels": [
								"Dice",
								"Examples"
							],
							"colStyles": [
								"col-2 text-center",
								"col-10"
							],
							"rows": [
								[
									"{@damage 1d10}",
									"Burned by coals, hit by a falling bookcase, pricked by a poison needle"
								],
								[
									"{@damage 2d10}",
									"Struck by lightning, stumbling into a firepit"
								],
								[
									"{@damage 4d10}",
									"Hit by falling rubble in a collapsing tunnel, tumbling into a vat of acid"
								],
								[
									"{@damage 10d10}",
									"Crushed by compacting walls, hit by whirling steel blades, wading through lava"
								],
								[
									"{@damage 18d10}",
									"Submerged in lava, hit by a crashing flying fortress"
								],
								[
									"{@damage 24d10}",
									"Tumbling into a vortex of fire on the Elemental Plane of Fire, crushed in the jaws of a godlike creature or a moon-sized monster"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Damage Severity and Level",
							"colLabels": [
								"Character Levels",
								"Nuisance",
								"Deadly"
							],
							"colStyles": [
								"col-4 text-center",
								"col-4 text-center",
								"col-4 text-center"
							],
							"rows": [
								[
									"1\u20134",
									"5 ({@damage 1d10})",
									"11 ({@damage 2d10})"
								],
								[
									"5\u201310",
									"11 ({@damage 2d10})",
									"22 ({@damage 4d10})"
								],
								[
									"11\u201316",
									"22 ({@damage 4d10})",
									"55 ({@damage 10d10})"
								],
								[
									"17\u201320",
									"55 ({@damage 10d10})",
									"99 ({@damage 18d10})"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Actions",
							"colLabels": [
								"Action",
								"Summary"
							],
							"colStyles": [
								"col-2",
								"col-10"
							],
							"rows": [
								[
									"{@action Attack|XPHB}",
									"Attack with a weapon or an {@variantrule Unarmed Strike|XPHB}."
								],
								[
									"{@action Dash|XPHB}",
									"For the rest of the turn, give yourself extra movement equal to your {@variantrule Speed|XPHB}."
								],
								[
									"{@action Disengage|XPHB}",
									"Your movement doesn't provoke {@action Opportunity Attack|XPHB|Opportunity Attacks} for the rest of the turn."
								],
								[
									"{@action Dodge|XPHB}",
									"Until the start of your next turn, attack rolls against you have {@variantrule Disadvantage|XPHB}, and you make Dexterity saving throws with {@variantrule Advantage|XPHB}. You lose this benefit if you have the {@condition Incapacitated|XPHB} condition or if your {@variantrule Speed|XPHB} is 0."
								],
								[
									"{@action Help|XPHB}",
									"Help another creature's ability check or attack roll, or administer first aid."
								],
								[
									"{@action Hide|XPHB}",
									"Make a Dexterity ({@skill Stealth|XPHB}) check."
								],
								[
									"{@action Influence|XPHB}",
									"Make a Charisma ({@skill Deception|XPHB}, {@skill Intimidation|XPHB}, {@skill Performance|XPHB}, or {@skill Persuasion|XPHB}) or Wisdom ({@skill Animal Handling|XPHB|}) check to alter a creature's attitude."
								],
								[
									"{@action Magic|XPHB}",
									"Cast a spell, use a magic item, or use a magical feature."
								],
								[
									"{@action Ready|XPHB}",
									"Prepare to take an action in response to a trigger you define."
								],
								[
									"{@action Search|XPHB}",
									"Make a Wisdom ({@skill Insight|XPHB}, {@skill Medicine|XPHB}, {@skill Perception|XPHB}, or {@skill Survival|XPHB}) check."
								],
								[
									"{@action Study|XPHB}",
									"Make an Intelligence ({@skill Arcana|XPHB}, {@skill History|XPHB}, {@skill Investigation|XPHB}, {@skill Nature|XPHB}, or {@skill Religion|XPHB}) check."
								],
								[
									"{@action Utilize|XPHB}",
									"Use a nonmagical object."
								]
							],
							"footnotes": [
								"{@i See the Player's Handbook rules glossary for full action definitions}"
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "statblock",
							"tag": "variantrule",
							"source": "XPHB",
							"name": "Long Jump"
						},
						{
							"type": "statblock",
							"tag": "variantrule",
							"source": "XPHB",
							"name": "High Jump"
						},
						{
							"type": "statblock",
							"tag": "status",
							"source": "XPHB",
							"name": "Concentration"
						},
						{
							"type": "table",
							"caption": "Skills",
							"colLabels": [
								"Skill",
								"Ability"
							],
							"colStyles": [
								"col-6",
								"col-6"
							],
							"rows": [
								[
									"{@skill Acrobatics|XPHB}",
									"Dexterity"
								],
								[
									"{@skill Animal Handling|XPHB}",
									"Wisdom"
								],
								[
									"{@skill Arcana|XPHB}",
									"Intelligence"
								],
								[
									"{@skill Athletics|XPHB}",
									"Strength"
								],
								[
									"{@skill Deception|XPHB}",
									"Charisma"
								],
								[
									"{@skill History|XPHB}",
									"Intelligence"
								],
								[
									"{@skill Insight|XPHB}",
									"Wisdom"
								],
								[
									"{@skill Intimidation|XPHB}",
									"Charisma"
								],
								[
									"{@skill Investigation|XPHB}",
									"Intelligence"
								],
								[
									"{@skill Medicine|XPHB}",
									"Wisdom"
								],
								[
									"{@skill Nature|XPHB}",
									"Intelligence"
								],
								[
									"{@skill Perception|XPHB}",
									"Wisdom"
								],
								[
									"{@skill Performance|XPHB}",
									"Charisma"
								],
								[
									"{@skill Persuasion|XPHB}",
									"Charisma"
								],
								[
									"{@skill Religion|XPHB}",
									"Intelligence"
								],
								[
									"{@skill Sleight of Hand|XPHB}",
									"Dexterity"
								],
								[
									"{@skill Stealth|XPHB}",
									"Dexterity"
								],
								[
									"{@skill Survival|XPHB}",
									"Wisdom"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "entries",
							"name": "Death Saving Throws",
							"entries": [
								"When you start your turn with 0 HP, roll {@dice 1d20}, and you succeed on a 10+.",
								{
									"type": "list",
									"style": "list-hang",
									"items": [
										{
											"type": "item",
											"name": "Third Success",
											"entries": [
												"You become {@variantrule Stable|XPHB}."
											]
										},
										{
											"type": "item",
											"name": "Third Failure",
											"entries": [
												"You die."
											]
										},
										{
											"type": "item",
											"name": "Rolling a 1",
											"entries": [
												"Counts as two failures."
											]
										},
										{
											"type": "item",
											"name": "Rolling a 20",
											"entries": [
												"You regain 1 Hit Point."
											]
										}
									]
								},
								"If you take damage at 0 HP, it counts as a failed {@variantrule Death Saving Throw|XPHB|Death Save} or two failures if the damage is from a {@variantrule Critical Hit|XPHB}."
							],
							"data": {
								"variantRuleInclude": {
									"ruleType": "C"
								}
							},
							"id": "004"
						},
						{
							"type": "table",
							"caption": "Object Armor Class",
							"colLabels": [
								"AC",
								"Substance"
							],
							"colStyles": [
								"col-2 text-center",
								"col-10"
							],
							"rows": [
								[
									"11",
									"Cloth, paper, rope"
								],
								[
									"13",
									"Crystal, glass, ice"
								],
								[
									"15",
									"Wood"
								],
								[
									"17",
									"Stone"
								],
								[
									"19",
									"Iron, steel"
								],
								[
									"21",
									"Mithral"
								],
								[
									"23",
									"Adamantine"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Object Hit Points",
							"colLabels": [
								"Size",
								"Fragile",
								"Resilient"
							],
							"colStyles": [
								"col-6",
								"col-3",
								"col-3"
							],
							"rows": [
								[
									"Tiny (bottle, lock)",
									"2 ({@dice 1d4})",
									"5 ({@dice 2d4})"
								],
								[
									"Small (chest, lute)",
									"3 ({@dice 1d6})",
									"10 ({@dice 3d6})"
								],
								[
									"Medium (barrel, chandelier)",
									"4 ({@dice 1d8})",
									"18 ({@dice 4d8})"
								],
								[
									"Large (cart, dining table)",
									"5 ({@dice 1d10})",
									"27 ({@dice 5d10})"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Food, Drink, and Lodging",
							"colLabels": [
								"Item",
								"Cost"
							],
							"colStyles": [
								"col-8",
								"col-4 text-right"
							],
							"rows": [
								[
									"{@item Ale (mug)|XPHB}",
									"4 CP"
								],
								[
									"{@item Bread (loaf)|XPHB}",
									"2 CP"
								],
								[
									"{@item Cheese (wedge)|XPHB}",
									"1 SP"
								],
								[
									"{@i Inn Stay per Day}",
									""
								],
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Squalid",
										"7 CP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Poor",
										"1 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Modest",
										"5 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Comfortable",
										"8 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Wealthy",
										"2 GP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Aristocratic",
										"4 GP"
									]
								},
								[
									"{@i Meal}",
									""
								],
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Squalid",
										"1 CP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Poor",
										"2 CP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Modest",
										"1 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Comfortable",
										"2 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Wealthy",
										"3 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"Aristocratic",
										"6 SP"
									]
								},
								[
									"{@i Wine (bottle)}",
									""
								],
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"{@item Common Wine (bottle)|XPHB|Common}",
										"2 SP"
									]
								},
								{
									"type": "row",
									"style": "row-indent-first",
									"row": [
										"{@item Fine Wine (bottle)|XPHB|Fine}",
										"10 GP"
									]
								}
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Typical Difficulty Classes",
							"colLabels": [
								"Task Difficulty",
								"DC"
							],
							"colStyles": [
								"col-10",
								"col-2 text-center"
							],
							"rows": [
								[
									"Very easy",
									"5"
								],
								[
									"Easy",
									"10"
								],
								[
									"Medium",
									"15"
								],
								[
									"Hard",
									"20"
								],
								[
									"Very hard",
									"25"
								],
								[
									"Nearly impossible",
									"30"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Light Sources",
							"colLabels": [
								"Source",
								"Bright Light",
								"Dim Light",
								"Duration"
							],
							"colStyles": [
								"col-3",
								"col-3",
								"col-3",
								"col-3"
							],
							"rows": [
								[
									"{@item Candle|XPHB}",
									"5 feet",
									"+5 feet",
									"1 hour"
								],
								[
									"{@item Lamp|XPHB}",
									"15 feet",
									"+30 feet",
									"6 hours"
								],
								[
									"{@item Bullseye Lantern|XPHB|Lantern, Bullseye}",
									"60-foot {@variantrule Cone [Area of Effect]|XPHB|Cone}",
									"+60 feet",
									"6 hours"
								],
								[
									"{@item Hooded Lantern|XPHB|Lantern, Hooded}",
									"30 feet (none with hood lowered)",
									"+30 feet (5 feet with hood lowered)",
									"6 hours"
								],
								[
									"{@item Torch|XPHB}",
									"20 feet",
									"+20 feet",
									"1 hour"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Obscured Areas",
							"colLabels": [
								"Obscureness",
								"Effect",
								"Examples"
							],
							"colStyles": [
								"col-3",
								"col-5",
								"col-4"
							],
							"rows": [
								[
									"{@variantrule Lightly Obscured|XPHB}",
									"Creatures have {@variantrule Disadvantage|XPHB} on Wisdom ({@skill Perception|XPHB}) checks that rely on sight",
									"{@variantrule Dim Light|XPHB}, patchy fog, moderate foliage"
								],
								[
									"{@variantrule Heavily Obscured|XPHB}",
									"Creatures have the {@condition Blinded|XPHB} condition",
									"{@variantrule Darkness|XPHB}, heavy fog, dense foliage"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Travel Pace",
							"colLabelRows": [
								[
									"",
									{
										"type": "cellHeader",
										"width": 3,
										"entry": "Distance Traveled Per...",
										"style": "th-skewer"
									},
									""
								],
								[
									"Pace",
									"Minute",
									"Hour",
									"Day",
									"Effect"
								]
							],
							"colStyles": [
								"col-2",
								"col-2",
								"col-2",
								"col-2",
								"col-4"
							],
							"rows": [
								[
									"Fast",
									"400 feet",
									"4 miles",
									"30 miles",
									"{@variantrule Disadvantage|XPHB} on Wisdom ({@skill Perception|XPHB} or {@skill Survival|XPHB}) and Dexterity ({@skill Stealth|XPHB}) checks"
								],
								[
									"Normal",
									"300 feet",
									"3 miles",
									"24 miles",
									"{@variantrule Disadvantage|XPHB} on Dexterity ({@skill Stealth|XPHB}) checks"
								],
								[
									"Slow",
									"200 feet",
									"2 miles",
									"18 miles",
									"{@variantrule Advantage|XPHB} on Wisdom ({@skill Perception|XPHB} or {@skill Survival|XPHB}) checks"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Travel Terrain",
							"colLabels": [
								"Terrain",
								"Maximum Pace",
								"Encounter Distance",
								"Foraging DC",
								"Navigation DC",
								"Search DC"
							],
							"colStyles": [
								"col-2",
								"col-2 text-center",
								"col-2 text-center",
								"col-2 text-center",
								"col-2 text-center",
								"col-2 text-center"
							],
							"rows": [
								[
									"Arctic",
									"Fast*",
									"{@dice 6d6 × 10} feet",
									"20",
									"10",
									"10"
								],
								[
									"Coastal",
									"Normal",
									"{@dice 2d10 × 10} feet",
									"10",
									"5",
									"15"
								],
								[
									"Desert",
									"Normal",
									"{@dice 6d6 × 10} feet",
									"20",
									"10",
									"10"
								],
								[
									"Forest",
									"Normal",
									"{@dice 2d8 × 10} feet",
									"10",
									"15",
									"15"
								],
								[
									"Grassland",
									"Fast",
									"{@dice 6d6 × 10} feet",
									"15",
									"5",
									"15"
								],
								[
									"Hill",
									"Normal",
									"{@dice 2d10 × 10} feet",
									"15",
									"10",
									"15"
								],
								[
									"Mountain",
									"Slow",
									"{@dice 4d10 × 10} feet",
									"20",
									"15",
									"20"
								],
								[
									"Swamp",
									"Slow",
									"{@dice 2d8 × 10} feet",
									"10",
									"15",
									"20"
								],
								[
									"Underdark",
									"Normal",
									"{@dice 2d6 × 10} feet",
									"20",
									"10",
									"20"
								],
								[
									"Urban",
									"Normal",
									"{@dice 2d6 × 10} feet",
									"20",
									"15",
									"15"
								],
								[
									"Waterborne",
									"Special†",
									"{@dice 6d6 × 10} feet",
									"15",
									"10",
									"15"
								]
							],
							"footnotes": [
								"*Appropriate equipment (such as skis) is necessary to keep up a Fast pace in Arctic terrain.",
								"†Characters' rate of travel while waterborne depends on the vehicle carrying them."
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Cover",
							"colLabels": [
								"Cover Degree",
								"Benefit to Target"
							],
							"colStyles": [
								"col-3",
								"col-9"
							],
							"rows": [
								[
									"Half Cover",
									"+2 bonus to AC and Dexterity saving throws"
								],
								[
									"Three-Quarters Cover",
									"+5 bonus to AC and Dexterity saving throws"
								],
								[
									"Total Cover",
									"Can't be targeted directly"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Audible Distance",
							"colLabels": [
								"Noise",
								"Distance"
							],
							"colStyles": [
								"col-6",
								"col-6"
							],
							"rows": [
								[
									"Trying to be quiet",
									"{@dice 2d6 × 5} feet"
								],
								[
									"Normal noise level",
									"{@dice 2d6 × 10} feet"
								],
								[
									"Very loud",
									"{@dice 2d6 × 50} feet"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "table",
							"caption": "Visibility Outdoors",
							"colLabels": [
								"Conditions",
								"Distance"
							],
							"colStyles": [
								"col-6",
								"col-6"
							],
							"rows": [
								[
									"Clear day, no obstructions",
									"2 miles (40 miles from a height)"
								],
								[
									"Rain ({@variantrule Lightly Obscured|XPHB})",
									"1 mile"
								],
								[
									"Fog ({@variantrule Lightly Obscured|XPHB})",
									"100 to 300 feet"
								]
							],
							"data": {
								"genTables": {
									"tableChapterIgnore": true
								}
							}
						},
						{
							"type": "tableGroup",
							"name": "Weather",
							"tables": [
								{
									"type": "table",
									"caption": "Weather",
									"colLabels": [
										"1d20",
										"Temperature"
									],
									"colStyles": [
										"col-2 text-center",
										"col-10"
									],
									"rows": [
										[
											"1\u201314",
											"Normal for the season"
										],
										[
											"15\u201317",
											"{@dice 1d4 × 10} degrees Fahrenheit colder"
										],
										[
											"18\u201320",
											"{@dice 1d4 × 10} degrees Fahrenheit hotter"
										]
									],
									"data": {
										"genTables": {
											"tableChapterIgnore": true
										}
									}
								},
								{
									"type": "table",
									"colLabels": [
										"1d20",
										"Wind",
										"Precipitation"
									],
									"colStyles": [
										"col-2 text-center",
										"col-2",
										"col-8"
									],
									"rows": [
										[
											"1\u201312",
											"None",
											"None"
										],
										[
											"13\u201317",
											"Light",
											"Light rain or light snowfall"
										],
										[
											"18\u201320",
											"Strong",
											"Heavy rain or heavy snowfall"
										]
									],
									"data": {
										"genTables": {
											"tableChapterIgnore": true
										}
									}
								}
							]
						}
					],
					"id": "003"
				}
			],
			"id": "000"
		}
	]
}
