{
  "SETTINGS.WJMAIS.ConeOfMovementN": "Toggle Wildjammer cone of movement template",
  "SETTINGS.WJMAIS.ConeOfMovementH": "Toggle the Wildjammer cone of movement template for the selected token.",
  "SETTINGS.WJMAIS.OpenQuickReferenceN": "Wildjammer quick reference",
  "SETTINGS.WJMAIS.OpenQuickReferenceH": "Opens the Wildjammer quick reference journal.",
  "SETTINGS.WJMAIS.RollPcWeaponsN": "Roll weapons from PC ship sheet",
  "SETTINGS.WJMAIS.RollPcWeaponsH": "By default, weapons may not be rolled from a wildjammer sheet unless it is in NPC mode.",
  "SETTINGS.WJMAIS.RoleChangeChatN": "Enable role change chat cards",
  "SETTINGS.WJMAIS.RoleChangeChatH": "Send a chat card notification when an actor is assigned to a bridge crew role.",

  "WJMAIS.Wildjammer": "Wildjammer",
  "WJMAIS.WildjammerSheet": "WJMAiS Wildjammer Sheet",
  "WJMAIS.Model": "Model",
  "WJMAIS.Origin": "Origin",
  "WJMAIS.Class": "Class",
  "WJMAIS.NPCShip": "NPC Ship",

  "WJMAIS.SizeMegaTiny": "Mega Tiny",
  "WJMAIS.SizeMegaSmall": "Mega Small",
  "WJMAIS.SizeMegaMedium": "Mega Medium",
  "WJMAIS.SizeMegaLarge": "Mega Large",
  "WJMAIS.SizeMegaHuge": "Mega Huge",
  "WJMAIS.SizeMegaGargantuan": "Mega Gargantuan",

  "WJMAIS.ShipClassFighter": "Fighter",
  "WJMAIS.ShipClassSchooner": "Schooner",
  "WJMAIS.ShipClassSloop": "Sloop",
  "WJMAIS.ShipClassFrigate": "Frigate",
  "WJMAIS.ShipClassHeavyFrigate": "Heavy Frigate",
  "WJMAIS.ShipClassShipOfTheLine": "Ship of the Line",

  "WJMAIS.HullPoints": "Hull Points",
  "WJMAIS.BulwarkPoints": "Bulwark Points",

  "WJMAIS.Speed": "Speed",
  "WJMAIS.SpeedConfig": "Configure Speed",
  "WJMAIS.SpeedConfigHint": "Configure the tactical speed and maneuverability attributes of this wildjammer.",
  "WJMAIS.Tactical": "Tactical",
  "WJMAIS.Maneuverability": "Maneuverability",

  "WJMAIS.CrewMinMax": "Crew Min/Max",
  "WJMAIS.CargoHold": "Cargo Hold",
  "WJMAIS.DaysOfAir": "Days of Air",
  "WJMAIS.Hardpoints": "Hardpoints",

  "WJMAIS.LandingTypes": "Landing Types",
  "WJMAIS.TraitLandingTypesPlural.other": "Landing Types",
  "WJMAIS.LandingLand": "Land",
  "WJMAIS.LandingWater": "Water",
  "WJMAIS.LandingSpaceDock": "Space Dock",

  "WJMAIS.BridgeCrewRole": "Bridge Crew Role",
  "WJMAIS.BridgeCrewRoles": "Bridge Crew Roles",
  "WJMAIS.RoleBoatswain": "Boatswain",
  "WJMAIS.RoleCaptain": "Captain",
  "WJMAIS.RoleFighterHelmsman": "Fighter Helmsman",
  "WJMAIS.RoleGunner": "Gunner",
  "WJMAIS.RoleHelmsman": "Helmsman",
  "WJMAIS.RoleUnassigned": "Unassigned",

  "WJMAIS.WeaponPropertyBackfire1": "Backfire 1",
  "WJMAIS.WeaponPropertyBackfire2": "Backfire 2",
  "WJMAIS.WeaponPropertyBackfire3": "Backfire 3",
  "WJMAIS.WeaponPropertyBackfire4": "Backfire 4",
  "WJMAIS.WeaponPropertyClimbing": "Climbing",
  "WJMAIS.WeaponPropertyDeployable": "Deployable",
  "WJMAIS.WeaponPropertyCrew1": "Crew 1",
  "WJMAIS.WeaponPropertyCrew2": "Crew 2",
  "WJMAIS.WeaponPropertyCrew3": "Crew 3",
  "WJMAIS.WeaponPropertyCrew4": "Crew 4",
  "WJMAIS.WeaponPropertyCrew5": "Crew 5",
  "WJMAIS.WeaponPropertyCrew6": "Crew 6",
  "WJMAIS.WeaponPropertyCrew7": "Crew 7",
  "WJMAIS.WeaponPropertyCrew8": "Crew 8",
  "WJMAIS.WeaponPropertyForeMantleModule": "Fore Mantle Module",
  "WJMAIS.WeaponPropertyFixed": "Fixed",
  "WJMAIS.WeaponPropertyHelmsman": "Helmsman",
  "WJMAIS.WeaponPropertyHardpointSmall": "Hardpoint (Small)",
  "WJMAIS.WeaponPropertyHardpointMedium": "Hardpoint (Medium)",
  "WJMAIS.WeaponPropertyHardpointLarge": "Hardpoint (Large)",
  "WJMAIS.WeaponPropertyOverheat": "Overheat",
  "WJMAIS.WeaponPropertyScatter112": "Scatter (1d12)",
  "WJMAIS.WeaponPropertyScatter26": "Scatter (2d6)",
  "WJMAIS.WeaponPropertyScatter210": "Scatter (2d10)",
  "WJMAIS.WeaponPropertyShipWeapon": "Ship Weapon",
  "WJMAIS.WeaponPropertyRam": "Ram",

  "WJMAIS.ForeMantleModule": "Fore Mantle Module",
  "WJMAIS.HullMaterial": "Hull Material",
  "WJMAIS.HullModifier": "Hull Modifier",
  "WJMAIS.ShipModule": "Ship Module",
  "WJMAIS.ShipUpgrade": "Ship Upgrade",

  "WJMAIS.ShipHasNoWeapons": " has no available ship mounted weapons.",
  "WJMAIS.ActorAlreadyAssigned": " is already assigned to the ",
  "WJMAIS.RoleAlreadyFilled": " role is already filled on the bridge crew.",
  "WJMAIS.CompendiumActorRole": "Actors cannot be dropped into bridge crew roles from a compendium.",
  "WJMAIS.NoVehiclePolymorph": "Ships cannot be transformed (polymorph)",
  "WJMAIS.FighterHelmsmanMustUseFighter": "Fighter Helmsman can only be assigned on a fighter class ship.",
  "WJMAIS.FighterOnlyHasFighterHelmsman": "A fighter class ship may only be assigned a Fighter Helmsman.",
  "WJMAIS.RoleIsAssigned": "joins the bridge crew as ",
  "WJMAIS.RoleIsUnassigned": "leaves the bridge crew of the ",

  "WJMAIS.ItemTypeHull": "Hull",
  "WJMAIS.ItemTypeModules": "Modules",
  "WJMAIS.ItemTypeUpgrades": "Upgrades",
  "WJMAIS.Crew": "Crew",
  "WJMAIS.Location": "Location",

  "WJMAIS.ShipMountedEquipment": "Ship module or upgrade?",
  "WJMAIS.ShipMountedWeapon": "Ship mounted weapon?",

  "WJMAIS.EquipmentType": "Type",
  "WJMAIS.WeaponProperties": "Properties",
  "WJMAIS.WeaponPropertyBackfire": "Backfire",
  "WJMAIS.WeaponPropertyCrew": "Crew",
  "WJMAIS.WeaponPropertyFixed": "Fixed",
  "WJMAIS.WeaponPropertyOverheat": "Overheat",
  "WJMAIS.WeaponMount": "Mount",
  "WJMAIS.WeaponMountSize": "Size",
  "WJMAIS.WeaponMountLocation": "Location",
  "WJMAIS.WeaponMountFacing": "Facing",

  "WJMAIS.SelectShipWeapon": "Select ship weapon",
  "WJMAIS.Apply": "Apply",
  "WJMAIS.Skip": "Skip",

  "WJMAIS.Megascale": "Megascale",
  "WJMAIS.MegascaleAbbr": "Mega",

  "WJMAIS.Denomination": "Denomination"
}
