{{#if (gt data.system.health.bruised.total 0)}}
{{#numLoop data.system.health.bruised.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.hurt.total 0)}}
{{#numLoop data.system.health.hurt.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.injured.total 0)}}
{{#numLoop data.system.health.injured.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.wounded.total 0)}}
{{#numLoop data.system.health.wounded.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.mauled.total 0)}}
{{#numLoop data.system.health.mauled.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.crippled.total 0)}}
{{#numLoop data.system.health.crippled.total}}
{{/numLoop}}
{{/if}}
{{#if (gt data.system.health.incapacitated.total 0)}}
{{#numLoop data.system.health.incapacitated.total}}
{{/numLoop}}
{{/if}}